rdurbin
05-09-2011, 04:31 PM
here is a levelup script that i made that will automatically add new skills that you would learn when you reach a certain level. For example, if you reach level 10 and you are a shadowknight it will automatically add dodge and set it to 10 just like a guildmaster would. It will also automatically add spells too when you level. The only problem is that for skills it will not work if you skipped a level. For example if you were level 9 and jumped to 11, you would not get dodge at 10. For general uses tho it works out well. You should stick this in the player.pl of the template folder and in any player.pl files that exist in other zone folders
sub EVENT_LEVEL_UP
{
quest::scribespells($ulevel);
quest::traindiscs($ulevel);
$myclass=$class;
if($myclass=~/ShadowKnight/i)
{
if($ulevel==6){quest::setskill("10",($ulevel));}
if($ulevel==10){quest::setskill("19",($ulevel));}
if($ulevel==17){quest::setskill("34",($ulevel));}
if($ulevel==20){quest::setskill("20",($ulevel));}
if($ulevel==30){quest::setskill("37",($ulevel));}
if($ulevel==40){quest::setskill("16",($ulevel));}
}
if($myclass=~/Warrior/i)
{
if($ulevel==6)
{
quest::setskill("10",($ulevel));
quest::setskill("19",($ulevel));
}
if($ulevel==10){quest::setskill("34",($ulevel));}
if($ulevel==13){quest::setskill("22",($ulevel));}
if($ulevel==15){quest::setskill("20",($ulevel));}
if($ulevel==25){quest::setskill("37",($ulevel));}
if($ulevel==35){quest::setskill("16",($ulevel));}
}
if($myclass=~/Necro/i||$myclass=~/Enchanter/i||
$myclass=~/Magician/i||$myclass=~/Wizard/i)
{
if($ulevel==16)
{
quest::setskill("58",($ulevel));
}
if($ulevel==20){quest::setskill("43",($ulevel));}
if($ulevel==20){quest::setskill("44",($ulevel));}
if($ulevel==20){quest::setskill("45",($ulevel));}
if($ulevel==20){quest::setskill("46",($ulevel));}
if($ulevel==20){quest::setskill("47",($ulevel));}
if($ulevel==20){$client->Message(5,"Remember you can only get 1 specializtion
over 50, the first one over 50 becomes your specialization");}
if($ulevel==22){quest::setskill("19",($ulevel));}
}
if($myclass=~/Cleric/i){if($ulevel==25){quest::setskill("10",($ulevel));}}
if($myclass=~/Shaman/i){if($ulevel==25){quest::setskill("59",($ulevel));}}
if($myclass=~/Druid/i)
{
if($ulevel==5){quest::setskill("27",($ulevel));}
if($ulevel==20){quest::setskill("53",($ulevel));}
}
if($myclass=~/Druid/i||$myclass=~/Shaman/i||$myclass=~/Cleric/i)
{
if($ulevel==15){quest::setskill("19",($ulevel));}
if($ulevel==30){quest::setskill("43",($ulevel));}
if($ulevel==30){quest::setskill("44",($ulevel));}
if($ulevel==30){quest::setskill("45",($ulevel));}
if($ulevel==30){quest::setskill("46",($ulevel));}
if($ulevel==30){quest::setskill("47",($ulevel));}
if($ulevel==30){$client->Message(5,"Remember you can only get 1 specialization
over 50, the first one over 50 becomes your specialization");}
}
if($myclass=~/rogue/i)
{
if($ulevel==4){quest::setskill("19",($ulevel));}
if($ulevel==5){quest::setskill("35",($ulevel));}
if($ulevel==7){quest::setskill("48",($ulevel));}
if($ulevel==10){quest::setskill("62",($ulevel));}
if($ulevel==10){quest::setskill("8",($ulevel));}
if($ulevel==12){quest::setskill("34",($ulevel));}
if($ulevel==12){quest::setskill("39",($ulevel));}
if($ulevel==13){quest::setskill("22",($ulevel));}
if($ulevel==15){quest::setskill("17",($ulevel));}
if($ulevel==16){quest::setskill("20",($ulevel));}
if($ulevel==18){quest::setskill("6",($ulevel));}
if($ulevel==20){quest::setskill("56",($ulevel));}
if($ulevel==22){quest::setskill("71",($ulevel));}
if($ulevel==27){quest::setskill("16",($ulevel));}
}
if($myclass=~/ranger/i)
{
if($ulevel==5){quest::setskill("30",($ulevel));}
if($ulevel==8){quest::setskill("19",($ulevel));}
if($ulevel==10){quest::setskill("42",($ulevel));}
if($ulevel==17){quest::setskill("22",($ulevel));}
if($ulevel==18){quest::setskill("34",($ulevel));}
if($ulevel==20){quest::setskill("20",($ulevel));}
if($ulevel==35){quest::setskill("17",($ulevel));}
if($ulevel==35){quest::setskill("37",($ulevel));}
}
if($myclass=~/monk/i)
{
if($ulevel==3){quest::setskill("39",($ulevel));}
if($ulevel==5){quest::setskill("38",($ulevel));}
if($ulevel==8){quest::setskill("42",($ulevel));}
if($ulevel==10){quest::setskill("52",($ulevel));}
if($ulevel==12){quest::setskill("11",($ulevel));}
if($ulevel==15){quest::setskill("20",($ulevel));}
if($ulevel==17){quest::setskill("28",($ulevel));}
if($ulevel==18){quest::setskill("71",($ulevel));}
if($ulevel==20){quest::setskill("23",($ulevel));}
if($ulevel==25){quest::setskill("21",($ulevel));}
if($ulevel==27){quest::setskill("17",($ulevel));}
if($ulevel==30){quest::setskill("26",($ulevel));}
if($ulevel==35){quest::setskill("37",($ulevel));}
}
if($myclass=~/bard/i)
{
if($ulevel==5){quest::setskill("70",($ulevel));}
if($ulevel==8){quest::setskill("49",($ulevel));}
if($ulevel==10){quest::setskill("31",($ulevel));}
if($ulevel==10){quest::setskill("35",($ulevel));}
if($ulevel==11){quest::setskill("12",($ulevel));}
if($ulevel==12){quest::setskill("27",($ulevel));}
if($ulevel==14){quest::setskill("54",($ulevel));}
if($ulevel==15){quest::setskill("62",($ulevel));}
if($ulevel==17){quest::setskill("22",($ulevel));}
if($ulevel==17){quest::setskill("42",($ulevel));}
if($ulevel==20){quest::setskill("17",($ulevel));}
if($ulevel==24){quest::setskill("39",($ulevel));}
if($ulevel==25){quest::setskill("29",($ulevel));}
if($ulevel==26){quest::setskill("71",($ulevel));}
if($ulevel==35){quest::setskill("53",($ulevel));}
if($ulevel==53){quest::setskill("34",($ulevel));}
if($ulevel==58){quest::setskill("37",($ulevel));}
}
if($myclass=~/paladin/i)
{
if($ulevel==6){quest::setskill("10",($ulevel));}
if($ulevel==10){quest::setskill("19",($ulevel));}
if($ulevel==17){quest::setskill("34",($ulevel));}
if($ulevel==20){quest::setskill("20",($ulevel));}
if($ulevel==30){quest::setskill("37",($ulevel));}
if($ulevel==40){quest::setskill("16",($ulevel));}
}
if($myclass=~/beastlord/i)
{
if($ulevel==5){quest::setskill("30",($ulevel));}
if($ulevel==10){quest::setskill("19",($ulevel));}
if($ulevel==17){quest::setskill("22",($ulevel));}
if($ulevel==25){quest::setskill("11",($ulevel));}
if($ulevel==40){quest::setskill("37",($ulevel));}
}
if($myclass=~/berserker/i)
{
if($ulevel==6){quest::setskill("74",($ulevel));}
if($ulevel==10){quest::setskill("19",($ulevel));}
if($ulevel==12){quest::setskill("34",($ulevel));}
if($ulevel==15){quest::setskill("20",($ulevel));}
if($ulevel==30){quest::setskill("37",($ulevel));}
if($ulevel==35){quest::setskill("16",($ulevel));}
}
}
sub EVENT_LEVEL_UP
{
quest::scribespells($ulevel);
quest::traindiscs($ulevel);
$myclass=$class;
if($myclass=~/ShadowKnight/i)
{
if($ulevel==6){quest::setskill("10",($ulevel));}
if($ulevel==10){quest::setskill("19",($ulevel));}
if($ulevel==17){quest::setskill("34",($ulevel));}
if($ulevel==20){quest::setskill("20",($ulevel));}
if($ulevel==30){quest::setskill("37",($ulevel));}
if($ulevel==40){quest::setskill("16",($ulevel));}
}
if($myclass=~/Warrior/i)
{
if($ulevel==6)
{
quest::setskill("10",($ulevel));
quest::setskill("19",($ulevel));
}
if($ulevel==10){quest::setskill("34",($ulevel));}
if($ulevel==13){quest::setskill("22",($ulevel));}
if($ulevel==15){quest::setskill("20",($ulevel));}
if($ulevel==25){quest::setskill("37",($ulevel));}
if($ulevel==35){quest::setskill("16",($ulevel));}
}
if($myclass=~/Necro/i||$myclass=~/Enchanter/i||
$myclass=~/Magician/i||$myclass=~/Wizard/i)
{
if($ulevel==16)
{
quest::setskill("58",($ulevel));
}
if($ulevel==20){quest::setskill("43",($ulevel));}
if($ulevel==20){quest::setskill("44",($ulevel));}
if($ulevel==20){quest::setskill("45",($ulevel));}
if($ulevel==20){quest::setskill("46",($ulevel));}
if($ulevel==20){quest::setskill("47",($ulevel));}
if($ulevel==20){$client->Message(5,"Remember you can only get 1 specializtion
over 50, the first one over 50 becomes your specialization");}
if($ulevel==22){quest::setskill("19",($ulevel));}
}
if($myclass=~/Cleric/i){if($ulevel==25){quest::setskill("10",($ulevel));}}
if($myclass=~/Shaman/i){if($ulevel==25){quest::setskill("59",($ulevel));}}
if($myclass=~/Druid/i)
{
if($ulevel==5){quest::setskill("27",($ulevel));}
if($ulevel==20){quest::setskill("53",($ulevel));}
}
if($myclass=~/Druid/i||$myclass=~/Shaman/i||$myclass=~/Cleric/i)
{
if($ulevel==15){quest::setskill("19",($ulevel));}
if($ulevel==30){quest::setskill("43",($ulevel));}
if($ulevel==30){quest::setskill("44",($ulevel));}
if($ulevel==30){quest::setskill("45",($ulevel));}
if($ulevel==30){quest::setskill("46",($ulevel));}
if($ulevel==30){quest::setskill("47",($ulevel));}
if($ulevel==30){$client->Message(5,"Remember you can only get 1 specialization
over 50, the first one over 50 becomes your specialization");}
}
if($myclass=~/rogue/i)
{
if($ulevel==4){quest::setskill("19",($ulevel));}
if($ulevel==5){quest::setskill("35",($ulevel));}
if($ulevel==7){quest::setskill("48",($ulevel));}
if($ulevel==10){quest::setskill("62",($ulevel));}
if($ulevel==10){quest::setskill("8",($ulevel));}
if($ulevel==12){quest::setskill("34",($ulevel));}
if($ulevel==12){quest::setskill("39",($ulevel));}
if($ulevel==13){quest::setskill("22",($ulevel));}
if($ulevel==15){quest::setskill("17",($ulevel));}
if($ulevel==16){quest::setskill("20",($ulevel));}
if($ulevel==18){quest::setskill("6",($ulevel));}
if($ulevel==20){quest::setskill("56",($ulevel));}
if($ulevel==22){quest::setskill("71",($ulevel));}
if($ulevel==27){quest::setskill("16",($ulevel));}
}
if($myclass=~/ranger/i)
{
if($ulevel==5){quest::setskill("30",($ulevel));}
if($ulevel==8){quest::setskill("19",($ulevel));}
if($ulevel==10){quest::setskill("42",($ulevel));}
if($ulevel==17){quest::setskill("22",($ulevel));}
if($ulevel==18){quest::setskill("34",($ulevel));}
if($ulevel==20){quest::setskill("20",($ulevel));}
if($ulevel==35){quest::setskill("17",($ulevel));}
if($ulevel==35){quest::setskill("37",($ulevel));}
}
if($myclass=~/monk/i)
{
if($ulevel==3){quest::setskill("39",($ulevel));}
if($ulevel==5){quest::setskill("38",($ulevel));}
if($ulevel==8){quest::setskill("42",($ulevel));}
if($ulevel==10){quest::setskill("52",($ulevel));}
if($ulevel==12){quest::setskill("11",($ulevel));}
if($ulevel==15){quest::setskill("20",($ulevel));}
if($ulevel==17){quest::setskill("28",($ulevel));}
if($ulevel==18){quest::setskill("71",($ulevel));}
if($ulevel==20){quest::setskill("23",($ulevel));}
if($ulevel==25){quest::setskill("21",($ulevel));}
if($ulevel==27){quest::setskill("17",($ulevel));}
if($ulevel==30){quest::setskill("26",($ulevel));}
if($ulevel==35){quest::setskill("37",($ulevel));}
}
if($myclass=~/bard/i)
{
if($ulevel==5){quest::setskill("70",($ulevel));}
if($ulevel==8){quest::setskill("49",($ulevel));}
if($ulevel==10){quest::setskill("31",($ulevel));}
if($ulevel==10){quest::setskill("35",($ulevel));}
if($ulevel==11){quest::setskill("12",($ulevel));}
if($ulevel==12){quest::setskill("27",($ulevel));}
if($ulevel==14){quest::setskill("54",($ulevel));}
if($ulevel==15){quest::setskill("62",($ulevel));}
if($ulevel==17){quest::setskill("22",($ulevel));}
if($ulevel==17){quest::setskill("42",($ulevel));}
if($ulevel==20){quest::setskill("17",($ulevel));}
if($ulevel==24){quest::setskill("39",($ulevel));}
if($ulevel==25){quest::setskill("29",($ulevel));}
if($ulevel==26){quest::setskill("71",($ulevel));}
if($ulevel==35){quest::setskill("53",($ulevel));}
if($ulevel==53){quest::setskill("34",($ulevel));}
if($ulevel==58){quest::setskill("37",($ulevel));}
}
if($myclass=~/paladin/i)
{
if($ulevel==6){quest::setskill("10",($ulevel));}
if($ulevel==10){quest::setskill("19",($ulevel));}
if($ulevel==17){quest::setskill("34",($ulevel));}
if($ulevel==20){quest::setskill("20",($ulevel));}
if($ulevel==30){quest::setskill("37",($ulevel));}
if($ulevel==40){quest::setskill("16",($ulevel));}
}
if($myclass=~/beastlord/i)
{
if($ulevel==5){quest::setskill("30",($ulevel));}
if($ulevel==10){quest::setskill("19",($ulevel));}
if($ulevel==17){quest::setskill("22",($ulevel));}
if($ulevel==25){quest::setskill("11",($ulevel));}
if($ulevel==40){quest::setskill("37",($ulevel));}
}
if($myclass=~/berserker/i)
{
if($ulevel==6){quest::setskill("74",($ulevel));}
if($ulevel==10){quest::setskill("19",($ulevel));}
if($ulevel==12){quest::setskill("34",($ulevel));}
if($ulevel==15){quest::setskill("20",($ulevel));}
if($ulevel==30){quest::setskill("37",($ulevel));}
if($ulevel==35){quest::setskill("16",($ulevel));}
}
}