Wynsom
10-10-2002, 03:51 PM
Bugs new to this ver-
Z Axis- The skydiving players and NPCs is back again in this version, makes playing with others impossible in most zones.
Loot- Loot tables drop only 1 item, the same item, every time.
Spell Interruption- seems like i can only cast spells 1 of 10 tries. When i do cast, i get a 'regains concentration' message. May have something to do with Z axis problem?
Bugs that need attention:
I am trying to run a legit playing server (The Tigurius) but so far it seems people only like to exploit. Ok, I can deal with that since it helps identify weaknesses in the software. Heres whats happening:
Aggo- First person to piss off a monster is the only focus of a monster unless its rooted, then the rules switch to closest player. So what happens in my server is people sow, then hit a monster and kite it while another person kills it. Thus lvl 10 players are killing lvl 40 monsters and such.
Charm Spells- Charm has no level limit and no fixed duration- it lasts forever. So people get ENCs to lvl 12 to get charm, then from there, they can kill any monster in the game using charm.
2h Weapon Delay- It seems all 2h weapons have the same delay. I tested this by making a very high delay weapon, and a low delay weapon (both 2hs). They struck at the same rate. 1h weapons seem to be working ok.
Faction? I dont want to say this is a bug because it may be disabled intentionally but scowling npcs are not attacking. Only a select few are.
Z Axis- The skydiving players and NPCs is back again in this version, makes playing with others impossible in most zones.
Loot- Loot tables drop only 1 item, the same item, every time.
Spell Interruption- seems like i can only cast spells 1 of 10 tries. When i do cast, i get a 'regains concentration' message. May have something to do with Z axis problem?
Bugs that need attention:
I am trying to run a legit playing server (The Tigurius) but so far it seems people only like to exploit. Ok, I can deal with that since it helps identify weaknesses in the software. Heres whats happening:
Aggo- First person to piss off a monster is the only focus of a monster unless its rooted, then the rules switch to closest player. So what happens in my server is people sow, then hit a monster and kite it while another person kills it. Thus lvl 10 players are killing lvl 40 monsters and such.
Charm Spells- Charm has no level limit and no fixed duration- it lasts forever. So people get ENCs to lvl 12 to get charm, then from there, they can kill any monster in the game using charm.
2h Weapon Delay- It seems all 2h weapons have the same delay. I tested this by making a very high delay weapon, and a low delay weapon (both 2hs). They struck at the same rate. 1h weapons seem to be working ok.
Faction? I dont want to say this is a bug because it may be disabled intentionally but scowling npcs are not attacking. Only a select few are.