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View Full Version : Item Set Generator(s).


Kingly_Krab
08-29-2015, 06:05 PM
These item set generators create 4 sets of items, cloth, chain, plate, and leather, as well as 2 sets of accessories, melee and caster. 42 Items total in a matter of seconds.

I have two item generators, one has a random functionality using defined ranges (1-10 returns random of 1-10).

Non-range based item set creator: use strict;
use warnings;
sub CreateI {
my ($name, $id, $health, $ac, $stats, $heroic_stats, $combat_stats, $healamt) = (shift, shift, shift, shift, shift, shift, shift, shift);
my $material;
chomp $name;
$name =~ s/\'/\\'/ig;
open my $file, ">>$name Armor.sql";
my $n = 0;
my $slot = 0;
my %typeHash = (1 => ["Hood", "Robe", "Wristlet", "Covers", "Pantaloons", "Slippers", "Gloves"],
2 => ["Visor", "Chain Body", "Bracelet", "Shoulderpads", "Greaves", "Boots", "Gauntlets"],
3 => ["Helmet", "Breastplate", "Bracer", "Vambraces", "Greaves", "Boots", "Gauntlets"],
4 => ["Cap", "Cheststraps", "Wristband", "Armbands", "Pants", "Shoes", "Gloves"]);
my @slotArray = (4, 131072, 1536, 128, 262144, 524288, 4096);
my @materialArray = (10, 11, 12, 13, 14, 15, 16);
my %classesHash = (1 => 15360, 2 => 33544, 3 => 151, 4 => 16480);
my %iconsHash = (1 => [639, 838, 638, 670, 631, 525, 517],
2 => [625, 538, 620, 543, 630, 545, 526],
3 => [628, 624, 516, 622, 540, 524, 531],
4 => [640, 632, 637, 634, 635, 633, 636]);
foreach my $type (sort {$a <=> $b} keys %typeHash) {
foreach my $item (@{$typeHash{$type}}) {
$material = (($type == 1 && $item eq "Robe") ? $materialArray[rand @materialArray] : $type);
print "ID: $id Name: $name $item Type: $item\n";
my $query = "INSERT INTO `items` SET `id` = '$id', ";
$query .= "`name` = '$name $item', ";
$query .= "`slots` = '" . $slotArray[$slot] . "', ";
$query .= "`classes` = '" . $classesHash{$type} . "', ";
$query .= "`icon` = '" . $iconsHash{$type}[$n] . "', ";
$query .= "`material` = '$material', ";
$query .= "`hp` = '$health', ";
$query .= "`mana` = '$health', ";
$query .= "`endur` = '$health', ";
$query .= "`regen` = '" . int($health / 10) . "', ";
$query .= "`manaregen` = '" . int($health / 10) . "', ";
$query .= "`enduranceregen` = '" . int($health / 10) . "', ";
$query .= "`ac` = '$ac', ";
$query .= "`attack` = '$ac', ";
$query .= "`aagi` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`acha` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`adex` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`aint` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`asta` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`astr` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`awis` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`cr` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`dr` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`fr` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`mr` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`pr` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`svcorruption` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`heroic_agi` = '" . (($heroic_stats > 10) ? 10 : $heroic_stats) . "', ";
$query .= "`heroic_cha` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_dex` = '" . (($heroic_stats > 10) ? 10 : $heroic_stats) . "', ";
$query .= "`heroic_int` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_sta` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_str` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_wis` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_cr` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_dr` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_fr` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_mr` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_pr` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_svcorrup` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`spellshield` = '" . (($combat_stats > 127) ? 127 : $combat_stats) . "', ";
$query .= "`strikethrough` = '" . (($combat_stats > 127) ? 127 : $combat_stats) . "', ";
$query .= "`stunresist` = '" . (($combat_stats > 127) ? 127 : $combat_stats) . "', ";
$query .= "`clairvoyance` = '" . (($combat_stats > 127) ? 127 : $combat_stats) . "', ";
$query .= "`dsmitigation` = '" . (($combat_stats > 127) ? 127 : $combat_stats) . "', ";
$query .= "`healamt` = '" . (($healamt > 32767) ? 32767 : $healamt) . "', ";
$query .= "`spelldmg` = '" . (($healamt > 32767) ? 32767 : $healamt) . "', ";
$query .= "`itemtype` = '10', ";
$query .= "`nodrop` = '0', ";
$query .= "`races` = '65535', ";
$query .= "`idfile` = 'IT63', ";
$query .= "`augslot1visible` = '1', ";
$query .= "`augslot2visible` = '1', ";
$query .= "`augslot3visible` = '1', ";
$query .= "`augslot4visible` = '1', ";
$query .= "`augslot5visible` = '1', ";
$query .= "`magic` = '1', ";
$query .= "`norent` = '1', ";
$query .= "`stacksize` = '1', ";
$query .= "`clickeffect` = '-1', ";
$query .= "`proceffect` = '-1', ";
$query .= "`worneffect` = '-1', ";
$query .= "`scrolleffect` = '-1', ";
$query .= "`maxcharges` = '-1', ";
$query .= "`unk132` = '-1';\n";
print $file $query;
$query = "";
$id++;
$n++;
$slot++;
}
$n = 0;
$slot = 0;
}
CreateA($name, $id, $health, $ac, $stats, $heroic_stats, $combat_stats, $healamt);
close $file;
return;
}

sub CreateA {
my ($name, $id, $health, $ac, $stats, $heroic_stats, $combat_stats, $healamt) = (shift, shift, shift, shift, shift, shift, shift, shift);
open my $file, ">>$name Accessories.sql";
my $n = 0;
my $slot = 0;
my %typeHash = (1 => ["Visor", "Ear Ring", "Necklace", "Pauldrons", "Cloak", "Ring", "Girdle"],
2 => ["Mask", "Hoop", "Choker", "Covers", "Cape", "Band", "Belt"]);
my @slotArray = (8, 18, 32, 64, 256, 98304, 1048576);
my %classesHash = (1 => 33245, 2 => 32290);
my %iconsHash = (1 => [506, 535, 848, 626, 663, 615, 503],
2 => [528, 757, 505, 664, 658, 616, 719]);
foreach my $type (sort {$a <=> $b} keys %typeHash) {
foreach my $item (@{$typeHash{$type}}) {
print "ID: $id Name: $name $item\n";
my $query = "INSERT INTO `items` SET `id` = '$id', ";
$query .= "`name` = '$name $item', ";
$query .= "`slots` = '" . $slotArray[$slot] . "', ";
$query .= "`classes` = '" . $classesHash{$type} . "', ";
$query .= "`icon` = '" . $iconsHash{$type}[$n] . "', ";
$query .= "`hp` = '$health', ";
$query .= "`mana` = '$health', ";
$query .= "`endur` = '$health', ";
$query .= "`regen` = '" . int($health / 10) . "', ";
$query .= "`manaregen` = '" . int($health / 10) . "', ";
$query .= "`enduranceregen` = '" . int($health / 10) . "', ";
$query .= "`ac` = '$ac', ";
$query .= "`attack` = '$ac', ";
$query .= "`aagi` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`acha` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`adex` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`aint` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`asta` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`astr` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`awis` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`cr` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`dr` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`fr` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`mr` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`pr` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`svcorruption` = '" . (($stats > 127) ? 127 : $stats) . "', ";
$query .= "`heroic_agi` = '" . (($heroic_stats > 10) ? 10 : $heroic_stats) . "', ";
$query .= "`heroic_cha` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_dex` = '" . (($heroic_stats > 10) ? 10 : $heroic_stats) . "', ";
$query .= "`heroic_int` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_sta` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_str` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_wis` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_cr` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_dr` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_fr` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_mr` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_pr` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`heroic_svcorrup` = '" . (($heroic_stats > 100) ? 100 : $heroic_stats) . "', ";
$query .= "`spellshield` = '" . (($combat_stats > 127)? 127 : $combat_stats) . "', ";
$query .= "`strikethrough` = '" . (($combat_stats > 127) ? 127 : $combat_stats) . "', ";
$query .= "`stunresist` = '" . (($combat_stats > 127) ? 127 : $combat_stats) . "', ";
$query .= "`dsmitigation` = '" . (($combat_stats > 127) ? 127 : $combat_stats) . "', ";
$query .= "`clairvoyance` = '" . ($combat_stats > 127 ? 127 : $combat_stats) . "', ";
$query .= "`healamt` = '" . (($healamt > 32767) ? 32767 : $healamt) . "', ";
$query .= "`spelldmg` = '" . (($healamt > 32767) ? 32767 : $healamt) . "', ";
$query .= "`itemtype` = '10', ";
$query .= "`nodrop` = '0', ";
$query .= "`races` = '65535', ";
$query .= "`idfile` = 'IT63', ";
$query .= "`augslot1visible` = '1', ";
$query .= "`augslot2visible` = '1', ";
$query .= "`augslot3visible` = '1', ";
$query .= "`augslot4visible` = '1', ";
$query .= "`augslot5visible` = '1', ";
$query .= "`magic` = '1', ";
$query .= "`material` = '0', ";
$query .= "`norent` = '1', ";
$query .= "`stacksize` = '1', ";
$query .= "`clickeffect` = '-1', ";
$query .= "`proceffect` = '-1', ";
$query .= "`worneffect` = '-1', ";
$query .= "`scrolleffect` = '-1', ";
$query .= "`maxcharges` = '-1', ";
$query .= "`unk132` = '-1';\n";
print $file $query;
$id++;
$n++;
$slot++;
}
$n = 0;
$slot = 0;
}
print "Done! ";
close $file;
return;
}
print "Hello, what would you like the name in front of your items to be?\n";
my $name = <STDIN>;
print "Okay, what would you like the starting ID to be?\n";
my $id = int(<STDIN>);
print "What would you like to set the health modifier on the items to?\n";
my $health = int(<STDIN>);
print "What would you like to set the armor class on the items to?\n";
my $ac = int(<STDIN>);
print "What would you like to set the stat modifier on the items to?\n";
my $stats = int(<STDIN>);
print "What would you like to set the heroic stat modifier on the items to?\n";
my $heroic_stats = int(<STDIN>);
print "What would you like to set the combat stats modifier on the items to?\n";
my $combat_stats = int(<STDIN>);
print "What would you like to set the heal amount and spell damage on the items to?\n";
my $healamt = int(<STDIN>);
print "Okay, thank you!\n";
CreateI($name, $id, $health, $ac, $stats, $heroic_stats, $combat_stats, $healamt);Example of use:
http://i.imgur.com/ySmUtkH.png

Range-based item set creator: use strict;
use warnings;
sub CreateI {
my ($name, $id, $minhp, $maxhp, $minac, $maxac, $mins, $maxs, $minhs, $maxhs, $mincs, $maxcs, $minsh, $maxsh) = (shift, shift, shift, shift, shift, shift, shift, shift, shift, shift, shift, shift, shift, shift);
my $material;
chomp $name;
$name =~ s/\'/\\'/ig;
open my $file, ">>$name Armor.sql";
my $n = 0;
my $slot = 0;
my %typeHash = (1 => ["Hood", "Robe", "Wristlet", "Covers", "Pantaloons", "Slippers", "Gloves"],
2 => ["Visor", "Chain Body", "Bracelet", "Shoulderpads", "Greaves", "Boots", "Gauntlets"],
3 => ["Helmet", "Breastplate", "Bracer", "Vambraces", "Greaves", "Boots", "Gauntlets"],
4 => ["Cap", "Cheststraps", "Wristband", "Armbands", "Pants", "Shoes", "Gloves"]);
my @slotArray = (4, 131072, 1536, 128, 262144, 524288, 4096);
my @materialArray = (10, 11, 12, 13, 14, 15, 16);
my %classesHash = (1 => 15360, 2 => 33544, 3 => 151, 4 => 16480);
my %iconsHash = (1 => [639, 838, 638, 670, 631, 525, 517],
2 => [625, 538, 620, 543, 630, 545, 526],
3 => [628, 624, 516, 622, 540, 524, 531],
4 => [640, 632, 637, 634, 635, 633, 636]);

my @hpa = (($minhp > 0) ? ($minhp..$maxhp) : (0));
my @aca = (($minac > 0) ? ($minac..$maxac) : (0));
my @stata = (($mins > 0) ? ($mins..$maxs) : (0));
my @hsa = (($minhs > 0) ? ($minhs..$maxhs) : (0));
my @csa = (($mincs > 0) ? ($mincs..$maxcs) : (0));
my @sha = (($minsh > 0) ? ($minsh..$maxsh) : (0));

foreach my $type (sort {$a <=> $b} keys %typeHash) {
foreach my $item (@{$typeHash{$type}}) {
$material = (($type == 1 && $item eq "Robe") ? $materialArray[rand @materialArray] : $type);
print "ID: $id Name: $name $item Type: $item\n";
my $query = "INSERT INTO `items` SET `id` = '$id', ";
$query .= "`name` = '$name $item', ";
$query .= "`slots` = '" . $slotArray[$slot] . "', ";
$query .= "`classes` = '" . $classesHash{$type} . "', ";
$query .= "`icon` = '" . $iconsHash{$type}[$n] . "', ";
$query .= "`material` = '$material', ";
$query .= "`hp` = '" . $hpa[rand @hpa] . "', ";
$query .= "`mana` = '" . $hpa[rand @hpa] . "', ";
$query .= "`endur` = '" . $hpa[rand @hpa] . "', ";
$query .= "`regen` = '" . int($hpa[rand @hpa] / 10) . "', ";
$query .= "`manaregen` = '" . int($hpa[rand @hpa] / 10) . "', ";
$query .= "`enduranceregen` = '" . int($hpa[rand @hpa] / 10) . "', ";
$query .= "`ac` = '" . $aca[rand @aca] . "', ";
$query .= "`attack` = '" . $aca[rand @aca] . "', ";
$query .= "`aagi` = '" . $stata[rand @stata] . "', ";
$query .= "`acha` = '" . $stata[rand @stata] . "', ";
$query .= "`adex` = '" . $stata[rand @stata] . "', ";
$query .= "`aint` = '" . $stata[rand @stata] . "', ";
$query .= "`asta` = '" . $stata[rand @stata] . "', ";
$query .= "`astr` = '" . $stata[rand @stata] . "', ";
$query .= "`awis` = '" . $stata[rand @stata] . "', ";
$query .= "`cr` = '" . $stata[rand @stata] . "', ";
$query .= "`dr` = '" . $stata[rand @stata] . "', ";
$query .= "`fr` = '" . $stata[rand @stata] . "', ";
$query .= "`mr` = '" . $stata[rand @stata] . "', ";
$query .= "`pr` = '" . $stata[rand @stata] . "', ";
$query .= "`svcorruption` = '" . $stata[rand @stata] . "', ";
$query .= "`heroic_agi` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_cha` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_dex` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_int` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_sta` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_str` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_wis` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_cr` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_dr` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_fr` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_mr` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_pr` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_svcorrup` = '" . $hsa[rand @hsa] . "', ";
$query .= "`spellshield` = '" . $csa[rand @csa] . "', ";
$query .= "`strikethrough` = '" . $csa[rand @csa] . "', ";
$query .= "`stunresist` = '" . $csa[rand @csa] . "', ";
$query .= "`clairvoyance` = '" . $csa[rand @csa] . "', ";
$query .= "`dsmitigation` = '" . $csa[rand @csa] . "', ";
$query .= "`healamt` = '" . $sha[rand @sha] . "', ";
$query .= "`spelldmg` = '" . $sha[rand @sha] . "', ";
$query .= "`itemtype` = '10', ";
$query .= "`nodrop` = '0', ";
$query .= "`races` = '65535', ";
$query .= "`idfile` = 'IT63', ";
$query .= "`augslot1visible` = '1', ";
$query .= "`augslot2visible` = '1', ";
$query .= "`augslot3visible` = '1', ";
$query .= "`augslot4visible` = '1', ";
$query .= "`augslot5visible` = '1', ";
$query .= "`magic` = '1', ";
$query .= "`norent` = '1', ";
$query .= "`stacksize` = '1', ";
$query .= "`clickeffect` = '-1', ";
$query .= "`proceffect` = '-1', ";
$query .= "`worneffect` = '-1', ";
$query .= "`scrolleffect` = '-1', ";
$query .= "`maxcharges` = '-1', ";
$query .= "`unk132` = '-1';";
say $file $query;
$query = "";
$id++;
$n++;
$slot++;
}
$n = 0;
$slot = 0;
}
CreateA($name, $id, $minhp, $maxhp, $minac, $maxac, $mins, $maxs, $minhs, $maxhs, $mincs, $maxcs, $minsh, $maxsh);
close $file;
return;
}

sub CreateA {
my ($name, $id, $minhp, $maxhp, $minac, $maxac, $mins, $maxs, $minhs, $maxhs, $mincs, $maxcs, $minsh, $maxsh) = (shift, shift, shift, shift, shift, shift, shift, shift, shift, shift, shift, shift, shift, shift);
open my $file, ">>$name Accessories.sql";
my $n = 0;
my $slot = 0;
my %typeHash = (1 => ["Visor", "Ear Ring", "Necklace", "Pauldrons", "Cloak", "Ring", "Girdle"],
2 => ["Mask", "Hoop", "Choker", "Covers", "Cape", "Band", "Belt"]);
my @slotArray = (8, 18, 32, 64, 256, 98304, 1048576);
my %classesHash = (1 => 33245, 2 => 32290);
my %iconsHash = (1 => [506, 535, 848, 626, 663, 615, 503],
2 => [528, 757, 505, 664, 658, 616, 719]);

my @hpa = (($minhp > 0) ? ($minhp..$maxhp) : (0));
my @aca = (($minac > 0) ? ($minac..$maxac) : (0));
my @stata = (($mins > 0) ? ($mins..$maxs) : (0));
my @hsa = (($minhs > 0) ? ($minhs..$maxhs) : (0));
my @csa = (($mincs > 0) ? ($mincs..$maxcs) : (0));
my @sha = (($minsh > 0) ? ($minsh..$maxsh) : (0));

foreach my $type (sort {$a <=> $b} keys %typeHash) {
foreach my $item (@{$typeHash{$type}}) {
print "ID: $id Name: $name $item\n";
my $query = "INSERT INTO `items` SET `id` = '$id', ";
$query .= "`name` = '$name $item', ";
$query .= "`slots` = '" . $slotArray[$slot] . "', ";
$query .= "`classes` = '" . $classesHash{$type} . "', ";
$query .= "`icon` = '" . $iconsHash{$type}[$n] . "', ";
$query .= "`hp` = '" . $hpa[rand @hpa] . "', ";
$query .= "`mana` = '" . $hpa[rand @hpa] . "', ";
$query .= "`endur` = '" . $hpa[rand @hpa] . "', ";
$query .= "`regen` = '" . int($hpa[rand @hpa] / 10) . "', ";
$query .= "`manaregen` = '" . int($hpa[rand @hpa] / 10) . "', ";
$query .= "`enduranceregen` = '" . int($hpa[rand @hpa] / 10) . "', ";
$query .= "`ac` = '" . $aca[rand @aca] . "', ";
$query .= "`attack` = '" . $aca[rand @aca] . "', ";
$query .= "`aagi` = '" . $stata[rand @stata] . "', ";
$query .= "`acha` = '" . $stata[rand @stata] . "', ";
$query .= "`adex` = '" . $stata[rand @stata] . "', ";
$query .= "`aint` = '" . $stata[rand @stata] . "', ";
$query .= "`asta` = '" . $stata[rand @stata] . "', ";
$query .= "`astr` = '" . $stata[rand @stata] . "', ";
$query .= "`awis` = '" . $stata[rand @stata] . "', ";
$query .= "`cr` = '" . $stata[rand @stata] . "', ";
$query .= "`dr` = '" . $stata[rand @stata] . "', ";
$query .= "`fr` = '" . $stata[rand @stata] . "', ";
$query .= "`mr` = '" . $stata[rand @stata] . "', ";
$query .= "`pr` = '" . $stata[rand @stata] . "', ";
$query .= "`svcorruption` = '" . $stata[rand @stata] . "', ";
$query .= "`heroic_agi` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_cha` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_dex` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_int` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_sta` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_str` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_wis` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_cr` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_dr` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_fr` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_mr` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_pr` = '" . $hsa[rand @hsa] . "', ";
$query .= "`heroic_svcorrup` = '" . $hsa[rand @hsa] . "', ";
$query .= "`spellshield` = '" . $csa[rand @csa] . "', ";
$query .= "`strikethrough` = '" . $csa[rand @csa] . "', ";
$query .= "`stunresist` = '" . $csa[rand @csa] . "', ";
$query .= "`dsmitigation` = '" . $csa[rand @csa] . "', ";
$query .= "`clairvoyance` = '" . $csa[rand @csa] . "', ";
$query .= "`healamt` = '" . $sha[rand @sha] . "', ";
$query .= "`spelldmg` = '" . $sha[rand @sha] . "', ";
$query .= "`itemtype` = '10', ";
$query .= "`nodrop` = '0', ";
$query .= "`races` = '65535', ";
$query .= "`idfile` = 'IT63', ";
$query .= "`augslot1visible` = '1', ";
$query .= "`augslot2visible` = '1', ";
$query .= "`augslot3visible` = '1', ";
$query .= "`augslot4visible` = '1', ";
$query .= "`augslot5visible` = '1', ";
$query .= "`magic` = '1', ";
$query .= "`material` = '0', ";
$query .= "`norent` = '1', ";
$query .= "`stacksize` = '1', ";
$query .= "`clickeffect` = '-1', ";
$query .= "`proceffect` = '-1', ";
$query .= "`worneffect` = '-1', ";
$query .= "`scrolleffect` = '-1', ";
$query .= "`maxcharges` = '-1', ";
$query .= "`unk132` = '-1';";
say $file $query;
$id++;
$n++;
$slot++;
}
$n = 0;
$slot = 0;
}
print "Done!";
close $file;
return;
}
print "Hello, what would you like the name in front of your items to be?\n";
my $name = <STDIN>;
print "Okay, what would you like the starting ID to be?\n";
my $id = int(<STDIN>);
print "What would you like to set the health range on the items to?\n";
my @hp = split(/ /, <STDIN>);
print "What would you like to set the armor class range on the items to?\n";
my @ac = split(/ /, <STDIN>);
print "What would you like to set the stat range on the items to?\n";
my @s = split(/ /, <STDIN>);
print "What would you like to set the heroic stat range on the items to?\n";
my @hs = split(/ /, <STDIN>);
print "What would you like to set the combat stats range on the items to?\n";
my @cs = split(/ /, <STDIN>);
print "What would you like to set the heal amount and spell damage range on the items to?\n";
my @sh = split(/ /, <STDIN>);
print "Okay, thank you!\n";
CreateI($name, $id, $hp[0], $hp[1], $ac[0], $ac[1], $s[0], $s[1], $hs[0], $hs[1], $cs[0], $cs[1], $sh[0], $sh[1]);Example of use:
http://i.imgur.com/rGhPOEf.png

The Crucial One
08-29-2015, 07:39 PM
thats good stuff thanks for the scripts!

Aeralisk
11-29-2019, 04:19 PM
Hey there!

Still pretty new to server stuff and scripts, I'm guessing we'd run/save these in the server folder?

Liontooth
12-08-2020, 11:27 PM
Where would I put this script? Like in my servile files somewhere or what? I see how it's being run via cmd but other than that I cant quite figure it out lol

chrsschb
12-11-2020, 11:48 AM
Where would I put this script? Like in my servile files somewhere or what? I see how it's being run via cmd but other than that I cant quite figure it out lol

Doesn't matter, you just need to know the location so you can reference it from the prompt. Look at the top of the screen shot to see where Kingly is storing it though.

Liontooth
12-11-2020, 12:09 PM
Awesome, that's what I was thinking. Thanks for the info!