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Bloan
07-21-2003, 11:11 AM
Can anyone post a Npc Despawn example that does not requier the zone having to be reset for the mob to repop or a Spawn script i cant seem to figure out those two things no one gives any info on them i would really appreciate any help on those two subjects

Ccampos
07-30-2003, 05:17 AM
This a quest I'm using at the moment... attacking causes the NPC to despawn, and a different mob to spawn in it's place.

EVENT_ATTACK {
say("$name! You have broken the seal that I was commanded to keep intact! Now we will all per..")
me("The Summoner is engulfed in magical energy as the creature breaks the last bonds of the protection spell.")
spawn("7203","0","0","-807","-124","-142")
depop()
}

I don't have mobs moving atm, so I set the grid value to 0. Don't even know what guildwarset is. Works for me though ^_^