I was curious. This Underfoot "client" from Steam, on the site it shows
Underfoot : All-In-One Compilation Pack. Is that a client that does not require (or force) one into patching with "live". ?? (as in downloading and just storing on hard drive like the SoD client ? |
This is not really a support thread. The answer is that you can currently get the SoD Starter Pack from Steam, and that includes the Underfoot client. But, that client still isn't fully supported, so I wouldn't really recommend it. I am kinda hoping that they release a download for House of Thule that is maybe more complete than their Underfoot download that is missing a couple of files.
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Does the $40 house of thule download available not work? Sorry new to this and was just looking at steam and saw it came with all previous expansions
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Steam has HoT up, but it has not been fixed yet to work on the emu.
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One thing I noticed is if you have a buff like jt_buff then your hp bounces between 5% and 100% every tick.
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Looks like the chat server issue is something between world and client because doing packet traces shows no attempt by the client to contact the chat server at all.
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Quote:
http://www.eqemulator.org/forums/showthread.php?t=32553 |
LoadSpellSet_Struct now uses bytes for each spell slot and uses 0 to leave alone and 1 to unmem that slot. Total length of packet received is 16 bytes.
Code:
[Debug] [NET__STRUCTS] Wrong size on incoming OP_Unknown (structs::LoadSpellSet_Struct): Got 16, expected 44 |
Also appears the new chatserver fix for underfoot does not remember the setting for /announce. It appears to always have announcing on.
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Based on what I recall seeing on the ShowEQ forums, I am pretty sure spell gems go up to 12 max now. I think 10 are normal spell gems, and the 2 extra come from AAs. I would have to verify this, but I think you are right and current UIs seem to reflect this too.
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FYI, I do not seem to have any issues with GM speed using Underfoot on PEQ.
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I've not looked into it, but /dismount does not properly remove the buff for the mount. Or at least it did not prior to my last update to deal with the load spell set struct.
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I've committed a fix for the UCS /announce issue.
The fix for /dismount appears to be: Code:
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