EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 7
1
2
3
4
5
>
Last
»
Showing results 1 to 25 of 163
Search took
0.02
seconds.
Search:
Posts Made By:
sysadmin
Forum:
Tutorials::Requests
05-15-2005, 04:11 PM
Replies:
10
Guild Wars Source
Views:
7,305
Posted By
sysadmin
took me 1 minute to find that code....
took me 1 minute to find that code....
Forum:
Development::Tools
05-13-2005, 01:46 PM
Replies:
14
Pathing editor
Views:
6,184
Posted By
sysadmin
I will look for it, thanks for the tip MWD.
I will look for it, thanks for the tip MWD.
Forum:
Development::Tools
05-10-2005, 12:49 PM
Replies:
14
Pathing editor
Views:
6,184
Posted By
sysadmin
The trouble with the pathing editor is the z...
The trouble with the pathing editor is the z vector. To really make it work you have to load the whole zone in a 3d enviroment capable of selecting each path point as an object that can be modified,...
Forum:
General::Server Discussion
05-05-2005, 07:19 AM
Replies:
26
Raid Addicts
Views:
14,450
Posted By
sysadmin
51 pages of complaints so far, I really hope SOE...
51 pages of complaints so far, I really hope SOE gets PWNED. It is just unbelievable that Sony Online Entertainment simply don
Forum:
Development::Database/World Building
04-30-2005, 04:02 AM
Replies:
2
Help:peq velis dabase dont support mysql 5.04
Views:
3,426
Posted By
sysadmin
There is no way to do it, emu servers will not...
There is no way to do it, emu servers will not support any beta mysql releases.
Forum:
Quests::Q&A
04-29-2005, 09:11 PM
Replies:
1
Spawning Items in the world.
Views:
3,183
Posted By
sysadmin
check ground_spawns table, if you loaded...
check ground_spawns table, if you loaded peq+velius it contains 2 examples.
Forum:
Support::General Support
04-21-2005, 03:05 AM
Replies:
8
World Load Error
Views:
3,388
Posted By
sysadmin
.......... =)
.......... =)
Forum:
Development::Tools
04-18-2005, 02:40 AM
Replies:
14
Pathing editor
Views:
6,184
Posted By
sysadmin
I wish I knew C too!, I am using VB6 and yes,...
I wish I knew C too!, I am using VB6 and yes, when it is ready it will be released.
Forum:
Development::Tools
04-17-2005, 04:00 PM
Replies:
14
Pathing editor
Views:
6,184
Posted By
sysadmin
Pathing editor
Under development... and already can see minor problems
with existing pathing grid points in grid_entries table.
http://www.angelfire.com/alt2/pics3/peditor3.jpg
Forum:
Development::Tools
04-16-2005, 01:40 PM
Replies:
4
Loading Zone Maps into a Program...
Views:
4,172
Posted By
sysadmin
pathing editor
made a new thread for this.
Forum:
Development::Database/World Building
04-16-2005, 11:02 AM
Replies:
32
object extractor
Views:
12,699
Posted By
sysadmin
it would be great if you could upload some new...
it would be great if you could upload some new logs for new and old zones that do not have any logs.
Forum:
Quests::Q&A
04-16-2005, 05:20 AM
Replies:
4
Error Running Perl
Views:
5,268
Posted By
sysadmin
i think you should remove all perl and reinstall...
i think you should remove all perl and reinstall following a good and updated tutorial, like Solid11's tutorial
Forum:
Development::Feature Requests
04-16-2005, 04:24 AM
Replies:
3
Way to override assisting
Views:
3,885
Posted By
sysadmin
The reason all noob mobs assist all mobs is...
The reason all noob mobs assist all mobs is because they are in the same faction and are social.. to change this behavior do:
- create a different faction for each type of mob, like spider...
Forum:
Tutorials::Discussion
04-15-2005, 11:27 AM
Replies:
44
HOWTO: Host a 6.0 Server on Windows (Perl Quests enabled!!)
Views:
65,967
Posted By
sysadmin
try 127.0.0.1 instead of localhost
try 127.0.0.1 instead of localhost
Forum:
Support::General Support
04-15-2005, 11:25 AM
Replies:
8
Anyone have a complete listing of DOOR names
Views:
3,869
Posted By
sysadmin
You could place LDON portals that lead to...
You could place LDON portals that lead to different places.
Forum:
Support::Windows Servers
04-10-2005, 05:58 PM
Replies:
6
Versions 5.9Dr2 and 5.7DR6 not on sourceforge?! omg help
Views:
3,349
Posted By
sysadmin
here is a little something I found, if you want...
here is a little something I found, if you want to download some old versions... LINK (http://ftp.citkit.ru/pub/sourceforge/e/eq/eqemu/)
Forum:
Quests::Q&A
04-10-2005, 04:19 AM
Replies:
8
Objects & Quests
Views:
4,257
Posted By
sysadmin
Doors react in a number of ways depending on what...
Doors react in a number of ways depending on what open_type number they have in the table, they just happen to invoke zoning to zone,x,y,z when open_type=58, but most of this is coded in the client....
Forum:
Support::General Support
04-09-2005, 08:26 AM
Replies:
4
Looking for POP books query
Views:
4,137
Posted By
sysadmin
check the link I posted above, has the stones and...
check the link I posted above, has the stones and doors.
Forum:
Support::General Support
04-09-2005, 05:02 AM
Replies:
4
Looking for POP books query
Views:
4,137
Posted By
sysadmin
check this link...
check this link (http://www.eqemulator.net/forums/showthread.php?t=18122) and source in the poknowledge section, then source in this:
Forum:
Archive::General Support
04-08-2005, 06:45 AM
Replies:
3
error 1045 when setting up
Views:
7,809
Posted By
sysadmin
Where -Dbname is an existing DB or any name...
Where
-Dbname is an existing DB or any name you used to create a DB.
-UserName can be any user including root.
-IP can be any private, internal or external IP including localhost.
-Password MUST...
Forum:
Development::Tools
04-07-2005, 02:05 PM
Replies:
0
object extractor
Views:
3,880
Posted By
sysadmin
object extractor
I am pleased to release a tool to the server op emu community that will make their life much easier. I made this tool because it is crazy to stop and start your server everytime you add a door or...
Forum:
Development::Database/World Building
04-07-2005, 09:51 AM
Replies:
32
object extractor
Views:
12,699
Posted By
sysadmin
Gunthak Door Dump
Here are the doors from Gulf of Gunthak
Forum:
Support::Windows Servers
04-07-2005, 09:10 AM
Replies:
4
Could an Admin check on this for me and explain what it means thanks :)
Views:
2,801
Posted By
sysadmin
By the looks you need to source characters_...
By the looks you need to source characters_ table, variables table and guilds table. Also you are missing eqtime.cfg
I might be wrong since I dont know unix.
Forum:
Support::General Support
04-07-2005, 04:51 AM
Replies:
6
*Missing File*
Views:
3,445
Posted By
sysadmin
read it until you understand it.... it might take...
read it until you understand it.... it might take a while...
Forum:
General::News
04-06-2005, 04:12 AM
Replies:
3
Map Files On Sourceforge
Views:
6,207
Posted By
sysadmin
This maps are for LOS on the server.
This maps are for LOS on the server.
Showing results 1 to 25 of 163
Page 1 of 7
1
2
3
4
5
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
08:10 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3