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Akkadius, ddbleak, demonstar55, liquest, NEEDADISPENSERHERE, Secrets, SimonMagnus, sorvani, Uleat, Zaela_S
Most users ever online was 683, 03-15-2013 at 12:17 AM.
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Welcome to the Everquest Emulator, An Open Source project committed to providing Custom Everquest Servers.
If you are looking to play on an EQEmulator Server, try our Getting Started Wiki Guide.

Perl Plugins/Mods & Wiki Updates
Apr 19, 2014 - 6:02 AM - by Akkadius
Spent the full past two days going through every single Perl plugin and cleaning it up for ease of public consumption. The Plugins repository has been fully updated and cleaned up completely. Many plugins have been updated and full examples ready to make it easy for people to reference.

All plugins have been updated and fully documented: HERE (Perl Plugin Master Reference)

New Plugins/Mods

Happy developing
0 Replies | 62 Views
Wiki & Other Updates
Apr 13, 2014 - 4:07 PM - by Akkadius
Some of you may have noticed that some images on the site have been a bit funky, I've fixed most of them and am gradually working on some of the other issues

The Wiki is really starting to shape up folks. We've made a ton of progress on the content but it is still no where near where it can and should be.

There is an insane amount of faces of information that could be explored into. Some of the very recent and useful articles are listed below:

There is much more, you can check out all of the pages below:

Here is a list of all Pages (You have access to)
http://wiki.eqemulator.org/i?M=Wiki&Pages

The idea is that the more information we have accessible to the community, the better we can grow and collaborate as whole. Everyone who has been dedicated time and effort towards contributing towards the Wiki has been doing a great job. Over time, I see it being a very huge part of our everyday resources from all facets.

If you're interested in being a contributer, PM me directly and I can get you setup. But I need to be convinced you are willing to put in the time and effort and what you are interested in actually contributing to make the Wiki better for our users.

Wiki Codebase Changes:
  • [Wiki] Wiki pages now have headers that can be clicked so that users can be given direct links to documents
  • [Wiki] Fixed table scrolling has been implemented, useful for spreadsheets that columns that you would like fixed information for
  • [Wiki] Header of each Wiki document has been re-arranged once again to be more consistent with the rest of GM and for cleanliness/smoothness
  • [Wiki] Smaller headers no longer have lines underneath them for cleanliness

We need all the folks full of piss and vinegar to come forth and contribute their knowledge and insight on how to make this Wiki better for the community overall. Don't be that person that sits back and decides not to do anything.

World Server Account Changes
As some people have voice, you cannot make adjustments to your World Server accounts, I'll let you know when I find out more information regarding this.
1 Reply | 100 Views
New Community Wiki and Other Changes
Mar 27, 2014 - 5:00 PM - by Akkadius
All,

I am taking the time to make announce some of the new changes that have recently taken place as well as what is to come and how I/we are going to need everyone's help who is capable.

Loginserver Changes

Rogean has put in some long hours making sure that everything would go smooth for this migration as a lot of other behind the scenes things had to go in place to make this happen.

As you will notice now, while you are logged into your forum account you can change your Loginserver account passwords once you are verified.

We all know that it has been a long time coming, but I can tell you that it works pretty damn well.



I shouldn't have to say it, but if you share your account information with others. You are at your own mercy of losing your account. We don't have time to work through all of the account issues that interpolate with players so you are doing this on your own accord.

Thanks Rogean for getting this in place, even though it took forever (I love you slacker) (No homo)

New Wiki

Here is another very exciting change to our community. Forever we have had our existing Wiki which has served its purpose for myself and many others. But it obviously lacks many things, of which the major things are security and usability.

I'm involved with many many projects, of which I have had the exciting opportunity to create a Wiki engine inside a management portal framework that is extremely flexible and allows us to create content with ease and on top of it put it in place in this community to get all of the users feedback on it and grow it with usability and simplicity in mind. Organize and collaborate.

Please do not take this lightly that being able to organize information and collaborate is extremely important in this community for several reasons. One, this is not a business but a organization built on extremely talented individuals built on open source beliefs that have allowed this community to get to the point that it has. The obvious and ultimate thing that everyone shares in this community is its passion for EverQuest and all of those talented individuals that brought that to life (Good with the bad).

There is an incredible amount of information that is around this project and a good majority of it is tucked in everyone's mind. This will allow us to grow and prosper as we allow everyone to extend our existing mentality of open source and sharing our work so that this community can grow and prosper as a whole.

Work in Progress

The Wiki engine itself is at a very use-able and to what I've received from feedback (Very solid). I have been told how wonderful it is to use the editor and the engine once those have been able to get their hands on it and try it out.

Please, also keep in mind that we are in the progress of adding content and cleansing the old Wiki of invalid or old information. We are all doing this as our time permits, and it would be great for those who are reading this that if we can get some serious and dedicated individuals to help us get a lot of this documentation in place.

The Link:
http://wiki.eqemulator.org/i?M=Wiki

You can login as a Guest for view only, you cannot register right now. If you want to get an editing account setup I can get you setup with one, but I need to know what you plan on doing to help put together the Wiki. Do this via a PM on the forums. Do not waste my time if you don't plan to contribute. If you want to view you can use the Guest login.

Content Creation
For the sake of getting content and ideas in place. I ask that everyone who has ideas for what kind of pages should be in the Wiki, please reply to this thread so we can get your ideas on the tracking page. It could be anything and everything, this page was JUST started for this thread so we can start making forward direction. If we all pull together on this we should be able to make some fast progress.

http://wiki.eqemulator.org/p?Wiki_Content_Tracking

Using the Wiki

The Wiki is embedded in a management framework that consists of modules. The modules that are currently in place right now are the Timeline (Events), Pastebin (Code pasties) and the Wiki.

Whenever something is created or added in the Wiki you have the opportunity to see the event on the Timeline. This will soon be extended into E-Mail notifications on when content has been adjusted so that everyone can see when a document has been changed. This will help us effectively stay organized and up to date on what is changing.

With this, keep in mind that I am currently and actively adding new features such as Table of Contents, page subscriptions, page level functions, tooltip functions, account handling and all kinds of other things that I have on my hit list. Recommendations on simple functionality of the Wiki are welcome and are open to reply on this same thread. The other developers in the EQEmu community have already openly expressed their requests for new things, but for the most part the feedback on the usability of the Wiki itself has been extremely positive.

Anything and everything can be put in the Wiki. The content editor is extremely flexible and you are not very limited to what you are able to do to create content.

The Markup

The markup is extremely simple. The only current markup implemented is links to other pages.

Which consists of [[How to Setup a Server]]. You can also have this link to a page look different than the actual page name [[How to Setup a Server|Setting up a Server]] - on the page will simply look like 'Setting up a Server'.

Otherwise the editor is extremely easy to use and most people have had no problem figuring out how to use it. You can copy from other sources, web, word, excel docs and maintain it all in the editor. It eliminates the barriers to entry as well as using it as a tool to empower our community.

I look forward to hearing from everyone on what we want to see added to the Wiki that isn't already there. You can easily search for content that isn't on pages by using the Wiki search. This will search both page title and body content.

I need to attend some other things but I hope this post has shed some light, clarification and inspiration for those who read it.
6 Replies | 534 Views
EQEmulator Move
Mar 22, 2014 - 10:35 PM - by Rogean
EQEmulator has moved to a new IP Address. It may take a little bit for DNS to propagate. If you are having issues logging in, please verify that your eqhost.txt file contains the following:

Titanium/SoF
Code:
[LoginServer]
Host=login.eqemulator.net:5998
SoD/HoT/Underoot/RoF+
Code:
[LoginServer]
Host=login.eqemulator.net:5999
If you are still having issues, then you can change your eqhost to the following:

Code:
[LoginServer]
Host=login2.eqemulator.net:5998
If you are getting Invalid Password errors trying to log in, please make sure your password is atleast 8 characters long. If it is not, you need to change it on the website.


Akkadius: For Servers, you should be able to change your servers local DNS host file if you do not want to reboot to reconnect to the new server.

But you WILL need to change your eqemu_config.xml loginserver address to point to login.eqemulator.net instead of eqemulator.net. In the meantime you can do the below:

Code:
66.55.145.2			eqemulator.net
You can wait for the next loginserver reconnect interval or you can simply #lsreconnect. You can also login to the telnet craft and issue a 'lsreconnect'

To get to the old Wiki, you need to make another host file entry as well until the new one is available:

Code:
108.61.129.166			www.eqemulator.net
If you are unfamiliar with how to do this:

http://www.rackspace.com/knowledge_c...-my-hosts-file
1 Reply | 819 Views
Very Sad News, Death of Hunter (EZ Server Owner)
Mar 01, 2014 - 10:53 AM - by Akkadius
Posted from Basher, a close friend that he went to game development school with back in College. The only other person that he has trusted enough to work close enough on the EZ Server project in the early days, posted some very sad news today that I am personally shook myself.

Please take a visit and pay your respects, Hunter was a wonderful member of this community and deserves every bit.

http://ezserveronline.com/forums/index.php

Postable Thread: http://ezserveronline.com/forums/ind...;topicseen#new

Dear Players,

I am deeply saddened to inform you that Hunter (Aaron) the GM and founder of the EZ server has passed away. My deepest condolences go out to his family, wife, son and to this community which he built and cared for.

Steps will be taken to preserve the EZ server and keep it online indefinitely. I will report back later once final decisions have been made.

Thank you so much for everything you have done to help turn this small project that Aaron and I started 8 years ago into the strong community that it is today.

If you wish to donate to his family I will provide instructions at a later time. Please do not continue to send emails directly to his address as we do not have access at this time.

Thank you,
Basher
2 Replies | 778 Views
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