EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 11
1
2
3
4
5
>
Last
»
Showing results 1 to 25 of 255
Search took
0.01
seconds.
Search:
Posts Made By:
Figback65
Forum:
Support::General Support
04-04-2024, 05:26 PM
Replies:
4
Remove SMS verification
Views:
7,174
Posted By
Figback65
its not like i try everyday, ill get a random...
its not like i try everyday, ill get a random hair and just be like eh, let me try couple times a year lol
Forum:
Support::General Support
04-04-2024, 05:12 PM
Replies:
4
Remove SMS verification
Views:
7,174
Posted By
Figback65
Ive been trying the same for 4 years now, my...
Ive been trying the same for 4 years now, my account was made in 2014 and its not my # either, noway to remove it, no help, nothing can be done until who knows
Forum:
Support::General Support
12-13-2022, 10:55 PM
Replies:
0
Possible to Migrate Login accounts to new forum account?
Views:
2,870
Posted By
Figback65
Possible to Migrate Login accounts to new forum account?
Hi,
I know questions about SMS and other recovery stuff get asked all the time but i never seen this asked. I have been trying to recover my loginserver accounts associated with this eqemu forum...
Forum:
Support::General Support
05-02-2021, 05:28 PM
Replies:
4
SMS Down?
Views:
6,374
Posted By
Figback65
SMS Down?
Been trying to reset my password for a long time, i never get a text message.
Forum:
Development::Feature Requests
06-19-2018, 04:03 PM
Replies:
1
NPC Door Opening Modification
Views:
10,464
Posted By
Figback65
Oops i think i just found it, any verification?...
Oops i think i just found it, any verification? mob_ai.cpp
line 1060-1092
if (moving) {
if (AI_scan_door_open_timer->Check()) {
auto &door_list = entity_list.GetDoorsList();
for...
Forum:
Development::Feature Requests
06-19-2018, 03:58 PM
Replies:
1
NPC Door Opening Modification
Views:
10,464
Posted By
Figback65
NPC Door Opening Modification
Hey all,
The new change where NPCs open doors is great! But i am looking to modify/change it to submit/post for others who want the change whatever route this/i/we go with it.
The door...
Forum:
Support::Windows Servers
06-01-2018, 08:00 PM
Replies:
8
Navmesh Now ?
Views:
7,025
Posted By
Figback65
thanks Demonstar, found it in the new build...
thanks Demonstar,
found it in the new build maps/tools, didnt know it was named map_edit, i been looking for stuff labeled nav rofl.
Forum:
Support::Windows Servers
05-28-2018, 06:55 PM
Replies:
8
Navmesh Now ?
Views:
7,025
Posted By
Figback65
Curious in this also, if we have to use or have...
Curious in this also, if we have to use or have the option to not use. Also where to get the nav program? I couldnt find it on the help page or wiki or forums.
Forum:
Support::Windows Servers
05-26-2018, 04:33 PM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
Yes, I am leaving that default for the troll and...
Yes, I am leaving that default for the troll and iksar regen since that is a more classical setting.
Forum:
Support::Windows Servers
05-26-2018, 04:10 PM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
No, im not trying to halt all hp regen. I am...
No, im not trying to halt all hp regen. I am trying to only keep the natural base regen and the non scaling sitting regen. Basically the classic method of regen where its 1 standing regen and 2...
Forum:
Support::Windows Servers
05-26-2018, 03:06 PM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
Just to double double check, i retested all the...
Just to double double check, i retested all the regens in the rules values.
changed...
Character:RestRegenRaidTimeToActivate to 30000
Character:RestRegenTimeToActivate to 30000
went to a raid...
Forum:
Support::Windows Servers
05-26-2018, 02:45 PM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
i assume that is ooc(OutOfCombat) regen because...
i assume that is ooc(OutOfCombat) regen because there is a restregen for non raid set to 30 and a raidrestregen set to 300 which i assume is the 5min marker for ooc raid regen to kick in.
Eitherway...
Forum:
Support::Windows Servers
05-25-2018, 09:48 PM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
I dropped expansions all the way down to 0 and...
I dropped expansions all the way down to 0 and the regen still goes up. It must be coded in client as well.
Any other ideas?
Atleast so far removing that code is keeping the serverside regen...
Forum:
Support::Windows Servers
05-25-2018, 07:40 PM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
Have not yet Uleat. I will give that a shot right...
Have not yet Uleat. I will give that a shot right now.
Good call! Will update
Forum:
Support::Windows Servers
05-25-2018, 06:17 PM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
Ok that snippet is the code. I deleted it all out...
Ok that snippet is the code. I deleted it all out and the inventory stats tab still scales but the #showstats is sitting at 7hp. Client always lies like you say. I dunno how to put a rule in, i never...
Forum:
Support::Windows Servers
05-25-2018, 05:03 PM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
so then the only way to truely disable this is to...
so then the only way to truely disable this is to use titanium?
gonna do some playing around and see.
Demonstar, is that code bracket i put in, the actual spot handling the regen thing im...
Forum:
Support::Windows Servers
05-24-2018, 11:30 PM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
Sweet, im glad im not alone and its actually...
Sweet, im glad im not alone and its actually something in the game and nobody knew? lol Question now is how to turn that feature off. Glad it isnt a bug. I just want base hp regen all the time like...
Forum:
Support::Windows Servers
05-23-2018, 09:33 PM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
https://1drv.ms/u/s!AlyrODn6uFfmjpF_SpC_NFzDlHqpxA...
https://1drv.ms/u/s!AlyrODn6uFfmjpF_SpC_NFzDlHqpxA
https://1drv.ms/u/s!AlyrODn6uFfmjpF_SpC_NFzDlHqpxA
after afk sitting about 7 minutes
Forum:
Support::Windows Servers
05-23-2018, 09:28 PM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
Now have tried fresh copies of rof2, multiple...
Now have tried fresh copies of rof2, multiple different PCs, multiple servers. ALL do the same thing. I am really confused. Being on multiple servers shows its not my server/build and leads me to...
Forum:
Support::Windows Servers
05-21-2018, 12:11 PM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
Ok next i tried a fresh copy of RoF2, still did...
Ok next i tried a fresh copy of RoF2, still did the same thing. Although my version of RoF2 is from ez.wiki. So I used the fresh RoF2 and logged into EZserver and it does it there also. Made a lvl 1,...
Forum:
Support::Windows Servers
05-21-2018, 11:41 AM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
So when you sit down and stay sitting for about 5...
So when you sit down and stay sitting for about 5 minutes, your hp regen under the stats tab and the #showstats doesnt keep going up?
I am also not on linux though, using win10 and the x86 build
Forum:
Support::Windows Servers
05-21-2018, 10:01 AM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
Changing Character:SoDClientUseSoDHPManaEnd did...
Changing Character:SoDClientUseSoDHPManaEnd did nothing so i put it back to true.
I also just built a fresh unmolested server, completely untouched binaries and database. updated via world.exe,...
Forum:
Support::Windows Servers
05-21-2018, 08:29 AM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
Mine is already enabled by default. I will try to...
Mine is already enabled by default. I will try to disable and see if it effects anything.
Forum:
Support::Windows Servers
05-20-2018, 10:52 PM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
Exported and replaced base data and skills caps...
Exported and replaced base data and skills caps in client resources. Inventory Stats tab and#showstats both show exact same regen scaling every 1 minute on the dot.
I have food and water on. just...
Forum:
Support::Windows Servers
05-20-2018, 08:59 PM
Replies:
28
HP/END Regen Bug or Feature?
Views:
10,254
Posted By
Figback65
HP/END Regen Bug or Feature?
Hey all,
Having some issues and questions reguarding the default HP regen and endurance.
HP Regen, When you are in combat you get more than the default 2 hp per tick regen, it looks like its...
Showing results 1 to 25 of 255
Page 1 of 11
1
2
3
4
5
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
11:08 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3