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Posts Made By:
mx4life
Forum:
General::General Discussion
04-09-2019, 12:52 PM
Replies:
7
EQEmu or ProjectEQ?
Views:
6,088
Posted By
mx4life
EQEmu or ProjectEQ?
I've been playing around with the EQEmu server install provided by Akka and I've come up with some missing items and broken quests that I have fixed my self in my installation. But I would really...
Forum:
Support::Windows Servers
03-29-2019, 12:53 PM
Replies:
8
Zone crashes in XS__ChooseRandom
Views:
3,178
Posted By
mx4life
Build EqEmu as 32 bit with Perl 5.12.3 and now it...
Build EqEmu as 32 bit with Perl 5.12.3 and now it works without my "fix" to ChooseRandom. :)
Forum:
Support::Windows Servers
03-29-2019, 11:25 AM
Replies:
8
Zone crashes in XS__ChooseRandom
Views:
3,178
Posted By
mx4life
Thank you very much for your answers. I will be...
Thank you very much for your answers. I will be switching to building it as x86 then. I don't really feel I'm qualified to spear head the 64 bit version :P
Found a 32bit version of ActivePerl...
Forum:
Support::Windows Servers
03-28-2019, 09:48 PM
Replies:
8
Zone crashes in XS__ChooseRandom
Views:
3,178
Posted By
mx4life
How would sending "items = {0, 1}" yield...
How would sending "items = {0, 1}" yield "zone->random.Int(0, -1)"??
The variable "items" is the number of variables sent to ChooseRandom, so how could that be -1? And there is already a check for...
Forum:
Support::Windows Servers
03-28-2019, 09:34 PM
Replies:
8
Zone crashes in XS__ChooseRandom
Views:
3,178
Posted By
mx4life
So you are saying I should switch back to x86? ...
So you are saying I should switch back to x86?
I realize there is no reason really to compile eqemu as 64 bit, it was just that I got the impression that it was the supported platform. I've even...
Forum:
Support::Windows Servers
03-28-2019, 03:05 PM
Replies:
8
Zone crashes in XS__ChooseRandom
Views:
3,178
Posted By
mx4life
It looks like it is int index =...
It looks like it is
int index = zone->random.Int(0, items - 1);
that is returning numbers larger then items -1;
This feels kinda serious since that function is used in many places.
Forum:
Support::Windows Servers
03-28-2019, 08:31 AM
Replies:
8
Zone crashes in XS__ChooseRandom
Views:
3,178
Posted By
mx4life
Zone crashes in XS__ChooseRandom
Been building the latest source from github and got it working (mostly), but my zone.exe keeps crashing every time a perl quest script uses quest::ChooseRandom(...). ( embparser_api.cpp (1535):...
Forum:
Development::Bug Reports
03-17-2019, 02:11 PM
Replies:
1
Skill Up rule Character:SkillUpModifier has no effect
Views:
11,876
Posted By
mx4life
This is my first post here on this forum. I hope...
This is my first post here on this forum. I hope I haven't made a fool out of my self. But I have played Everquest for over 10 years and been a software developer for almost 30 years so....
Forum:
Development::Bug Reports
03-17-2019, 02:09 PM
Replies:
1
Skill Up rule Character:SkillUpModifier has no effect
Views:
11,876
Posted By
mx4life
Skill Up rule Character:SkillUpModifier has no effect
The rule Character:SkillUpModifier for modifying skill up rate has no effect on some skills (weapon & defense for example) after skill level 150.
In zone/Client.cpp function CheckIncreaseSkill:
...
Showing results 1 to 9 of 9
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