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Forum: Archive::Bugs 08-05-2003, 02:57 PM
Replies: 7
Views: 2,736
Posted By Hooke
I don't understand how you got that from my post....

I don't understand how you got that from my post. I'm saying put the feature in and let people implement it in their own DBs as they will. It will "work" for anybody who takes the time to go...
Forum: Archive::Bugs 08-05-2003, 09:42 AM
Replies: 7
Views: 2,736
Posted By Hooke
I'm glad to see there is some positive response...

I'm glad to see there is some positive response to this.

Merth, I understand that the devs are all busy just getting the basic features in 0.5.0 working and of course that takes precedence over...
Forum: Archive::Bugs 08-04-2003, 07:50 PM
Replies: 7
Views: 2,736
Posted By Hooke
Feature Suggestion: fix for aggro through walls

Before I start, let me just say that I'm not a programmer, so try to be kind.

As it stands now, dungeons are pretty much unplayable in the emulator due to the fact that the server doesn't see zone...
Forum: Archive::Database/World Building 07-27-2003, 08:50 AM
Replies: 12
Views: 3,517
Posted By Hooke
n/m. Turns out it was something dumb I was doing...

n/m. Turns out it was something dumb I was doing when dropping the zone.
Forum: Archive::Database/World Building 01-17-2003, 09:23 PM
Replies: 0
Views: 1,860
Posted By Hooke
DB Problem - few questions

Hey, just started hosting my own server a few days ago and I have to say the emu is great in general. However, I've been having some problems with the DB and have a couple of questions. Just for...
Forum: Support::Windows Servers 01-15-2003, 08:02 PM
Replies: 37
Views: 28,476
Posted By Hooke
Just an amendment to lunatic's post, that should...

Just an amendment to lunatic's post, that should be status=200 as opposed to just status 200. This should solve your 1017 problem if you're getting a message about the account name being invalid in...
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