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Posts Made By:
KhaN
Forum:
OpenZone:: Q&A
02-19-2009, 02:40 PM
Replies:
7
Back Into Zone Making!
Views:
6,481
Posted By
KhaN
Sugarcult rox! No more a Padawan 3D modeler...
Sugarcult rox!
No more a Padawan 3D modeler you are my friend ...
Forum:
OpenZone:: Q&A
02-17-2009, 10:03 AM
Replies:
12
OpenZone + Vista = Errors
Views:
7,855
Posted By
KhaN
Hi Richardo *smile* Yeah, i tried XP...
Hi Richardo *smile*
Yeah, i tried XP Compatibility mode ... same error, must be an error with Vista because OZ works perfectly on my eeePC ... but it's not like my eeePC will be able to convert...
Forum:
OpenZone:: Q&A
02-17-2009, 09:27 AM
Replies:
12
OpenZone + Vista = Errors
Views:
7,855
Posted By
KhaN
OpenZone + Vista = Errors
Hello,
Launched OZ today to convert stuffs from 3DSMax, got errors ... *doh*
http://img44.imagevenue.com/loc408/th_76931_Image3_122_408lo.jpg...
Forum:
Simple Client
09-30-2007, 03:13 AM
Replies:
101
Simple Client Status
Views:
37,447
Posted By
KhaN
Yo~ Im sort of back yeah :p
Yo~
Im sort of back yeah :p
Forum:
OpenZone:: Q&A
09-30-2007, 03:11 AM
Replies:
7
Importing 3ds as ground mesh?
Views:
4,900
Posted By
KhaN
Was crashing for me 2years ago, just load it as...
Was crashing for me 2years ago, just load it as 3D Mesh ... and anw, there is no difference on how EQ Client will consider it.
Forum:
General::Server Discussion
09-17-2007, 06:35 AM
Replies:
79
new tutorial zone vid
Views:
22,916
Posted By
KhaN
*far voice* Ripping WoW models is baaaaddd. ...
*far voice* Ripping WoW models is baaaaddd.
Hi Richardo :p
Forum:
General::Server Discussion
06-29-2005, 04:33 AM
Replies:
40
Winters Roar down indefinitely
Views:
14,800
Posted By
KhaN
*Offtopic mode : ON* EQ...
*Offtopic mode : ON*
EQ Client doesnt support Halo2 type environment ... You are like, claiming to run Doom3 graphics quality with a Quake3 client~ But oh yeah, you own~
...
Forum:
General::Server Discussion
06-29-2005, 02:10 AM
Replies:
40
Winters Roar down indefinitely
Views:
14,800
Posted By
KhaN
*Snif* peoples says my work is crap :( Btw,...
*Snif* peoples says my work is crap :(
Btw, for this Percy (that i never heard about), before saying something is crap, show better :p
GL to you Wiz for DawnTime, but looking how succesful...
Forum:
General::Server Discussion
06-27-2005, 09:40 PM
Replies:
40
Winters Roar down indefinitely
Views:
14,800
Posted By
KhaN
So true WC ... Im very Sorry for Wiz and...
So true WC ...
Im very Sorry for Wiz and its staff, but it had to happen one day ...
Forum:
OpenZone:: Q&A
06-13-2005, 09:58 PM
Replies:
3
about sound bank
Views:
4,110
Posted By
KhaN
You can use MP3 for music using the...
You can use MP3 for music using the sound_emitter.txt file or something like that.
As for free WAV, i would suggest you to have a look at RPGMaker ressources sites :)
Forum:
OpenZone::Tutorials
06-09-2005, 06:12 AM
Replies:
15
OpenZone : Export your scene from 3DSMax/Gmax to OpenZone
Views:
24,050
Posted By
KhaN
Happy that you figured it ;) Show us some...
Happy that you figured it ;)
Show us some shots when you will have something viewable :p
Forum:
OpenZone:: Q&A
06-07-2005, 07:44 PM
Replies:
4
OpenZone 5.7
Views:
3,646
Posted By
KhaN
Wow, very nice release, now you added my animated...
Wow, very nice release, now you added my animated texture timer, i'll be able to make more test about moving microvegetation, thanks :)
Forum:
OpenZone:: Q&A
06-06-2005, 06:54 AM
Replies:
7
World Editor for OZ
Views:
3,862
Posted By
KhaN
Hello, Dont take it bad GeorgeS, its a...
Hello,
Dont take it bad GeorgeS, its a nice work, but where is the point in another world editor ? i mean, its the point of OZ, ok, OZ is far from being perfect, but i dont see where the point...
Forum:
OpenZone:: Q&A
06-06-2005, 05:37 AM
Replies:
6
Can you use Everquest models?
Views:
6,002
Posted By
KhaN
Yes, it help, even if, im not a coder and would...
Yes, it help, even if, im not a coder and would have prefered a draw, but it will be enough, will just take me some time figure me all those code :p
Forum:
OpenZone:: Q&A
06-06-2005, 05:28 AM
Replies:
6
bug report
Views:
4,322
Posted By
KhaN
Hello, I tested your cube and its full or...
Hello,
I tested your cube and its full or errors (Object i tested is on this link http://supervision2.filnet.fr/froggy/ftp/obj/c1.3ds).
Major Problems
- It is setup to "editable mesh"...
Forum:
OpenZone:: Q&A
06-05-2005, 06:50 AM
Replies:
6
Can you use Everquest models?
Views:
6,002
Posted By
KhaN
I'll repeat myself again, but for this i (and...
I'll repeat myself again, but for this i (and other) need a schema of what are bones and such (something ala da vinca human schema with named bones and model structure) :)
Forum:
General::General Discussion
06-04-2005, 10:07 PM
Replies:
8
Banner-Ads
Views:
4,217
Posted By
KhaN
Well, i dont understand why you all took a simple...
Well, i dont understand why you all took a simple word "why" so bad, it was neither negative or positive, its just a simple word asking why there is an banner-ad lol. It was not a problem of blocking...
Forum:
General::General Discussion
06-04-2005, 11:32 AM
Replies:
8
Banner-Ads
Views:
4,217
Posted By
KhaN
Banner-Ads
... Why ... ?
Forum:
OpenZone::Tutorials
06-04-2005, 05:41 AM
Replies:
15
OpenZone : Export your scene from 3DSMax/Gmax to OpenZone
Views:
24,050
Posted By
KhaN
UVM and Mapping are way to apply a texture to a...
UVM and Mapping are way to apply a texture to a surface (poly/mesh/tri), you should have a look at cgtalk (www.cgtalk.com (http://www.cgtalk.com)) if you are learning 3DSMax, its full of 3DSMax and...
Forum:
OpenZone::Tutorials
06-04-2005, 04:33 AM
Replies:
15
OpenZone : Export your scene from 3DSMax/Gmax to OpenZone
Views:
24,050
Posted By
KhaN
3ds are meshes bmp, png, dds are...
3ds are meshes
bmp, png, dds are texture/images, its those files you need to load into an image editing software.
But if OZ crash during creating polygon entry, its not because your...
Forum:
OpenZone::Tutorials
06-04-2005, 04:16 AM
Replies:
15
OpenZone : Export your scene from 3DSMax/Gmax to OpenZone
Views:
24,050
Posted By
KhaN
Texture not being in size of two shouldnt be the...
Texture not being in size of two shouldnt be the problem, if your texture is not correctly sized, OZ wont crash, you will just see a milky white shinning color instead of your texture.
If...
Forum:
OpenZone:: Q&A
06-03-2005, 10:29 PM
Replies:
2
about ground editor
Views:
3,972
Posted By
KhaN
Hi, There is nothing you can really do...
Hi,
There is nothing you can really do against it, its were OZ show its limits when you use it to make zones, there are few things that could be done to improve OZ and ground edition.
- Make...
Forum:
OpenZone:: Q&A
05-29-2005, 11:00 AM
Replies:
17
OpenZone 5.6
Views:
8,719
Posted By
KhaN
Converted to DDS. For everyone that...
Converted to DDS.
For everyone that willing to do transparency mask, i dont really recommand tweaking BMP (its more a tweak than a real option in BMP), and if you dont have also enough...
Forum:
OpenZone:: Q&A
05-27-2005, 01:11 AM
Replies:
17
OpenZone 5.6
Views:
8,719
Posted By
KhaN
KhaN Tips : - Use a normal BMP (without...
KhaN Tips :
- Use a normal BMP (without transparency), compile the zone, et OZ do its job.
- Open your favorite DDS Image editor, save your zones BMP as DDS with all the functions DDS support...
Forum:
OpenZone:: Q&A
05-26-2005, 03:16 PM
Replies:
13
OZ - Ascii Custom Scene Import
Views:
5,292
Posted By
KhaN
In gaming industry, there are some rules : -...
In gaming industry, there are some rules :
- Always use power of 2 textures.
- Always use Tri's.
So far i think that if your objects are quads, OZ should convert them to tri's (but WC would...
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