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Forum: Archive::Development 07-04-2004, 06:33 AM
Replies: 31
Views: 10,725
Posted By Swampdog
Wow! Away from the boards for a couple of weeks...

Wow! Away from the boards for a couple of weeks and look what happens.. heheh Great additions!

I'd like to request something similar with the doors table in order to spawn items into the zone...
Forum: Archive::Database/World Building 07-04-2004, 06:24 AM
Replies: 4
Views: 3,085
Posted By Swampdog
Actually anything within the objects file for the...

Actually anything within the objects file for the zone can be fudged into the zone by adding it in the doors table. This is the same way sony added the LDON tents and flags to the exsisting zones. ...
Forum: Archive::Quests 06-21-2004, 02:16 AM
Replies: 15
Views: 5,394
Posted By Swampdog
Not sure how it would work with the HP_EVENT, but...

Not sure how it would work with the HP_EVENT, but where I'ved tinkered around with the script it cast the spell on whoever activated the script. Again, that is easilly determined in a say event but...
Forum: Archive::Windows Servers 06-20-2004, 01:06 PM
Replies: 4
Views: 2,663
Posted By Swampdog
You don't change any of the files.. On the...

You don't change any of the files.. On the pulldown menus of the compiler there is one that has Set Configuration (it's either build or project, think it's build but not 100% sure offhand).. In the...
Forum: Archive::Quests 06-19-2004, 04:31 PM
Replies: 8
Views: 3,118
Posted By Swampdog
~= didn't work on my server.. I had to switch it...

~= didn't work on my server.. I had to switch it around to get it to work. All of my quests use =~. I think the problem which was probably causing it not to load is all of the extra brackets. I...
Forum: Archive::Windows Servers 06-19-2004, 03:17 PM
Replies: 4
Views: 2,663
Posted By Swampdog
Before you compile, you need to make sure the...

Before you compile, you need to make sure the default configuration is not the guildwars one. Sounds like your zone configuration is defaulted to guildwars. Not guaranteeing that is the problem but...
Forum: Support::General Support 06-16-2004, 02:13 PM
Replies: 42
Views: 20,210
Posted By Swampdog
5.7 isn't done yet.. That's why there are no...

5.7 isn't done yet.. That's why there are no binaries for it and the 5.7 versions are DR which means they are developer releases and not 100pct ready for public consumption. Developer releases are a...
Forum: Archive::Database/World Building 06-16-2004, 05:07 AM
Replies: 8
Views: 3,511
Posted By Swampdog
I had a similar problem but it resolved itself...

I had a similar problem but it resolved itself after I updated my npc_types table. Cant remember if it was adding the AC column or what. Go through the forums and make sure you have done all the...
Forum: Archive::General Discussion 06-14-2004, 04:45 PM
Replies: 29
Views: 5,489
Posted By Swampdog
Minilogin didn't do any account authorization. I...

Minilogin didn't do any account authorization. I think all it did was sent the ip address of the client and the login information for the account was then pulled from minilogin.ini.. Running with...
Forum: Archive::General Support 06-14-2004, 12:09 PM
Replies: 3
Views: 2,096
Posted By Swampdog
I think eq detects the video that is in your...

I think eq detects the video that is in your machine (has always worked that way for me with any machine I've installed on anyways..).. Are you sure the omega drivers aren't causing the ati to...
Forum: Archive::General Discussion 06-14-2004, 05:47 AM
Replies: 9
Views: 2,327
Posted By Swampdog
Aye, the downloadable files are the server files...

Aye, the downloadable files are the server files themselves and are only required if you want to setup and run a server..

To play on other servers, all you need to do is connect to the login...
Forum: Archive::General Discussion 06-14-2004, 05:38 AM
Replies: 26
Views: 4,045
Posted By Swampdog
shaddup ya weiner. Before somebody forces you to...

shaddup ya weiner. Before somebody forces you to have a richard simmons avatar[/quote]

Heheh.. I can see it already.. and along with his new avatar his title would become Flame_Storm.... Sweating...
Forum: Archive::Server Discussion 06-13-2004, 10:56 AM
Replies: 57
Views: 7,318
Posted By Swampdog
Why would you need them for Kunark? AAs didn't...

Why would you need them for Kunark? AAs didn't come until either Luclin or PoP (can't remember which, getting old... :P )
Forum: Archive::Windows Servers 06-13-2004, 06:13 AM
Replies: 4
Views: 2,402
Posted By Swampdog
The mods are for class, race, and diety to modify...

The mods are for class, race, and diety to modify faction based on those. There are a few good writeups on faction here in the forums. Just do a search on faction and look for the message titles...
Forum: Archive::Development 06-13-2004, 05:20 AM
Replies: 19
Views: 6,269
Posted By Swampdog
AWESOME!! Great work!

AWESOME!! Great work!
Forum: Archive::General Discussion 06-12-2004, 06:33 AM
Replies: 108
Views: 13,203
Posted By Swampdog
I think he was replying to Flame and not you...

I think he was replying to Flame and not you Dave..

Personally, I think the devs should lock this thread before it gets more out of hand and Flame needs to be labeled somehow so people seeking...
Forum: Archive::Tools 06-12-2004, 06:05 AM
Replies: 14
Views: 3,559
Posted By Swampdog
Would be nice to have something where we could...

Would be nice to have something where we could replace models in the object files as well. Kinda wish SOE would have been lazy and made object additions as easy as npc model additions so we could...
Forum: Archive::Database/World Building 06-11-2004, 03:40 PM
Replies: 5
Views: 2,542
Posted By Swampdog
Would it be for a respawn or a despawn? I had...

Would it be for a respawn or a despawn? I had kinda interpreted it that it would be for a mob which would depop after a specified period of time. Isn't the respawn time defined in another field...
Forum: Archive::General Discussion 06-11-2004, 01:35 PM
Replies: 8
Views: 2,071
Posted By Swampdog
That would be handy.. When you gonna have it...

That would be handy.. When you gonna have it finished Animepimp? /laughs and ducks
Forum: Archive::General Discussion 06-11-2004, 01:31 PM
Replies: 8
Views: 2,071
Posted By Swampdog
Running any kinda server isn't easy. It doesn't...

Running any kinda server isn't easy. It doesn't matter what kind of server you run, if you are going to do it right it takes work. The job of running a server isn't for everyone.. EQ isn't some...
Forum: Archive::General Discussion 06-11-2004, 01:17 PM
Replies: 3
Views: 1,537
Posted By Swampdog
I'd like to second this sentiment.. Too many...

I'd like to second this sentiment.. Too many people are out there bashing the devs and not letting them know what a great job they are doing. With an everchanging game client, I can only imagine...
Forum: Archive::Quests 06-10-2004, 04:20 AM
Replies: 2
Views: 3,098
Posted By Swampdog
Yup.. Know I could do it that way. I was just...

Yup.. Know I could do it that way. I was just going by the syntax as shown in the guide stickied at the top for writing perl quests "Guide to the Perl Quest system *updated 16/02/2004*":



So...
Forum: Archive::General Discussion 06-09-2004, 12:56 PM
Replies: 20
Views: 3,441
Posted By Swampdog
Would have actually thought something like that...

Would have actually thought something like that should have been under world building since he was asking how people were dealing with it. Technically faction in PoTime isn't a bug as much as it is...
Forum: Archive::Quests 06-09-2004, 08:22 AM
Replies: 2
Views: 3,098
Posted By Swampdog
Problems with Perl quest::summonitem

Some of the quests I'm working on reward food or drink along with experience. In trying to reward multiples, it seems it is still only summoning one of the item. From my understanding, if the item...
Forum: Development::Tools 06-08-2004, 04:10 AM
Replies: 15
Views: 8,257
Posted By Swampdog
Anyone have 5.7-DR3 source enabled to use...

Anyone have 5.7-DR3 source enabled to use ZoneProxy or know if the newer releases already come with ZoneProxy support?
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