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Posts Made By:
AdrianD
Forum:
General::General Discussion
02-22-2016, 01:17 PM
Replies:
22
Defining items by expansion
Views:
8,593
Posted By
AdrianD
Sure thing. The quests would take quite a...
Sure thing.
The quests would take quite a bit of work but the same idea can be used. As you, I haven't bothered to try to figure that out yet although, ideas are noted.
Forum:
General::General Discussion
02-22-2016, 12:06 PM
Replies:
22
Defining items by expansion
Views:
8,593
Posted By
AdrianD
Glad to see others doing this. I've always...
Glad to see others doing this.
I've always wondered why this wasn't in the standard peq databse.
Forum:
Support::Windows Servers
10-28-2015, 11:47 AM
Replies:
0
IP limiting rule_values clarification
Views:
2,889
Posted By
AdrianD
IP limiting rule_values clarification
The descriptions are a little confusing and some are difficult to understand how they work together, if they work together.
Here are the rules, some values, the provided description and my...
Forum:
General::Server Discussion
10-23-2015, 10:08 AM
Replies:
0
Request for partners/contributers
Views:
3,238
Posted By
AdrianD
Request for partners/contributers
Good day.
I'm interested in getting some help or assistance with the EQEmu project I have been working on.
I have been working towards a progression-like server since my join date.
I'm...
Forum:
Support::Windows Servers
10-16-2015, 09:01 PM
Replies:
73
Acceptable/efficient syntax
Views:
20,171
Posted By
AdrianD
I think I misinterpreted this. Disregard.
I think I misinterpreted this. Disregard.
Forum:
General::General Discussion
10-16-2015, 07:07 PM
Replies:
12
Things I (and you) remember from original release everquest
Views:
4,936
Posted By
AdrianD
Maybe this could be cleaner, but it seems to work...
Maybe this could be cleaner, but it seems to work for experience gains.
I need to get the corpse to poof now.
\zone\attack.cpp(2130)
Mob *give_exp = hate_list.GetDamageTopOnHateList(this);
...
Forum:
General::General Discussion
10-16-2015, 04:42 PM
Replies:
12
Things I (and you) remember from original release everquest
Views:
4,936
Posted By
AdrianD
Ok, thanks, I'll look into it and post any...
Ok, thanks, I'll look into it and post any results if I get any. :)
Forum:
General::General Discussion
10-16-2015, 04:32 PM
Replies:
12
Things I (and you) remember from original release everquest
Views:
4,936
Posted By
AdrianD
Thanks, I'll check that out also.
Thanks, I'll check that out also.
Forum:
Support::Windows Servers
10-16-2015, 04:15 PM
Replies:
73
Acceptable/efficient syntax
Views:
20,171
Posted By
AdrianD
I added a mechanic to <channelchance> and am...
I added a mechanic to <channelchance> and am wondering if it looks right or if it could be done better. It may be a little confusing but the purpose was learning as much as adding this code. It's an...
Forum:
General::General Discussion
10-16-2015, 03:28 PM
Replies:
12
Things I (and you) remember from original release everquest
Views:
4,936
Posted By
AdrianD
Do you know where this is located off hand? I can...
Do you know where this is located off hand? I can get a head start and share what I did with you to possibly save you some time. Mobs corpses poof if no/little player damage occured so I'm guessing...
Forum:
General::General Discussion
10-16-2015, 03:21 PM
Replies:
12
Things I (and you) remember from original release everquest
Views:
4,936
Posted By
AdrianD
I mentioned this in a thread well over a year...
I mentioned this in a thread well over a year ago. If anyone knows where this is handled, I'd like to get started on trying to change it. If you have any advice on how to proceed, please share it.
...
Forum:
Support::Windows Servers
10-15-2015, 02:49 PM
Replies:
73
Acceptable/efficient syntax
Views:
20,171
Posted By
AdrianD
Thank you Noport.
Thank you Noport.
Forum:
Quests::Q&A
10-15-2015, 03:47 AM
Replies:
6
Assistance: Target self to cast spell requiring self/group
Views:
3,802
Posted By
AdrianD
Thank you sir! credit where it's due ^^^ KK
Thank you sir! credit where it's due ^^^ KK
Forum:
Quests::Q&A
10-15-2015, 02:56 AM
Replies:
6
Assistance: Target self to cast spell requiring self/group
Views:
3,802
Posted By
AdrianD
Resolved $client->SetTarget($client); ...
Resolved
$client->SetTarget($client);
That's all that was needed in the .pl file.
# global\a_dungeon_necromancer.pl NPCID
sub EVENT_SAY {
Forum:
Support::Windows Servers
10-15-2015, 01:32 AM
Replies:
73
Acceptable/efficient syntax
Views:
20,171
Posted By
AdrianD
$client->SetTarget($client); That's all that...
$client->SetTarget($client);
That's all that was needed in the .pl file.
# global\a_dungeon_necromancer.pl NPCID
sub EVENT_SAY {
if ($text=~/hail/i) {
quest::say("I know the reason...
Forum:
Support::Windows Servers
10-15-2015, 01:02 AM
Replies:
73
Acceptable/efficient syntax
Views:
20,171
Posted By
AdrianD
I'm sorry if I hurt you, provocating. I can tell...
I'm sorry if I hurt you, provocating. I can tell you for certain, I do not feel the same way. Grudges aren't healthy.
If I knew how to alter <EVENT_SUMMON();> to only work in specific zones or...
Forum:
General::General Discussion
10-14-2015, 11:45 PM
Replies:
65
DikuMUD may be the foundation of the mmo revolution we seek
Views:
27,591
Posted By
AdrianD
Hey guys! I have a question that many of you...
Hey guys!
I have a question that many of you who responded/got trolled/whatever in this thread could probably answer on a different thread where my question resides.
Thanks for the replies.
...
Forum:
Support::Windows Servers
10-13-2015, 02:27 PM
Replies:
73
Acceptable/efficient syntax
Views:
20,171
Posted By
AdrianD
I've tried a different approach with no success,...
I've tried a different approach with no success, so I try here:
I'm trying to come up with a script which, I hope, will summon a corpse using the necro spell, id = 3 (summon corpse).
I've...
Forum:
Spell Support
10-13-2015, 02:09 PM
Replies:
11
Long lasting spells
Views:
4,793
Posted By
AdrianD
Heh. Just a suggestion. I assume you...
Heh.
Just a suggestion.
I assume you have your reason for wanting it to last a definitive amount of time. I don't know if there is a cap. I saw something possibly related as I was skimming...
Forum:
Spell Support
10-12-2015, 09:34 PM
Replies:
11
Long lasting spells
Views:
4,793
Posted By
AdrianD
Just about to say..
Just about to say..
Forum:
Quests::Q&A
10-12-2015, 03:09 PM
Replies:
6
Assistance: Target self to cast spell requiring self/group
Views:
3,802
Posted By
AdrianD
If you are referring to the scripts for Dragons...
If you are referring to the scripts for Dragons of Norrath and the guild lobby, I've looked at them and they will no do what I want them to do. I want to summon a corpse with the same behavior as the...
Forum:
Quests::Q&A
10-12-2015, 06:40 AM
Replies:
6
Assistance: Target self to cast spell requiring self/group
Views:
3,802
Posted By
AdrianD
Assistance: Target self to cast spell requiring self/group
I'm writing a custom .lua script which, I hope, will summon a corpse using the necro spell, id = 3 (summon corpse). The only piece I seem to be missing is something which will force the client/player...
Forum:
General::Server Discussion
10-11-2015, 06:23 PM
Replies:
27
EQEmu ecommons more classic than p99
Views:
10,141
Posted By
AdrianD
Regardless of why you put this here, it isn't...
Regardless of why you put this here, it isn't very constructive.
It's appreciated you made these observations but, many will perceive this as a rant or continuation of the known contempt you have...
Forum:
General::General Discussion
10-11-2015, 02:22 PM
Replies:
31
P99 is the Slackware of EQEmu
Views:
12,468
Posted By
AdrianD
I agree. It's also the path I have taken in...
I agree. It's also the path I have taken in learning.
I'm fortunate I enjoy learning because I am NOT patient.
I would have been that guy talking about it and leaving otherwise.
All true...
Forum:
General::Server Discussion
10-10-2015, 03:48 PM
Replies:
102
Classic or era-based server content
Views:
38,805
Posted By
AdrianD
Contact me bro! It's in my selfish nature to...
Contact me bro!
It's in my selfish nature to assist people where I can so I can achieve my self-righteous goal of getting classic content?
Yeah, that's it...
Showing results 1 to 25 of 297
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