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Posts Made By:
lakedoo23
Forum:
Support::Windows Servers
07-17-2017, 09:19 PM
Replies:
12
Issue
Views:
3,205
Posted By
lakedoo23
Awesome, that did the trick, I had like 5 copies...
Awesome, that did the trick, I had like 5 copies of each path in my System "Path" variable. Thanks again dude!
Forum:
Support::Windows Servers
07-17-2017, 08:34 PM
Replies:
12
Issue
Views:
3,205
Posted By
lakedoo23
Thanks Akkadius for fixing script issue, however,...
Thanks Akkadius for fixing script issue, however, I am still running into an issue where it seems the database is not getting imported into MySQL (Maria DB).
After the script was finished I opened...
Forum:
Support::Windows Servers
07-16-2017, 06:36 PM
Replies:
12
Issue
Views:
3,205
Posted By
lakedoo23
Thanks Akkadius!
Thanks Akkadius!
Forum:
Support::Windows Servers
07-16-2017, 12:39 PM
Replies:
12
Issue
Views:
3,205
Posted By
lakedoo23
I am going to try and use the manual guide to...
I am going to try and use the manual guide to setup my server, hopefully, this will get fixed.
Forum:
Support::Windows Servers
07-16-2017, 01:26 AM
Replies:
12
Issue
Views:
3,205
Posted By
lakedoo23
So apparently the page...
So apparently the page https://github.com/EQEmu/Quests-Plugins is no longer there? So when the quest plug in is downloaded, it dies on the part trying to unzip the file that is 0 bytes of data.
Forum:
Support::Windows Servers
07-14-2017, 06:13 PM
Replies:
12
Issue
Views:
3,205
Posted By
lakedoo23
Issue
I have tried the eq_emu_installer on 2 different Windows 7 64 bit computers and getting the same error:
https://snag.gy/Nruwp7.jpg
Forum:
Development::Development
06-07-2017, 04:01 PM
Replies:
28
C# port... gauging interest
Views:
14,873
Posted By
lakedoo23
Sorry to necro this thread, did anyone ever start...
Sorry to necro this thread, did anyone ever start the C# port?
I am about to start this project unless someone has already done it. I was thinking about using IronPython for the script engine vs...
Forum:
Support::Windows Servers
01-16-2016, 01:35 AM
Replies:
6
Recommended Cloud?
Views:
3,844
Posted By
lakedoo23
Awesome guys, thanks for all the information! I...
Awesome guys, thanks for all the information! I would hate to trivialize things, but it would be cool to have an instance of a cloud computer setup with the baseline applications to run a server and...
Forum:
Support::Windows Servers
01-13-2016, 09:13 PM
Replies:
6
Recommended Cloud?
Views:
3,844
Posted By
lakedoo23
Recommended Cloud?
Anyone have an idea of what would be the recommended stats (storage, RAM, CPU) for running a server.
Would it be possible to host the server on amazon's EC2 cloud service, is this a viable...
Forum:
Development::Development
10-01-2015, 03:56 PM
Replies:
15
Overly Ambitious Newblet - World Buildin' Questions
Views:
9,457
Posted By
lakedoo23
For things that you want to place and possibly...
For things that you want to place and possibly remove, like chopping down trees, mining, etc. Could you replace the models on the client for example replace 'orc' model with a tree and then on the...
Forum:
Development::Development
07-11-2015, 08:12 PM
Replies:
6
Server Network Architecture
Views:
10,887
Posted By
lakedoo23
I am creating a game from scratch, thinking C# /...
I am creating a game from scratch, thinking C# / lidgren (network library) for the server and using Unity for the front end, I love the way that the EQ Emu Server and client work together for...
Forum:
Development::Development
07-11-2015, 05:31 PM
Replies:
6
Server Network Architecture
Views:
10,887
Posted By
lakedoo23
Thanks for the reply Uleat, I will do some more...
Thanks for the reply Uleat, I will do some more research with the links you provided.
Forum:
Development::Development
07-11-2015, 04:42 PM
Replies:
6
Server Network Architecture
Views:
10,887
Posted By
lakedoo23
Server Network Architecture
I am exploring different options for a game I want to create and was wondering if someone had information on the network architecture of the eqemuServer client / server, I am going to dig into the...
Forum:
Misc::Screenshots
04-15-2015, 12:46 PM
Replies:
1
Grid Issues
Views:
9,442
Posted By
lakedoo23
I had this same issue, in addition there were...
I had this same issue, in addition there were multiples of the same "unique" NPC's in the zone. Did you ever get this resolved?
Forum:
Development::Tools
04-06-2015, 11:58 AM
Replies:
133
Sticky:
EQG Zone Importer
Views:
336,750
Posted By
lakedoo23
Zaela, I was going to attempt reverse engineering...
Zaela, I was going to attempt reverse engineering the EQG format, but I was hoping you might have some documentation laying around?
Forum:
Development::Database/World Building
03-19-2015, 09:03 PM
Replies:
10
Zone Building
Views:
5,540
Posted By
lakedoo23
Weirdness
I took some screencaps of the zone loaded, I used the zone importer and converted the .s3d to a .eqg file. I just copied the .eqg into the eq game folder is there something I am missing? The textures...
Forum:
Development::Database/World Building
03-19-2015, 04:48 PM
Replies:
10
Zone Building
Views:
5,540
Posted By
lakedoo23
Yeah I think your right, I will probably be...
Yeah I think your right, I will probably be better off starting from scratch on the zone geometry. I was able to find a copy of Open Zone by WindCatcher is that the s3d tool your referring too...
Forum:
Development::Database/World Building
03-18-2015, 03:52 PM
Replies:
10
Zone Building
Views:
5,540
Posted By
lakedoo23
Haha so now I see why people dont talk about...
Haha so now I see why people dont talk about editing zones much on here... I'll just leave it at that.
Forum:
Development::Database/World Building
03-14-2015, 02:21 PM
Replies:
0
Zone Proxy Tool
Views:
3,354
Posted By
lakedoo23
Zone Proxy Tool
I found an old tool called "Zone Proxy" which effectively allows you to rename zones for the client to display (from what I understand).
Has anyone used this tool? If so, any tips? I cant...
Forum:
Development::Database/World Building
03-13-2015, 10:31 AM
Replies:
10
Zone Building
Views:
5,540
Posted By
lakedoo23
Zone Building
Hey Ghanja, I am still working on the process, so far I do the following:
1. Use Zaela_S EQG Zone Importer Tool to extract the .Obj and other textures out of the .s3d file.
2. Using Blender to...
Forum:
Development::Database/World Building
03-12-2015, 09:21 PM
Replies:
10
Zone Building
Views:
5,540
Posted By
lakedoo23
nm I figured it out, can someone delete this...
nm I figured it out, can someone delete this post?:)
Forum:
Development::Database/World Building
03-12-2015, 09:17 PM
Replies:
10
Zone Building
Views:
5,540
Posted By
lakedoo23
Zone Editing
Ok so I was able to use Zaela's tool to export the .obj file for a zone and the materials. Now how do I recombine it back to a .S3d file?
Forum:
Development::Database/World Building
03-12-2015, 10:01 AM
Replies:
10
Zone Building
Views:
5,540
Posted By
lakedoo23
Zone Building
I just wanted to wrap my head around zone editing / building. So in my mind I need to do the following:
1. Find an editor like Blender to open the zone that is loaded client side?
2. Edit the...
Forum:
Development::Tools
03-12-2015, 12:39 AM
Replies:
3
Easiest Zone Editor?
Views:
4,697
Posted By
lakedoo23
awesome I will check out the NPC one, but what...
awesome I will check out the NPC one, but what about like reshaping a zone to look differently. I was able to log in earlier and play around with the item editor in the Operations Center
Forum:
Development::Tools
03-11-2015, 11:39 PM
Replies:
3
Easiest Zone Editor?
Views:
4,697
Posted By
lakedoo23
Easiest Zone Editor?
I would like to take some of the existing zones and modify the landscape and spawnpoints, what would be the easiest tool to use for this job, I have seen about 3-4 zone editors on here. I havent...
Showing results 1 to 25 of 30
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