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Posts Made By:
Lyenu X`Arie
Forum:
Archive::Bugs
03-10-2003, 06:40 AM
Replies:
30
I know it is requested a bit more than average...
Views:
6,874
Posted By
Lyenu X`Arie
Also, you don't need a noncombustable table. ...
Also, you don't need a noncombustable table. What you could do is this (psedu for example):
if (anyitem != tradeskillitem)
{
messsage(Wrong Ingredients message or something);
make it so it...
Forum:
Archive::Bugs
03-10-2003, 06:39 AM
Replies:
30
I know it is requested a bit more than average...
Views:
6,874
Posted By
Lyenu X`Arie
Grrr, damn message boards.. told me it didn't...
Grrr, damn message boards.. told me it didn't post this... read below...
Forum:
Archive::Off Topic
03-09-2003, 07:07 PM
Replies:
9
One of my friends is quitting EQLive
Views:
2,586
Posted By
Lyenu X`Arie
Lexx is pretty cool for how damn unrealistic it...
Lexx is pretty cool for how damn unrealistic it is. A lot of shows are like that, such as Red Dwarf, Tales from the Crypt, and other shows like that. Although, I will admit Farscape is pretty damn...
Forum:
Archive::Tools
03-09-2003, 09:02 AM
Replies:
1
Anyone know how to find out the ID of item models?
Views:
2,299
Posted By
Lyenu X`Arie
If you get Kaiyodo's model viewer it is really...
If you get Kaiyodo's model viewer it is really simple. All you need to do is look into the gequip.s3d files and load their models. Inside of them you'll see model names that look something like...
Forum:
Archive::Bugs
03-08-2003, 07:46 AM
Replies:
3
Jagged Pine
Views:
2,241
Posted By
Lyenu X`Arie
Yup or... INSERT INTO zone VALUES...
Yup or...
INSERT INTO zone VALUES ('jaggedpine', NULL, 'The Jaggedpine Forest', 0, 0, 0, 0, 0, 181);
Forum:
Archive::Tools
03-06-2003, 06:04 PM
Replies:
2
Zoneline Editor v1.0.3
Views:
2,493
Posted By
Lyenu X`Arie
It's default is to look for a default setting. ...
It's default is to look for a default setting. What you can do though is start the program, once you're inside of the program go to Settings->Database and change them to whatever you wish and...
Forum:
Archive::Database/World Building
03-06-2003, 05:58 PM
Replies:
2
Converted "zonepoints_raw" table.
Views:
2,060
Posted By
Lyenu X`Arie
Nah never did, but HackersQuest only saves the...
Nah never did, but HackersQuest only saves the id, x, y, z, dir, and target_zone. It seems to work fine this way, so I'm not sure if they really need any of those other values? Who knows =/.
Forum:
Archive::General Support
03-05-2003, 10:28 PM
Replies:
5
Where do u get..
Views:
2,754
Posted By
Lyenu X`Arie
Or if you really want that program, it's included...
Or if you really want that program, it's included with the latest win32 binary release of EQEmu.
Forum:
Archive::Tools
03-05-2003, 10:23 PM
Replies:
2
Zoneline Editor v1.0.3
Views:
2,493
Posted By
Lyenu X`Arie
Zoneline Editor v1.0.3
Here is version 1.0.3 of my zoneline editor. It fixes a few minor bugs that were occuring for all users and adds a new features to create your own zonelines from scratch (not recommended). If you...
Forum:
Archive::Database/World Building
03-05-2003, 09:46 PM
Replies:
2
Converted "zonepoints_raw" table.
Views:
2,060
Posted By
Lyenu X`Arie
Converted "zonepoints_raw" table.
Here is a converted zonepoints_raw table from HackerQuest's database. This database is far more completely than the current EQEmu and will enable a lot more zones features (such as the planes of...
Forum:
Archive::Tools
03-05-2003, 06:02 PM
Replies:
2
Zoneline Editor v1.0
Views:
2,748
Posted By
Lyenu X`Arie
Thats already done... I'll upload the new version...
Thats already done... I'll upload the new version in a second, I just need to finish the readme. There are a few *VERY* important things people need to know about it before they take on creating...
Forum:
Archive::General Discussion
03-05-2003, 08:16 AM
Replies:
12
I have a favor to ask
Views:
1,945
Posted By
Lyenu X`Arie
If they're closing their servers down completely,...
If they're closing their servers down completely, there might be a way to get the server files released. Although that could cost you some money for them =P.
Forum:
Archive::Database/World Building
03-02-2003, 07:38 AM
Replies:
5
Legit-PvP World that I wish to create.
Views:
2,496
Posted By
Lyenu X`Arie
So do this... if(check_level-1 >= 20...
So do this...
if(check_level-1 >= 20 && !this->GetPVP()) {
this->SetPVP(true);
}
Forum:
Archive::Tools
03-01-2003, 10:36 AM
Replies:
2
Zoneline Editor v1.0
Views:
2,748
Posted By
Lyenu X`Arie
Zoneline Editor v1.0
Well, I got bored so I decided to make this program. It allows you to edit the raw zonepoints for any zones that you have them for. Things you can change are the target x, y, z, heading, and zone....
Forum:
Archive::Database/World Building
02-25-2003, 07:15 AM
Replies:
7
About the map txt files
Views:
2,941
Posted By
Lyenu X`Arie
I think the last 3 data items are R G B color...
I think the last 3 data items are R G B color...
Forum:
Archive::General Discussion
02-25-2003, 07:03 AM
Replies:
14
about 0.4.3-DR2
Views:
2,032
Posted By
Lyenu X`Arie
Edit: Well.. what I thought wasn't true, so I...
Edit: Well.. what I thought wasn't true, so I don't know.. sorry =/
Forum:
Archive::Development
02-24-2003, 09:27 AM
Replies:
3
Help to build an app for everquest
Views:
2,665
Posted By
Lyenu X`Arie
What I think he is trying to do is make a program...
What I think he is trying to do is make a program that submits a username and password that the user enters to some sort of check that will link to a LiveEQ username/password...
So if he typed in...
Forum:
Archive::Database/World Building
02-23-2003, 02:23 PM
Replies:
4
Naming mobs
Views:
2,253
Posted By
Lyenu X`Arie
How are you adding the spawn to the database? If...
How are you adding the spawn to the database? If it's my spawn function then I need to fix that. But it'll be fixed when the new version comes out soon.. could release it right now, but I should...
Forum:
Archive::News
02-18-2003, 07:46 AM
Replies:
10
EQEmu Admin Tool 3.8 ("PoP Goes the World" Version
Views:
2,786
Posted By
Lyenu X`Arie
Great job on the new Admin Tool WC, it's really...
Great job on the new Admin Tool WC, it's really looking nice! And I agree with Piska, although the music video for it is pretty damn cool in a very weird way!
Forum:
Archive::Database/World Building
02-12-2003, 07:41 AM
Replies:
2
NPC movement
Views:
2,314
Posted By
Lyenu X`Arie
There is a tutorial on it here: ...
There is a tutorial on it here:
http://forums.eqemu.net/viewtopic.php?t=4692
Forum:
Archive::General Discussion
02-10-2003, 03:45 PM
Replies:
6
EQ Online Adventures Emulation?
Views:
2,028
Posted By
Lyenu X`Arie
The only problem that I can see is finding an...
The only problem that I can see is finding an easy way to tell EQOA to connect to an emulated server. PS2 is a little harder to work with since you can't really edit a lot of stuff (for all we know,...
Forum:
Archive::Development
02-03-2003, 08:52 AM
Replies:
11
Are merchant lists with more than 28 items possible?
Views:
2,655
Posted By
Lyenu X`Arie
Do this: int cpisize =...
Do this:
int cpisize = sizeof(MerchantItem_Struct) + (36 * sizeof(MerchantItemD_S
truct));
MerchantItem_Struct* cpi = (MerchantItem_Struct*) new uchar[cpisize];
memset(cpi, 0, cpisize);
...
Forum:
Archive::Database/World Building
01-24-2003, 06:46 PM
Replies:
5
:idea: Zone Points: How do they actually work?
Views:
2,366
Posted By
Lyenu X`Arie
I believe that the zonelines are stored inside of...
I believe that the zonelines are stored inside of the zone data in the executable therefor making them not changable (although, I might be wrong).
Forum:
Archive::Development
01-24-2003, 06:42 PM
Replies:
3
Socket Programming with CPP
Views:
2,352
Posted By
Lyenu X`Arie
No problem, always glad to help.
No problem, always glad to help.
Forum:
Archive::Bugs
01-23-2003, 08:25 AM
Replies:
5
PacketBot
Views:
2,354
Posted By
Lyenu X`Arie
Yeah, the way I learned was by looking over...
Yeah, the way I learned was by looking over packetcollector and seeing how it works. Another good idea would be to look over how EQEmu deals with packets. The backbone of packetcollector actually...
Showing results 1 to 25 of 214
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