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Posts Made By:
mixxit
Forum:
Support::Windows Servers
05-08-2019, 08:20 AM
Replies:
5
Current State of EQEmu
Views:
3,895
Posted By
mixxit
Ok ill stick to RoF2 then Thanks!
Ok ill stick to RoF2 then
Thanks!
Forum:
General::General Discussion
05-08-2019, 08:19 AM
Replies:
6
Old Sony GM Guide
Views:
4,746
Posted By
mixxit
This is the tabletop rpg books, so its the guide...
This is the tabletop rpg books, so its the guide for running a dnd style campaign for players
Interestingly the books were written by the infamous Prophecy of Trakanon author
A quest was added...
Forum:
Support::Windows Servers
05-06-2019, 09:30 AM
Replies:
5
Current State of EQEmu
Views:
3,895
Posted By
mixxit
So if EQEmu is following PEQ development do you...
So if EQEmu is following PEQ development do you think that the best client to use is RoF2?
Forum:
Support::Windows Servers
05-06-2019, 08:07 AM
Replies:
5
Current State of EQEmu
Views:
3,895
Posted By
mixxit
Current State of EQEmu
Hi all,
Its been many many many years but what is the current state of EQEmu? Should we be using titanium or underfoot? I see on the client getting started page it says that Underfoot is the...
Forum:
Misc::Off Topic
07-18-2010, 03:11 PM
Replies:
71
Vanguard Emu
Views:
145,926
Posted By
mixxit
lets get this going before it goes the way of mxo...
lets get this going before it goes the way of mxo
http://vanguardemulator.wordpress.com/
Forum:
Misc::Off Topic
05-13-2010, 07:19 AM
Replies:
25
EverQuest 2 Emu Project
Views:
25,749
Posted By
mixxit
I have a pvp-rp max level 20 server running if...
I have a pvp-rp max level 20 server running if anyone is interested :-)
Forum:
Development::Server Code Submissions
05-10-2010, 05:25 AM
Replies:
5
Suggestion for perl quest random function
Views:
3,773
Posted By
mixxit
my @moo = (221,222,223); my $choice = rand...
my @moo = (221,222,223);
my $choice = rand @moo;
my $picked = $moo[$choice];
$moo = undef;
$choice = undef;
$picked = undef;
Forum:
Misc::Off Topic
05-10-2010, 05:19 AM
Replies:
25
EverQuest 2 Emu Project
Views:
25,749
Posted By
mixxit
Around January the project was very usable for...
Around January the project was very usable for custom content. It was possible to make a server with spells, pets, custom encounters if you were happy writing it in LUA. This project should certainly...
Forum:
Misc::Off Topic
05-08-2010, 03:19 AM
Replies:
8
Warning!!!
Views:
4,184
Posted By
mixxit
Eek the return of the Dungeon Master?!
Eek the return of the Dungeon Master?!
Forum:
General::General Discussion
05-07-2010, 09:57 PM
Replies:
6
WAR! System
Views:
4,111
Posted By
mixxit
Na not really the only timer is the one that...
Na not really the only timer is the one that spawns the orcs and picks 1 of 3 random grids :-)
As for the squads that's a pretty easy one. When you talk to the general and tell him to position a...
Forum:
General::General Discussion
05-07-2010, 02:32 PM
Replies:
6
WAR! System
Views:
4,111
Posted By
mixxit
Used 3 grids for the orcs to come from and used...
Used 3 grids for the orcs to come from and used MoveTo to move to custom waypoints for the squads and keep formation during move, they return to their position after engaging but because of the...
Forum:
Development::Tools
05-06-2010, 06:22 AM
Replies:
264
Sticky:
PEQ Database Editor 1.0 (for servers 0.6.4 and up)
Views:
372,753
Posted By
mixxit
Great!! Thanks again Cavedude!
Great!! Thanks again Cavedude!
Forum:
General::Server Discussion
05-05-2010, 03:01 AM
Replies:
4
Infinitys-Edge – GU1: Rise of the Tier`Dal
Views:
3,882
Posted By
mixxit
More details on our War! system can be found here...
More details on our War! system can be found here (with a video): http://www.eqemulator.org/forums/showthread.php?t=31239
Forum:
General::General Discussion
05-05-2010, 02:30 AM
Replies:
6
WAR! System
Views:
4,111
Posted By
mixxit
WAR! System
I wanted to share a dirty quick vid of the war system we've been developing on infinitys edge. This particular battle field is the level 5 welcome quest and takes place against the drakkin (who...
Forum:
Development::GeorgeS's Tools
05-01-2010, 10:46 PM
Replies:
4
Spell Import/Export
Views:
3,972
Posted By
mixxit
sweet thanks!
sweet thanks!
Forum:
Development::Bug Reports
04-30-2010, 08:41 PM
Replies:
27
Guild bank bug
Views:
7,959
Posted By
mixxit
any ideas guys?
any ideas guys?
Forum:
Development::Development
04-30-2010, 08:35 PM
Replies:
13
EQEmu ChatServer w/ IRC (Win32)
Views:
6,189
Posted By
mixxit
all links broken including attachment? :(
all links broken including attachment? :(
Forum:
Development::Tools
04-28-2010, 01:49 PM
Replies:
264
Sticky:
PEQ Database Editor 1.0 (for servers 0.6.4 and up)
Views:
372,753
Posted By
mixxit
<3 u cd can't wait :-)
<3 u cd can't wait :-)
Forum:
Development::GeorgeS's Tools
04-27-2010, 10:22 AM
Replies:
4
Spell Import/Export
Views:
3,972
Posted By
mixxit
Spell Import/Export
Hey George,
The spell exporter seems to be dumping "0" instead of "" for spell cast text. This spams your screen with 0 in game. Any chance of a quick fix?
Cheers
Mixxit
Forum:
Support::General Support
04-22-2010, 11:28 AM
Replies:
2
i need help use luclin models
Views:
2,426
Posted By
mixxit
The models can also be dependent on the server...
The models can also be dependent on the server variable 'Expansions' that is controlled by the serverop.
Try another server like PEQ after you use options and that will help you test your issue :-)
Forum:
Development::Feature Requests
04-22-2010, 07:20 AM
Replies:
1
Per zone: Idle when empty
Views:
3,383
Posted By
mixxit
Per zone: Idle when empty
Hi all,
For a day I struggled with a problem where npc's weren't hitting quest events when nobody was in a static zone and the problem was finally resolved by rogean. (thanks) It looked like there...
Forum:
Development::Bug Reports
04-20-2010, 06:51 PM
Replies:
27
Guild bank bug
Views:
7,959
Posted By
mixxit
Valkore: [Tue Apr 20 18:39:44...
Valkore:
[Tue Apr 20 18:39:44 2010]00567:Initializing zone.
[Tue Apr 20 18:39:44 2010]00568:Initializing world.
[Tue Apr 20 18:39:44 2010]00569:Verifying world files.
[Tue Apr 20 18:39:45...
Forum:
Development::Bug Reports
04-20-2010, 06:45 PM
Replies:
27
Guild bank bug
Views:
7,959
Posted By
mixxit
Drakken: 2010-04-21 06:38:52 fatal error in...
Drakken:
2010-04-21 06:38:52 fatal error in main thread Code = c0000005 ADDR=0x005a0a8b
2010-04-21 06:38:52
2010-04-21 06:38:52 EAX=09bd9f78 EBX=00000001 ECX=00000000 EDX=00000000
2010-04-21...
Forum:
Development::Bug Reports
04-20-2010, 06:33 PM
Replies:
27
Guild bank bug
Views:
7,959
Posted By
mixxit
Tamil: 2010-04-20 17:37:37 Initializing...
Tamil:
2010-04-20 17:37:37 Initializing zone.
2010-04-20 17:37:37 Initializing world.
2010-04-20 17:37:37 Attempting to load guildhall.EQG.
2010-04-20 17:37:38 Loaded guildhall.EQG.
2010-04-20...
Forum:
Development::Bug Reports
04-20-2010, 06:26 PM
Replies:
27
Guild bank bug
Views:
7,959
Posted By
mixxit
Ok 4 different people have tested it for me with...
Ok 4 different people have tested it for me with the same results - getting their dgb's now and will post here
Showing results 1 to 25 of 144
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