EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 2
1
2
>
Showing results 1 to 25 of 32
Search took
0.00
seconds.
Search:
Posts Made By:
mplayer254
Forum:
Quests::Q&A
09-14-2011, 08:55 PM
Replies:
3
Return_items plugin
Views:
3,893
Posted By
mplayer254
Well, I tried them both. Both failed to return...
Well, I tried them both. Both failed to return the item given. Could there be an issue with one of my global plugin files? I have not modified them from the vanilla install of Leslamarch's repack.
Forum:
Quests::Q&A
09-14-2011, 06:39 PM
Replies:
3
Return_items plugin
Views:
3,893
Posted By
mplayer254
Return_items plugin
First off, thanks to all the people who watch these and post solutions, as with other issues, I have solved almost all of mine by just searching here and persisting. However, for the life of me, I...
Forum:
Support::Windows Servers
09-14-2011, 05:09 PM
Replies:
2
Quest flag on items
Views:
2,495
Posted By
mplayer254
Yes, that's what I was talking about, as am...
Yes, that's what I was talking about, as am using a SOF client.
Forum:
Support::Windows Servers
09-14-2011, 12:48 AM
Replies:
2
Quest flag on items
Views:
2,495
Posted By
mplayer254
Quest flag on items
Just a quick question. I have gotten custom items working with the exception of the quest tag. I have tried setting the questitemtag to 0, 1 and even -1 on the same item with no success. Has...
Forum:
Development::GeorgeS's Tools
09-05-2011, 12:27 AM
Replies:
1
GeorgeS tools and axclassic repack
Views:
6,194
Posted By
mplayer254
GeorgeS tools and axclassic repack
Hi all, I am using GeorgeS' (amazing) tools to edit the PEQ database which now comes with Leslamarch's repack on the axclassic forums. I have gotten all of the editors to work with the exception of...
Forum:
Development::GeorgeS's Tools
09-14-2009, 07:43 AM
Replies:
2
Editors/Leslamarch's Installer
Views:
3,050
Posted By
mplayer254
Thanks for the response, I just got them working....
Thanks for the response, I just got them working. The ODBC drivers must have installed incorrectly the first time, as uninstalling and installing them again fixed the connection issue I was having. ...
Forum:
Development::GeorgeS's Tools
09-14-2009, 01:36 AM
Replies:
2
Editors/Leslamarch's Installer
Views:
3,050
Posted By
mplayer254
Editors/Leslamarch's Installer
I hope this hasn't been addressed elsewhere, but I looked and didn't see anything. I am working with Leslamarch's excellent Installer and Navicat to make a custom database and I can't seem to get...
Forum:
Support::Windows Servers
04-04-2009, 02:18 PM
Replies:
5
Empty Database
Views:
3,182
Posted By
mplayer254
Above ways will work really well, I would also...
Above ways will work really well, I would also humbly suggest using Navicat/HeidiSQL to copy a fresh PEQ/AXClassic DB and switch between the two, really helps having the original DB to compare to. ...
Forum:
Development::Development
03-30-2009, 08:10 PM
Replies:
254
Starting Work on SoF Opcodes/Structs
Views:
71,604
Posted By
mplayer254
SoF still 5$ on Newegg.com, with free shipping!
SoF still 5$ on Newegg.com, with free shipping!
Forum:
Misc::Off Topic
11-30-2008, 11:05 PM
Replies:
1
Happy Birthday, GeorgeS!
Views:
2,609
Posted By
mplayer254
Happy Birthday GeorgeS!
Happy Birthday GeorgeS!
Forum:
Support::Windows Servers
11-20-2008, 02:05 PM
Replies:
3
Problems From Outside Connections
Views:
2,464
Posted By
mplayer254
Haha, Trevius, your avatar is awesome! Have you...
Haha, Trevius, your avatar is awesome! Have you seen Bender's Game? It's stinkin' hilarious! Anyway, don't mean to distract anyone from the thread.
Forum:
Development::GeorgeS's Tools
11-19-2008, 11:28 AM
Replies:
3
Task System
Views:
3,713
Posted By
mplayer254
Yep, TM is a solid utility, and I have had...
Yep, TM is a solid utility, and I have had success with it, but I have really learned to love GeorgeS' tools and was hoping for an affirmative to the Quest Editor tie in. That is awesome news...
Forum:
Support::Windows Servers
11-18-2008, 10:53 PM
Replies:
4
database items
Views:
2,508
Posted By
mplayer254
Not sure what you mean...items are warping where?...
Not sure what you mean...items are warping where? Some logs would help people help you as well, maybe the World and Zone logs next time you notice item warping. Just my thoughts, the posters here...
Forum:
Development::GeorgeS's Tools
11-18-2008, 10:49 PM
Replies:
3
Task System
Views:
3,713
Posted By
mplayer254
Task System
Any chance of a Task Editor in the future now that Derision and company have so awesomely opened up the opportunity for custom tasks? Was also wondering if it might be possible to tie it in with the...
Forum:
Support::Windows Servers
11-17-2008, 05:57 PM
Replies:
2
Client Not Active in Process Errors
Views:
2,626
Posted By
mplayer254
Thanks Trevius, at work atm but will test your...
Thanks Trevius, at work atm but will test your fixes out this week and see if they can lick it, if not, the Windows computers still work perfectly with EQEmu so it is a very minor problem. Been...
Forum:
Support::Windows Servers
11-17-2008, 02:56 PM
Replies:
2
Client Not Active in Process Errors
Views:
2,626
Posted By
mplayer254
Client Not Active in Process Errors
I have noticed that while trying to connect to my server through my Vista PC, I am consistently getting an error message that says Client Disconnected: Client not active in process (in World.exe). ...
Forum:
Development::Development
11-17-2008, 11:12 AM
Replies:
11
Enter Tutorial and Return Home buttons at Character Select
Views:
5,219
Posted By
mplayer254
Not sure why it didn't work the first time but I...
Not sure why it didn't work the first time but I keep all my custom DB stuff separate so I can install fresh when needed and that fixed the issue. Thanks for all the help, did my due diligence...
Forum:
Development::Development
11-17-2008, 01:09 AM
Replies:
11
Enter Tutorial and Return Home buttons at Character Select
Views:
5,219
Posted By
mplayer254
Ugh, I hope you guys don't hate me for making so...
Ugh, I hope you guys don't hate me for making so many posts on a minor issue. Anyway, the first time I tried the Enter Tutorial Button it took me to 188...the other tests I've done have not done so...
Forum:
Development::Development
11-16-2008, 08:49 PM
Replies:
11
Enter Tutorial and Return Home buttons at Character Select
Views:
5,219
Posted By
mplayer254
Awesome, worked like a charm, sorry I kept...
Awesome, worked like a charm, sorry I kept bumping this thread, you do great work Derision!
Forum:
Development::Development
11-15-2008, 01:03 AM
Replies:
11
Enter Tutorial and Return Home buttons at Character Select
Views:
5,219
Posted By
mplayer254
This is the line I found in the above patch link...
This is the line I found in the above patch link that leads me to believe if it is possible to change where the button points new characters to:
I assume that is part of the source (since I...
Forum:
Development::Development
11-14-2008, 11:51 PM
Replies:
2
Using .sql's
Views:
2,554
Posted By
mplayer254
Thanks Theeper, knew it was something...
Thanks Theeper, knew it was something simple...btw, the utility you made for grids has been helping a ton, cut many zones' grids down by 60%+ just this week.
Forum:
Development::Development
11-14-2008, 07:44 PM
Replies:
2
Using .sql's
Views:
2,554
Posted By
mplayer254
Using .sql's
Sorry for all the questions in this forum, I am just excited to get the tools that will let me play EQ the way I have allowed imagined...anyway, I went to the Windows binaries page and downloaded the...
Forum:
Development::Development
11-13-2008, 11:36 AM
Replies:
11
Enter Tutorial and Return Home buttons at Character Select
Views:
5,219
Posted By
mplayer254
Is there a way to make start tutorial button...
Is there a way to make start tutorial button point to tutoriala rather than tutorialb? I am utilizing the jail break/mines of gloomingdeep(a) map as a sort of pre tutorial but want players to be...
Forum:
Development::Development
11-11-2008, 05:33 PM
Replies:
3
Zone Models
Views:
3,138
Posted By
mplayer254
Zone Models
I noticed while flipping through the EQEmu Guidebook (V13 from georgeS' site, many thanks to the original author(s), excellent resource) that there used to be a limitation of which zones could load...
Forum:
Support::General Support
11-06-2008, 10:40 AM
Replies:
3
Easy Question
Views:
2,598
Posted By
mplayer254
Ah, I didn't know about the #loc command, thanks!...
Ah, I didn't know about the #loc command, thanks! Luckily my senior moment wasn't quite that bad Trevius but thanks for the reply.
Showing results 1 to 25 of 32
Page 1 of 2
1
2
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
06:52 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3