EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Showing results 1 to 3 of 3
Search took
0.00
seconds.
Search:
Posts Made By:
knowom
Forum:
Development::Tools
05-19-2014, 10:58 PM
Replies:
16
EQG Weapon Model Import v1.0 (now with particles)
Views:
11,973
Posted By
knowom
That looks awesome to me. This stuff looks really...
That looks awesome to me. This stuff looks really fun to muck around with. I'd love to see a EQemu github repository with custom graphics related content and a update patch program to download from...
Forum:
Development::Tools
05-19-2014, 10:09 PM
Replies:
16
EQG Weapon Model Import v1.0 (now with particles)
Views:
11,973
Posted By
knowom
Telin that root_bone option for healing emitter...
Telin that root_bone option for healing emitter would probably look good on something like "Crystal Chitin Shield" I believe the white glowing orb shield types and held books as well among other...
Forum:
Development::Tools
05-19-2014, 10:01 PM
Replies:
16
EQG Weapon Model Import v1.0 (now with particles)
Views:
11,973
Posted By
knowom
Yellow aura or red aura for the super saiyan or...
Yellow aura or red aura for the super saiyan or kaioken rats. This looks awesome seeing particle effects on mobs reminds me of EQ2, but w/o plastic looking 3D models combined with a game engine which...
Showing results 1 to 3 of 3
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
06:44 AM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3