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Forum: Support::Linux Servers 05-07-2010, 07:06 PM
Replies: 2
Views: 2,537
Posted By kameko
Another error with the latest code...

Hey... I just downloaded the latest code from svn again, and this time there
there is a problem with ErrorLog.cpp in the EQEmuLoginServer code.

It's a missing header file for memory.h

I added...
Forum: Support::Linux Servers 05-05-2010, 07:38 PM
Replies: 2
Views: 2,537
Posted By kameko
Latest Code from SVN

Hey,

I just ran an update on my server and it downloaded Live.cpp into the common/patches directory. This file does not compile on my system. Line 463 refers to a member variable that does not...
Forum: Support::Linux Servers 05-03-2010, 03:14 PM
Replies: 6
Views: 3,209
Posted By kameko
hmm... well, that makes sense then. Can yuo tell...

hmm... well, that makes sense then. Can yuo tell me where in the source code you see that ? I have my own Windows server compiled from the same code, using the exact same db.... and I have no...
Forum: Support::Linux Servers 05-03-2010, 11:06 AM
Replies: 6
Views: 3,209
Posted By kameko
Trouble starting server

Hey,

I am trying to get a server running in linux and am having a problem with the EQEmuLoginServer. I start it up and get the usual output... then I load the world binary. as soon as I do I...
Forum: Support::General Support 05-03-2010, 10:39 AM
Replies: 3
Views: 2,521
Posted By kameko
Thank you very much... I removed the e and it...

Thank you very much... I removed the e and it now works. When I made the map file the original file has the e at the end of village, but the in game short name drops that.

As for the wtr file, I...
Forum: Support::General Support 05-03-2010, 09:33 AM
Replies: 3
Views: 2,521
Posted By kameko
Having trouble with Mobs

Hey everyone,

I'm working on making my own server with all custom content and am having some trouble with mobs. I am using
Oceangreenvillage as the starting zone. I can place mobs, and...
Forum: Development::Database/World Building 05-01-2010, 06:05 PM
Replies: 2
Views: 3,410
Posted By kameko
Hey.... I'm currently working on this myself, and...

Hey.... I'm currently working on this myself, and what I did was basically make a copy of the db, and then empty the tables I didn't need / want. Just some advice, don't spend too much time trying...
Forum: Development::Database/World Building 05-01-2010, 02:56 PM
Replies: 3
Views: 3,702
Posted By kameko
Hmm... well, I'm hoping to make a custom server...

Hmm... well, I'm hoping to make a custom server that is completely different
from Live. I'd like it to be public and would rather not have to do any client changes. I looked at the client files...
Forum: Development::Database/World Building 05-01-2010, 01:14 PM
Replies: 3
Views: 3,702
Posted By kameko
Creating Custom Mobs

hey,
I'm working on making some custom zones for my server and I ran
into a problem. I want to put some crabs down along a beach but just
found out the model for the crab is not included in the...
Forum: Support::Linux Servers 04-29-2010, 10:06 AM
Replies: 7
Views: 3,971
Posted By kameko
Please correct me if I'm wrong, but couldn't you...

Please correct me if I'm wrong, but couldn't you just have 1 login server
and then 2 game servers using the same login server ?
Forum: Development::Bug Reports 04-25-2010, 02:05 PM
Replies: 3
Views: 2,743
Posted By kameko
Thanks for the reply trevius, I don't use...

Thanks for the reply trevius,

I don't use MQ, don't know much about it tbh. But I found the problem, and like you thought, it was because of the opcode files. I copied the opcode files from...
Forum: Development::Bug Reports 04-23-2010, 06:31 PM
Replies: 3
Views: 2,743
Posted By kameko
I looked into this a little further. In the...

I looked into this a little further.

In the source code, MobAI.cpp there is this:

void Client::AI_Stop() {
Mob::AI_Stop();
this->Message_StringID(13,PLAYER_REGAIN);

EQApplicationPacket...
Forum: Development::Bug Reports 04-23-2010, 05:02 PM
Replies: 3
Views: 2,743
Posted By kameko
Problem with Sitting in SoD

Hey guys,

I just upgraded to SoD and am having a problem.

I updated my server code and db to match SoD. When I play a character I get a repeating message
"You gain control of you character" ...
Forum: Quests::Q&A 04-21-2010, 10:13 PM
Replies: 3
Views: 2,275
Posted By kameko
Hmmm... I was hoping that would be required. The...

Hmmm... I was hoping that would be required. The player will be in the middle of talking to him at the time..... well, I think I can work with that....

Any other ideas out there ?
Forum: Quests::Q&A 04-21-2010, 09:39 PM
Replies: 3
Views: 2,275
Posted By kameko
How to change an NPC name

Hey,

I'm working on a quest now and would like to change an Npc's first name for a short time. I will use a timer and then change his name back to normal afterwards. I just do not know how to...
Forum: Quests::Q&A 04-19-2010, 07:38 AM
Replies: 2
Views: 2,461
Posted By kameko
Creating a new NPC

Hey everyone,

I'm trying to make a new npc in Halas and am having some trouble getting her to respond to hails etc.

I added her to the database, and spawn her on entering the zone.

I made a...
Forum: Quests::Q&A 04-18-2010, 06:30 PM
Replies: 4
Views: 2,275
Posted By kameko
So, how would the game know what script to link...

So, how would the game know what script to link to each mob ?
Forum: Quests::Q&A 04-18-2010, 05:53 PM
Replies: 4
Views: 2,275
Posted By kameko
Difference between files?

What's the difference between quest files that are NPC_NAME.pl and #NPC_NAME.pl and even __NPC_NAME.pl

does the leading # or __ make a difference ?

Thanks
Forum: Quests::Q&A 04-18-2010, 09:43 AM
Replies: 3
Views: 2,426
Posted By kameko
Ok, sorry to be a bother, but can someone tell me...

Ok, sorry to be a bother, but can someone tell me what script file I'd need to use / write to spawn a npc in a zone ?

I'm thinking default.pl, but I'm not sure


Thanks
Forum: Quests::Q&A 04-18-2010, 09:24 AM
Replies: 3
Views: 2,426
Posted By kameko
Hmmm.... well, what I really want to do is spawn...

Hmmm.... well, what I really want to do is spawn an NPC there anyway, so if I make him invisable from the start, I can do as you suggested, and then make him visiable when the text is said... Thanks ...
Forum: Quests::Q&A 04-18-2010, 08:47 AM
Replies: 3
Views: 2,426
Posted By kameko
Help with events

Hey,

I'm wondering if anyone can help me. I am trying to get an event to happen
if my character says a certain phrase at a certain location.

There is no mob to target, so I can't put this...
Forum: Quests::Q&A 04-16-2010, 09:28 PM
Replies: 4
Views: 2,331
Posted By kameko
Ok, thanks for the reply... So, the quest...

Ok, thanks for the reply...

So, the quest section here is for custom quests that other players make up
and submit ?

Also, what can I do if I notice an NPC is not where there should be? I'm...
Forum: Quests::Q&A 04-16-2010, 08:51 PM
Replies: 4
Views: 2,331
Posted By kameko
Question I want to help... but how ?

Hey,


I've been playing around a lot lately with quests, and playing the game on
my own server.

Well, tonight I made a Barbarian beastlord in Halas and I noticed that the NPC
quests...
Forum: Quests::Custom 04-16-2010, 03:06 PM
Replies: 5
Views: 5,064
Posted By kameko
Exclamation Just wanted to add that I have discovered the...

Just wanted to add that I have discovered the saylinks my program inserts into
the quest files are not fully compatible with Titanium. In game you may see
four or five leading zeros in front of...
Forum: Quests::Q&A 04-16-2010, 02:22 PM
Replies: 4
Views: 3,145
Posted By kameko
Ok, so if I moved my variable declaration from...

Ok, so if I moved my variable declaration from the global scope to the EVENT_SAY scope it should work? I'll give it a try.

I'll have to work this into my program I've been working on.
...
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