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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 02-16-2013, 12:21 AM
Disorder
Hill Giant
 
Join Date: Apr 2010
Location: USA
Posts: 133
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Greetings!

I'm curious if any one knows the inner workings of NPC attack and accuracy fields. I'm attempting to make mobs a little more difficult, tweaks, etc. But from my testing, I can get extreme results with extreme changes, but, I have not been able to really find a happy middle ground. Part of the problem is that I don't understand how they work.

So, EQEmu, how do you tweak your mobs? Do you use those fields or do it differently? Ok thanks guys!

Have fun!
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Old 02-20-2013, 03:40 PM
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cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
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Atk and Accuracy are not needed for normal NPCs, the code handles that automatically. They are there to give your NPC an extra push to make it a high end raid encounter. By the very nature, there is no real middle ground with those values. You either deal with mostly stock values, or have a very overpowered NPC on your hands.
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