Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 01-13-2014, 07:37 PM
TylerBarnes
Sarnak
 
Join Date: Dec 2012
Location: Sunny California
Posts: 62
Default Creating new zone points (zone lines)

So I'm trying to create a new zone line in the Western Wastes to Icefall Glacier but when I drop a new zone point and tell it where to go and #reloadzonepoints it doesn't seem to take.
I've been browsing the forums and they're talking about creating an NPC to port them.
Is there anyway I can use the zone_points table to create a new zone line? Am I perhaps doing it incorrectly?
Reply With Quote
  #2  
Old 01-13-2014, 08:59 PM
Adol77
Fire Beetle
 
Join Date: May 2011
Posts: 25
Default

Apparently some zone points are hard-coded, I have ran into the same problem with certain ones as well. The only solution I could find as well was to create the invisible npc.
Reply With Quote
  #3  
Old 01-14-2014, 10:12 PM
sorvani
Dragon
 
Join Date: May 2010
Posts: 965
Default

Quote:
Originally Posted by Adol77 View Post
Apparently some zone points are hard-coded, I have ran into the same problem with certain ones as well. The only solution I could find as well was to create the invisible npc.
Ssra is a good example of this. Sucks too.
Reply With Quote
  #4  
Old 01-14-2014, 10:44 PM
Township EQ
Hill Giant
 
Join Date: Sep 2013
Posts: 118
Default

Code:
sub EVENT_SPAWN	{ 
	quest::set_proximity($x - 1000,$x + 10,$y - 3000,$y + 3000,$z - 100,$z + 100);
	$npc->TempName("");
} 

sub EVENT_ENTER {
	#quest::movepc(15,862,15,-33,193);
	if($status > 100) {
		$client->Message(15, "DEBUG: You have entered a proximity!");
	}
}
Here's one of my old scripts for this. The actual zone portion is commented out so you can get your xyz's working properly.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:20 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3