Max Pulls to reduce zone crashing
Max pulls should be limited
Ok so how this works
Currently you can pull a whole zone of mobs to you..
On live when you do that they will forget you after like 200 feet... So you can still pull a whole zone but you have to wait for the mobs , and risk them warping on you.. (not saying warping mobs is good) but maybe limit the max amount of pulls to say 15 before they totally forget you like the beta live tests for this...
Zone Crashing happens when tons of mobs are pulled and wizards AE them... Would help to reduce that perhaps...
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