Interesting idea, but I don't know that i would want such an event. honestly, "hacker" or not people might want to try stuff just to trigger it as much as possible. I don't know that that would be good. Entertaining, sure, but probably a bad idea in the long run.
I avoid game crackers by using a variety of checks and blocks and custom rules sets that prevent access to what I want access blocked to. Maybe you want to look into encryption as well. If they want to bypass stuff, they would have to break the encryption first. Just my 2 cents.
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