Hey guys. I've had my server up and running for some time now (almost a year) without any issues.
Recently, however, I have wiped my HD and had to start over. I followed the install guide like I did before. When I get to the database section I source in my old database instead of using the new one.
When I start the server up, it shows up in the server screen, however it's locked. I notice that I'm getting a few errors:
1) the world log is giving me this error
Code:
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[01.11. - 13:27:38] Starting Log: logs/eqemu_error_world_5668.log
[01.11. - 13:27:38] Could not load EQTime file eqtime.cfg
Now from what I've read around the forums, that shouldn't be a big deal, correct? If I'm wrong, let me know what I need to do in order to fix that pls.
2) in the zone logs, I'm getting this error
Code:
---------------------------------------------
[01.11. - 13:40:05] Starting Log: logs/eqemu_error_zone_6272.log
[01.11. - 13:40:05] Error in GetMaxBaseDataLevel query 'SELECT MAX(level) FROM base_data' #1146: Table 'peq.base_data' doesn't exist
[01.11. - 13:40:05] Error Loading Base Data: EQEmu Exception (SharedDatabase) in ..\..\common\shareddb.cpp at line (1783): Base Data size is zero
So it loks like I'm missing a base_data table from my database? Not sure if that's correct. What's confusing to me is this is the same database that's been working fine. It's a backup of one I used several months back.
That being said, I realize that more than likely the problem is what it usually is: User error. I would much appreciate it if you guys could steer me in the right direction.
also here is a copy of my xml file:
Code:
<?xml version="1.0"?>
<server>
<world>
<shortname>Jer</shortname>
<longname>Jer's Server</longname>
<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>some.server.com</address> -->
<!-- <localaddress>192.168.0.5</localaddress> -->
<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>
<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->
<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="127.0.0.1" port="9000" telnet="disable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random string</key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>
<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>
<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</mailserver>
<zones>
<defaultstatus>20</defaultstatus>
<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>
<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>127.0.0.1</host>
<port>3306</port>
<username>bleh</username>
<password>bleh</password>
<db>peq</db>
</database>
<qsdatabase>
<host>127.0.0.1</host>
<port>3306</port>
<username>bleh</username>
<password>bleh</password>
<db>peq</db>
</qsdatabase>
<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>
<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>