Do you have multiple rulesets, if so, is the zone you're in on the ruleset you modified?
Here's the code.
zone/attack.cpp:
Code:
if(GetLevel() < 10 && max_hit > RuleI(Combat, HitCapPre10))
max_hit = (RuleI(Combat, HitCapPre10));
else if(GetLevel() < 20 && max_hit > RuleI(Combat, HitCapPre20))
max_hit = (RuleI(Combat, HitCapPre20));
zone/tune.cpp:
Code:
if(GetLevel() < 10 && max_hit > RuleI(Combat, HitCapPre10))
max_hit = (RuleI(Combat, HitCapPre10));
else if(GetLevel() < 20 && max_hit > RuleI(Combat, HitCapPre20))
max_hit = (RuleI(Combat, HitCapPre20));