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  #31  
Old 12-09-2003, 03:45 AM
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Kroeg
Hill Giant
 
Join Date: Oct 2003
Posts: 241
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Did i see 'maybe perl support'... ?

!
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  #32  
Old 12-09-2003, 10:11 AM
Muuss
Dragon
 
Join Date: May 2003
Posts: 539
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Well that's right. 1.2's editor has a bug, the cursor isnt visible. This is now fixed. I m currently uploading the zip file.


Quote:
Did i see 'maybe perl support'... ?
I m implementing syntax highlighting, for perl mode, i need to collect all the keywords used in the syntax. After that, i ll add them to the highlighter.
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Muuss - [PEQGC] Dobl, the ogre that counts for 2 !
http://www.vilvert.fr/page.php?id=10
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  #33  
Old 12-09-2003, 12:39 PM
LaZZer
Fire Beetle
 
Join Date: Feb 2002
Posts: 13
Default

Thanks Muuss, was quite a challenge not having a mouse. Keep up the great work!
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  #34  
Old 12-09-2003, 01:01 PM
Xandyr
Fire Beetle
 
Join Date: Dec 2003
Posts: 7
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Yay Muss you rock!

Xandyr
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  #35  
Old 12-18-2003, 10:25 AM
Muuss
Dragon
 
Join Date: May 2003
Posts: 539
Default PERL support added.

Well, I finnally found a few hours to add perl support to the Quest Editor (thx Eglin).
Please keep in mind that i NEED feedback. I ll fix whatever will need to be fixed. There's certainly lotsa commands/variables to add to the popups, don't hesitate to claim em

L8rs
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Muuss - [PEQGC] Dobl, the ogre that counts for 2 !
http://www.vilvert.fr/page.php?id=10
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  #36  
Old 12-18-2003, 12:35 PM
Shadow-Wolf
Dragon
 
Join Date: Oct 2003
Posts: 511
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i just downloaded 1.3 and this comes out thanss for the update muuss.
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  #37  
Old 12-19-2003, 11:58 AM
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Kroeg
Hill Giant
 
Join Date: Oct 2003
Posts: 241
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I've worked a few perl quests with this tool and no errors in syntax. Great job, I'm having fun with this so far. Thanks for making it available to us!
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  #38  
Old 12-29-2003, 06:07 PM
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mollymillions
Hill Giant
 
Join Date: May 2003
Posts: 176
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Good app now that it supports Perl scripts, but i think i will never overcome my longterm Ultraedit dependency when working with any script language.
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  #39  
Old 12-29-2003, 09:55 PM
Lurker_005
Demi-God
 
Join Date: Jan 2002
Location: Tourist town USA
Posts: 1,671
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Quote:
Originally Posted by mollymillions
Good app now that it supports Perl scripts, but i think i will never overcome my longterm Ultraedit dependency when working with any script language.
People use something besides Ultraedit?
I love it too. I have also grown to love ExamDiff Pro. You just have to love character level diff/color highlighting.
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  #40  
Old 12-30-2003, 07:05 AM
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devn00b
Demi-God
 
Join Date: Jan 2002
Posts: 15,658
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Nice quality app. only problem i have with it, is that you need to be able to sort npc's in the zone (by lvl/name/spawnID). other than that 1 gripe i give it 2 thumbs up
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  #41  
Old 12-30-2003, 07:15 AM
Muuss
Dragon
 
Join Date: May 2003
Posts: 539
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Thanks dev.
Adding a way to sort npc's by different fields might be possible, i ll do this as soon as i m done with the other tools i m working on
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Muuss - [PEQGC] Dobl, the ogre that counts for 2 !
http://www.vilvert.fr/page.php?id=10
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  #42  
Old 01-14-2004, 05:25 AM
astonerii
Sarnak
 
Join Date: Jan 2004
Posts: 44
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WOOHOO, perl support!!!!

Now I am a happy camper.

I will make all the NPCs questors.

'ARRG, you may have killed me today, but I will be back.'
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