Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

Reply
 
Thread Tools Display Modes
  #1  
Old 06-13-2022, 11:24 AM
Reddhawk
Fire Beetle
 
Join Date: Jan 2013
Location: Castle Rock, CO
Posts: 2
Default Creating zone folder and quest npc

Good morning Emu'ers. Long time member, just recently started my own server and loving it so far, awesome to learn all this new stuff and this community has been a huge help with solving most of my problems.

My server is using Freeport City Hall as its central hub, where I intend to populate it with quest NPC's, buffers, skill trainers, the whole nine. However, I've run into the issue of being unable to find the zone folder in "quests" within the eqemu directory to add perl scripts to my created NPCs. I created it myself, then created the NPC's quest folder but I can't get the NPC's to respond to anything even after a few server restarts. (Side note: #rq and #reloadquest only bounces back an error, is there another command that accomplishes this in game?)

A few ideas I have are that this zone is not supported by PEQ yet, this zone was instanced on live and not a static zone, I did change this in the PEQ php editor but I'm not sure it does anything as the zone to West Freeport still doesn't function. Perhaps the naming convention for the folder it lies within, or the zone itself is different than what I've created? Wondering if I need to pick a new central hub.

Any tips or advice greatly appreciated! Below is the zone folder path and the perl script path to the NPC.

C:\eqemu\quests\freeportcityhall
C:\eqemu\quests\freeportcityhall\Omegastryfe.pl

EDIT: None of the "extra" freeport zones are in the eqemu folder either, despite those being fully populated with NPCs. (Theater, Hall, Academy, Sewers, Temple, Arena, etc.)
Reply With Quote
  #2  
Old 06-13-2022, 11:57 AM
Reddhawk
Fire Beetle
 
Join Date: Jan 2013
Location: Castle Rock, CO
Posts: 2
Default

Fixed, I knew it would be something simple! I had not turned on qglobal in the NPC editor.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:31 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3