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Spell Support Broken Spells? Want them Fixed? Request it here.

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  #1  
Old 03-16-2023, 01:18 AM
Riklin
Hill Giant
 
Join Date: May 2003
Location: Tacoma, WA
Posts: 220
Default Nexus Not Teleporting - Akka Server Install

Has anyone else run into the issue with the portal pads in the nexus NOT TELEPORTING people standing on the pads? When the ports activate, you sometimes get a RED message:

Your spell did not take hold.


Other times you get no message, just some bubbles surrounding you.

From the various ports TO the nexus, like from Greater Faydark and North Karana DO work normally to teleport you to the Nexus. The ports from the nexus back do not seem to work. This has been very thoroughly tested and confirmed by several players on the server.

Nexus ports from the nexus back to places like Kunark, Velious, Odus, etc. do not work reliably. Need to know if anything was changed and how to fix this...

Followup Info: I looked in the spells_new table and the IDs of the spells are 2706 (Fay), 2707 (Odus), 2708 (Antonnica) and 2709 (Kunark). When using the GM command:

#cast 2709

You are not ported. Some text is shown, and what looks like bubbles show up and dissipate, but no porting occur.

I have temporarily worked around this by replacing the selfcast command that does the porting in the player.pl script (in nexus quests folder) with a selfcast of the appropriate wizard gate spell. That isn't precisely accurate for Velious, but close enough.

This perl code in the player.pl script is pretty complicated and the spells in the spells_new are pretty complex, at least the second half of the fields are... This is about the limit of my knowledge.


Thank you,
Riklin (Halls Havoc Server)
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  #2  
Old 06-26-2023, 12:43 AM
Bastion-Server
Fire Beetle
 
Join Date: Aug 2021
Posts: 3
Default

The Nexus Ports should be up and working on Bastion this Tuesday. The Odus/Velious port will still be just as flaky as it is suppose to be as well.

Nameless
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