Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-20-2022, 12:17 PM
lymontyme
Fire Beetle
 
Join Date: Mar 2020
Posts: 23
Default Removing helm from plate-wearing mercs?

I'm trying to figure out how to get mercenaries to display with plate armor and NO helm, ROF2 client. Texture 3 in merc_armorinfo (as created by merc_tables.sql) shows plate, but with the helm, which makes high elf mercs look like Batman. I figured this out:

Texture 4 = leather, no helm
Texture 7 = chain, no helm

Following the pattern, you might hope that 10 would be plate, no helm...but it is already hardcoded as a robe type, as are values 11-16. In-between values show no armor at all.

So now I'm tinkering with the helmtexture field. The I/O looks like it has a schema for it, but it just links to the (non-helm) texture page. I tried setting helmtexture on plate wearers to 0,1,2,3,10,254,255 - all show the helm. How do I get rid of it? I know it's possible because I have seen it done on at least one server.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:16 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3