I created a fresh server with bots recently and wasnt aware that they were broken so when i came across my bots having 700K hp, i went and fixed it in my code. Ill post it here if anyone wants it, as well as post more fixes if there are more problems with bots.
Note: I dont use the SoD client so i omitted the SoD client hp rules completely.
Code:
int32 Bot::GenerateBaseHitPoints()
{
// Calc Base Hit Points
int new_base_hp = 0;
uint32 lm = GetClassLevelFactor();
uint32 Post255;
if ((GetSTA() - 255) / 2 > 0)
Post255 = (GetSTA() - 255) / 2;
else
Post255 = 0;
new_base_hp = (5) + (GetLevel()*lm / 10) + (((GetSTA() - Post255)*GetLevel()*lm / 3000)) + ((Post255*GetLevel())*lm / 6000);
return new_base_hp;
}
this gives bots same hp as a player of that lvl/class in titanium, when i have some time and bots arent fixed yet ill post my fixes as i do them