case IKSAR: npc_type->race = WOLF; npc_type->texture = 1; npc_type->gender = 1; npc_type->size *= 2.0f; break;
case IKSAR: npc_type->race = WOLF; npc_type->texture = 0; npc_type->gender = 1; npc_type->size *= 2.0f; break;