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  #1  
Old 09-23-2020, 10:00 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
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If you add/modify spells server-side, you will need to export the spells table and make the new file available to anyone that plays on that server.

Not sure if that is the issue..but, something to consider if you haven't already done so.


If you do have to export a spells file, you might consider doing one for the other server as well since the modified spells file may cause issues on the 'solo' server.


As far as I know, there is no easy way to manage spell files between servers.

Only a dedicated install or constantly swapping out the file can alleviate this type of issue.
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  #2  
Old 09-24-2020, 07:15 AM
Rodnoldo
Fire Beetle
 
Join Date: Nov 2004
Location: Colorado
Posts: 15
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Nope.
I have not modified any spell file in client or server (either server).

I have not modified the spells_us.txt on any client, shows date/time stamp of 10/28/2005 7:04 PM on my personal system. I can login my solo server with this client and no fizzles, normal casting. I can login my troubled server and all spells fizzle.
I do not think the problem is client-side.

Everyone accessing my 2 servers run the default Titanium client and have no issues on my solo server. But experience the same spell fizzle issue on my troubled server.

I have modified a few items in the database to use different spells, and I have NPCs which use CastSpell in the perl scripts on both servers.

I'm still digging. Thanks.
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  #3  
Old 09-25-2020, 07:46 AM
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Zandig
Hill Giant
 
Join Date: Jun 2006
Location: New York City
Posts: 180
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I recently set up a server again after many years. Anyhow I also had this problem. Just get the characters to level 2 and spell casting will work.

Not really sure what the issue is, but at level 2 you will see the skills kick in as well.
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