Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::MiniLogin

Support::MiniLogin Support forum for problems with the official MiniLogin release.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-08-2005, 07:39 PM
Darktanion
Sarnak
 
Join Date: Apr 2005
Posts: 50
Default Invalid Map Version!!!

How can you get an error message that says Loading cshome map with no errors and it keeps going and its fine and at the end it states Invalid Map Version. I dont know about you all and I have looked all over for this error and either no one replied about this problem to anyone who posted something similar to this post or there was nothing on this topic. Its in the realm of the Opcode 0x0367 error message but I looked into all the files that exist with maps or zonecfg or zonepoints and Sunset Home seems to be real in all my files so why am I getting this error when trying to load into that zone???
yes I am a standalone server for my personal use at home...
Here is the error message..
Code:
[Status] CURRENT_ZONE_VERSION: EQEMu 0.6.0-DR2
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] Loading NPC Faction Lists from database...
[Status] Loading loot tables
[Status] Loading doors
[Status] Loading guilds
[Status] Loading factions
[Status] Loading AA effects
[Status] Loading swarm spells
[Status] Loading tributes
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] 174 commands loaded
[Status] Loading embedded perl XS
[Quest] Loading perlemb plugins.
[Quest] Loading perl commands...
[Error] Starting command queue Mapping...

[Quest] Loading perlemb plugins.
[Quest] Loading perl commands...
[Status] Entering sleep mode
Connected to worldserver: xxx.xxx.xxx.xx:9000
Map header: 242270 faces, 3891 nodes, 362179 facelists
Loaded map: 726810 vertices, 242270 faces
Map BB: (-2500.00 -> 2500.00, -3849.19 -> 2500.00, -504.13 -> 795.88)
Map ./Maps/podisease.map loaded.
[Status] Weather should change in 13016 seconds
Init: Loading zone lists, zone state or spawn list, player corpses, traps
, timezone data - Done. ZoneID = 205; Time Offset = 0
Successfully loaded Zone Config.
[Status] Loading Objects from DB...
[Status] Loading Ground Spawns from DB...
[Status] Loading doors for podisease ...
[Status] Done loading doors for podisease ...
[Status] Loading AA information...
[Status] Loading Merchant Lists...
[Status] Loading Temporary Merchant Lists...
[Status] Zone Bootup: podisease (205)
[Status] 101281 New client from ip:xxx.xxx.xxx.xxport:1426
Read group ID for 'Darktanion': 0
[Error] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING:
 opcode: 0x02f5, size: 4
Unexpected packet during CLIENT_CONNECTING: OpCode: 0x02f5, size: 4
   0: 48 1F 73 00                                        | H.s.
[Error] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING:
 opcode: 0x0355, size: 4
Unexpected packet during CLIENT_CONNECTING: OpCode: 0x0355, size: 4
   0: 48 1F 73 00                                        | H.s.
Zoning to safe coords: felwitheb (62)
[Status] Zoning 'Darktanion' to: felwitheb (62) x=-790.000000, y=320.000000, z=-
10.250000
Dropping client: Process=false, ip=xxx.xxx.xxx.xx, port=1426
[Status] Zone Shutdown: podisease (205)
Invalid map version 0x736e7553
Map ./Maps/cshome.map loaded.
[Status] Weather should change in 11556 seconds
Init: Loading zone lists, zone state or spawn list, player corpses, traps
, timezone data - Done. ZoneID = 26; Time Offset = 0
Successfully loaded Zone Config.
[Status] Loading Objects from DB...
[Status] Loading Ground Spawns from DB...
[Status] Loading doors for cshome ...
[Status] Done loading doors for cshome ...
[Status] Loading AA information...
[Status] Loading Merchant Lists...
[Status] Loading Temporary Merchant Lists...
[Status] Zone Bootup: cshome (26)
Received Message SyncWorldTime
Time Broadcast Packet: EQTime [07:36 pm]
[Status] 5505625 New client from ip:xxx.xxx.xxx.xxport:1818
Read group ID for 'Darktanion': 3001
Client linkdead: Darktanion
Dropping client: Process=false, ip=xxx.xxx.xxx.xx, port=1818
[Status] Zone Shutdown: cshome (26)
Invalid map version 0x736e7553
Map ./Maps/cshome.map loaded.
[Status] Weather should change in 12508 seconds
Init: Loading zone lists, zone state or spawn list, player corpses, traps
, timezone data - Done. ZoneID = 26; Time Offset = 0
Successfully loaded Zone Config.
[Status] Loading Objects from DB...
[Status] Loading Ground Spawns from DB...
[Status] Loading doors for cshome ...
[Status] Done loading doors for cshome ...
[Status] Loading AA information...
[Status] Loading Merchant Lists...
[Status] Loading Temporary Merchant Lists...
[Status] Zone Bootup: cshome (26)
Received Message SyncWorldTime
Time Broadcast Packet: EQTime [08:24 pm]
[Status] 5648406 New client from ip:xxx.xxx.xxx.xxport:1826
Read group ID for 'Darktanion': 0
Client linkdead: Darktanion
Dropping client: Process=false, ip=xxx.xxx.xxx.xx, port=1826
[Status] Zone Shutdown: cshome (26)
Invalid map version 0x736e7553
Map ./Maps/cshome.map loaded.
[Status] Weather should change in 4574 seconds
Init: Loading zone lists, zone state or spawn list, player corpses, traps
, timezone data - Done. ZoneID = 26; Time Offset = 0
Successfully loaded Zone Config.
[Status] Loading Objects from DB...
[Status] Loading Ground Spawns from DB...
[Status] Loading doors for cshome ...
[Status] Done loading doors for cshome ...
[Status] Loading AA information...
[Status] Loading Merchant Lists...
[Status] Loading Temporary Merchant Lists...
[Status] Zone Bootup: cshome (26)
Received Message SyncWorldTime
Time Broadcast Packet: EQTime [01:54 am]
[Status] 6640391 New client from ip:xxx.xxx.xxx.xxport:1906
Read group ID for 'Darktanion': 0
Client linkdead: Darktanion
Dropping client: Process=false, ip=xxx.xxx.xxx.xx, port=1906
[Status] Zone Shutdown: cshome (26)
Not sure how to fix this but by now I figure that someone has figured all this out
ok I saw another place that might be helpful to anyone who can help with this topic here it is
Code:
[Status] 
Unknown opcode: 0x02e9 size:8 Client:Darktanion
   0: 2E 00 00 00 40 00 00 00                            | ....@...
Handing out new group id 3001
Zoning to safe coords: cshome (26)
[Status] Zoning 'Darktanion' to: cshome (26) x=100.000000, y=0.000000, z=-5.0000
00
Dropping client: Process=false, ip=xxx.xxx.xxx.xx, port=1457
Dropping client: Process=false, ip=xxx.xxx.xxx.xx, port=1079
[Status] Zone Shutdown: felwitheb (62)

Last edited by Darktanion; 05-09-2005 at 03:47 AM..
Reply With Quote
  #2  
Old 05-09-2005, 12:07 AM
Ghost Fire's Avatar
Ghost Fire
Sarnak
 
Join Date: Feb 2005
Location: Behind you....
Posts: 84
Default

Nevermind then. I'll let the Pro's Answer.
__________________
Life is Short

Last edited by Ghost Fire; 05-10-2005 at 07:07 PM..
Reply With Quote
  #3  
Old 05-09-2005, 07:38 AM
Darktanion
Sarnak
 
Join Date: Apr 2005
Posts: 50
Default If this is stepping on Devs sorry not trying to :)

How to word this correctly lol.
I looked in my Ev###### folder and looked at the maps inside there. They are all in notepad form. My question and if this is wrong please delete this thread as I am not trying to be overly baring here and step on anyone on this form.
1.)Can I use the .maps that emu uses and replace the ones inside my Ev##### sub sony folder.
2.)Can I use the .maps from inside EV##### folder and use those in emu??
3.)I do not have a .map inside of my EV##### folder called Cshome or even Sunset Home. What did I Do Wrong here is what I am trying to figure out.
Hope I worded all this correctly and not incorrectly----If I did please delete this THREAD from here!!!


MAYBE this is a much better question that CAN be answered.
Are zonepoints associated with zones?
What I did was looked into my Zonepoints.sql and then my Zone.sql to see what they were exactly. My Zonepoints.sql contained no point for CSHome
But when I looked into my Zone.sql it did contain the CSHome/Sunset Home Values.
Also in the actual .map file cshome there are mad amounts of numbers that I dont exaclty know which one is for xyz but I do know it is the zone itself and what lighting and fog level and what goes inside that zone would be. I was thinking that the first numbers next to cshome xx xx xx xx xx would be the general box length and area but I am no programmer so I dont know much about all of the numbers, just what I can grasp from RunUO and how it differs from each of them.

Last edited by Darktanion; 05-09-2005 at 03:59 PM..
Reply With Quote
  #4  
Old 05-09-2005, 09:46 AM
RangerDown
Demi-God
 
Join Date: Mar 2004
Posts: 1,066
Default

I think Ghost Fire's reply is a little off base for the question you are asking.

The map files eqemu distributes are intended for server side use only and your client will do nothing with them. I don't know why the server gives a version error message but if it doesn't stop your zone from loading then you can disregard it and move on. The server side maps are only there for rudimentary pathing and line of sight.
__________________
<idleRPG> Rogean ate a plate of discounted, day-old sushi. This terrible calamity has slowed them 0 days, 15:13:51 from level 48.
Reply With Quote
  #5  
Old 05-10-2005, 07:06 AM
Darktanion
Sarnak
 
Join Date: Apr 2005
Posts: 50
Default

I am trying to set up my server on my host machine so that me and my wife can enjoy a leisurely day of playing together. I grabbed what I needed from another site np there. Also I am actually guessing that cshome was built by someone and not by the main manufacturer of eq. So it must be a player based place in general or so I am guessing. Thanks though Ranger Down I understand what your saying. Appreciate the feedback
Reply With Quote
  #6  
Old 05-10-2005, 10:25 AM
RangerDown
Demi-God
 
Join Date: Mar 2004
Posts: 1,066
Default

Cshome was made by SOE along with the rest of the zones. It is a zone intended for GM's and guides only, hence it is not part of the standard EQ distribution.
__________________
<idleRPG> Rogean ate a plate of discounted, day-old sushi. This terrible calamity has slowed them 0 days, 15:13:51 from level 48.
Reply With Quote
  #7  
Old 05-10-2005, 04:03 PM
Darktanion
Sarnak
 
Join Date: Apr 2005
Posts: 50
Default

Alright thanks for the heads up
Reply With Quote
  #8  
Old 05-11-2005, 07:14 AM
Sakrateri's Avatar
Sakrateri
Dragon
 
Join Date: Mar 2004
Location: England
Posts: 776
Default

Are you flagged with GM status ? if not then it will not let you into CSHome , if not then you need to go into your MYSql via either MYSQl front or some other means and either change the status requirements for the zone or change your status to whatever the zone requires in the database or higher.
The invalid map version should have no affect on weither or not you can get in there.
__________________
KhepriGames

Game Gallery

My Forums

Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:00 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3