Go Back   EQEmulator Home > EQEmulator Forums > General > General::Server Discussion

General::Server Discussion Discussion about emulator servers.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-25-2005, 08:50 AM
Yisasben
Fire Beetle
 
Join Date: May 2005
Location: Owensboro, KY (it's close to IN, so don't call me a hick please!)
Posts: 11
Default Thinking about renting a server...

Hey all, I'm brand-spaking new here, but I was wondering if you could help me out. I am most likely going to bring up my own server (maybe 2) and my own log-in server, so that people can play everquest for free. However to do this I'm gonna really need your all's help finding deals and showing me how to hook it up and everything (as well as a player-base of about 20 people to a server if that could work). I do plan on renting a dedicated server so the "O crap, my family needs the computer" thing is on a minimum for the server itself. Anwyays, any help would be great, I've been looking for a way to play EQ in the classic phase (EQ, RoK, and SoV) and this may just be it! O yeah, and, btw, what are the cheaper prices for a server that I could rent? 'Cause if they're too high, I have a friend who is getting rid of some of his from his old office and was wondering if it would just be worth it to buy a used server to run it from (don't know how I would connect it to the internet then, other than doing my DSL at home, which I think would be pretty slow for a server). So, yeah, any help would be greatly appreciated, thanks in advance!

Last edited by Yisasben; 05-25-2005 at 05:06 PM..
Reply With Quote
  #2  
Old 05-25-2005, 12:35 PM
crenshaw
Fire Beetle
 
Join Date: Jul 2004
Posts: 2
Default

Be prepared to spend a lot of money.
Reply With Quote
  #3  
Old 05-26-2005, 03:58 AM
CloudStrife87
Fire Beetle
 
Join Date: Nov 2004
Posts: 10
Default

Heh, it will cost alot of money i don't think there cheap, well good luck
Reply With Quote
  #4  
Old 05-26-2005, 05:03 AM
kawika
Sarnak
 
Join Date: Mar 2005
Location: Hurricane City aka Pensacola, FL
Posts: 81
Default

I just searched Google, you're looking at about $80 - $130 per month, not to mention the amount of time you're going to have to put into it. I'd be willing to bet that most of the operators of the successful emu servers spend around 5 hours a day (on the low side) tweaking their emu to make it the best it can be. This is NOT plug and play software.

Good luck!
Reply With Quote
  #5  
Old 05-26-2005, 05:41 AM
Sakrateri's Avatar
Sakrateri
Dragon
 
Join Date: Mar 2004
Location: England
Posts: 776
Default

excuse me if I laugh but , your own Loginserver lol , good luck prying that from someone. But seriously good luck on everything else
__________________
KhepriGames

Game Gallery

My Forums

Reply With Quote
  #6  
Old 05-26-2005, 05:53 AM
krusher
Sarnak
 
Join Date: Jan 2003
Location: Grand Rapids, MI
Posts: 90
Default

The company that hosts this site www.dmgnetworks.com also rents servers for use as gaming platorms. If you would be intrested i would make anyone associated with the eqemu project special deals for hosting DEDICATED EMU servers. Let me know if your intrested by sending an email to mlnovak@dmgnetworks.com aka:Krusher.

Thanks
Reply With Quote
  #7  
Old 05-26-2005, 06:24 AM
Sakrateri's Avatar
Sakrateri
Dragon
 
Join Date: Mar 2004
Location: England
Posts: 776
Default

how hard would it be for me to set one of those servers up Krush without knowing anything at all about the CentOS they use? ive only ever used windows.
__________________
KhepriGames

Game Gallery

My Forums

Reply With Quote
  #8  
Old 05-26-2005, 07:20 AM
Yisasben
Fire Beetle
 
Join Date: May 2005
Location: Owensboro, KY (it's close to IN, so don't call me a hick please!)
Posts: 11
Default

Not a bad price, though, couldn't we form a "pay-for" server to simply cover the cost of a dedicated server? I mean, if we just did the bare minimum, and, say, 100 people played, at their rate of 60 bucks a month, that would only be 60 cents a month per person. Anyway we could put together a legitimate/safe/secure "community pot" to pay for the server?
Reply With Quote
  #9  
Old 05-26-2005, 07:39 AM
Sakrateri's Avatar
Sakrateri
Dragon
 
Join Date: Mar 2004
Location: England
Posts: 776
Default

now you are talking about charging for a game you have no rights to charge for , may want rethink that
__________________
KhepriGames

Game Gallery

My Forums

Reply With Quote
  #10  
Old 05-26-2005, 09:17 AM
Yisasben
Fire Beetle
 
Join Date: May 2005
Location: Owensboro, KY (it's close to IN, so don't call me a hick please!)
Posts: 11
Default

It wouldn't really be charging for the game, it's charging for the server as a community... no profit involved, was just a suggestion. It would kind of be like a clan renting a server to plan Call of Duty on, same thing, just with EQ, which, if we're going to get on the legal side, EQEMU isn't exactly legit (not that SOE cares), but once again, it was just a suggestion.
Reply With Quote
  #11  
Old 05-27-2005, 10:40 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

Quote:
Originally Posted by Yisasben
It wouldn't really be charging for the game, it's charging for the server as a community... no profit involved, was just a suggestion. It would kind of be like a clan renting a server to plan Call of Duty on, same thing, just with EQ, which, if we're going to get on the legal side, EQEMU isn't exactly legit (not that SOE cares), but once again, it was just a suggestion.
Yeah no, you can take donations, and that is done on many servers, but as soon as you start charging to play (in most circumstances), thats a big no. And EQEMu, afaik, but I'm no legal expert, you can search the forums for more answers for legal questions about this, is fully legal under international law. The DMCA was enough to shut down bnetd, but that was outrageous.
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
Reply With Quote
  #12  
Old 05-31-2005, 08:59 AM
gottasummer
Discordant
 
Join Date: Mar 2004
Location: New Hampshire, USA
Posts: 267
Default

Hell I have a dedicated Windows Server 2003 box... I had a hard time setting up the new Emu ver.

I will give you hosting on it if you would like.

Also, what is CentOS?
Reply With Quote
  #13  
Old 06-01-2005, 04:11 AM
Doodman's Avatar
Doodman
Developer
 
Join Date: Aug 2003
Posts: 246
Default

I'll tell you this.

A lot of people have tried to run servers based on donations. Out of all that have tried (including GuildWars), only two have ever made it.

Scorpious2k and Winter's Roar. Both have custom content and are very actively expanded/maintained.

If you wanna to run a server and rely on donations to keep the server running, be prepared for one of a couple of things:
1) Your server won't last.
2) You'll be footing part/all of the host bill yourself, which will lead to #1.
3) You need to be spending -a lot- of time actively doing custom content and custom code or you'll lose your player base, which will lead to #2.

I'm not trying to be a nay-sayer. If you can pull it off, more power to you. But many have failed on that path before you, so watch for the bodies if you tread that path.
Reply With Quote
  #14  
Old 06-09-2005, 11:20 PM
Oxalic
Sarnak
 
Join Date: Aug 2004
Posts: 88
Default

Guildwars did good with expansions, i know tons of players who donate $20-40 for a nice "donator's" ranged slot
Reply With Quote
  #15  
Old 06-09-2005, 11:23 PM
Oxalic
Sarnak
 
Join Date: Aug 2004
Posts: 88
Default

Got a question for Krusher, how much would hosting be for a 20 person or so server with your company? I'm some-what considering opening a server, if i do i might as well repay the person who funds all of this.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:59 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3