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Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

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  #1  
Old 08-16-2012, 08:52 AM
dew1960
Sarnak
 
Join Date: Feb 2008
Posts: 80
Default Rule or variable for Death - Spell loss

Hello,

I know there are server variables and rules for death that can be editid in the database.

I already changed them for my server to remove XP loss and so that characters keep items on them when they die (no more corpse runs). This is how it is on live now.

I also wanted to make it so that characters do not have to re-memorize spells after they die, to also emulate the way it is on live right now.

I can't seem to find the rule, ruleset, or variable in the database if it exists and I was wondering if someone can either point me to the table and row or tell me how to do this or confirm if it can or cannot be done.

Please only confirm or deny the possibility if you know it for a fact, no guesses please.

Thank you for the support.
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  #2  
Old 08-16-2012, 09:30 AM
louis1016
Hill Giant
 
Join Date: Dec 2009
Posts: 157
Default

in the source, delete the following from attack.cpp:


Code:
if((GetClientVersionBit() & BIT_SoFAndLater) && RuleB(Character, RespawnFromHover))
			UnmemSpellAll(true);
		else
			UnmemSpellAll(false);

Delete from client.cpp:

UnmemSpellAll();
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  #3  
Old 08-16-2012, 09:51 AM
Maze_EQ
Demi-God
 
Join Date: Mar 2012
Posts: 1,103
Default

and after that, you need to re-compile.
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  #4  
Old 08-16-2012, 12:14 PM
dew1960
Sarnak
 
Join Date: Feb 2008
Posts: 80
Default

Thanks! I appreciate the support
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Adventure Unlimted - Underfoot!
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