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Spell Support Broken Spells? Want them Fixed? Request it here.

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  #1  
Old 09-18-2013, 10:09 AM
HnathBST
Sarnak
 
Join Date: Feb 2007
Location: Sunset Home
Posts: 71
Default Item Clicky/Spell Id Problem

Meddling with my server I discovered a problem with item clickies. If a spell id is too high (in my case 42000) it will not work when attached to an item as a click effect.

I am using HoT as a client, so I shouldn't be having any issues with the spell id being too high. I did notice when I did a #iteminfo on my item it said the spell effect was -23536. Is it possible that the server/client has a limit on click effects?

I solved the problem by finding a gap in my spells table and changing my new spells id to one of the lower open numbers.

Any thoughts?

PS. I kind of guessed that this was the best place to put this...
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  #2  
Old 09-18-2013, 11:20 AM
demonstar55
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Join Date: Apr 2008
Location: MA
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https://github.com/EQEmu/Server/issues/7

Known issue, no one has looked into it yet.
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  #3  
Old 09-18-2013, 11:22 AM
HnathBST
Sarnak
 
Join Date: Feb 2007
Location: Sunset Home
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Default

Quote:
Originally Posted by demonstar55 View Post
https://github.com/EQEmu/Server/issues/7

Known issue, no one has looked into it yet.
I see, didn't think to look there. Thanks demonstar.
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  #4  
Old 09-18-2013, 12:55 PM
demonstar55
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Join Date: Apr 2008
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You can try this patch http://bpaste.net/show/133455/

I haven't looked at the code more to see if anything else would cause problems, or even prevent it from working :P
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  #5  
Old 09-18-2013, 07:36 PM
Uleat's Avatar
Uleat
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Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

I'll definitely defer to anything that demonstar55 says, but...

(int16)-23536 = (uint16)42000..and that doesn't change the struct/packet size/offset.
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