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View Full Version : 0.5.0 bugs (from Raevenloft)


Kgaul
11-02-2003, 11:44 AM
Some maybe DB issues, if you spot them please let me know so i can try to fix them...

hitting the A button doesn't start melee combat

#npcspawn remove/ delete crashes the zone and doesn't effect a thing. others work

can't summon a player across zones (i know its got to be Way low on the list hehe)

Pets (shot me now) dont summon on the player

HT formula is just base (level X 10 +1) but its a bit more exotic once your past level 45 (again prob low on list)

Snare doesn't work (or any component ie clinging darkness)

All combat is showing as punching. if i have a slash weapon in my hand i'm only punching for 1 (skills at 252) unless i take my slash out then i puch closer to normal for (class/ skill/ str/ ect)

Surname reports (surname rejected, please try another one) but you still get the name

Quests? not sure if they are up but atleast the .qst files dont' crash the zone your trying to load (WOOT go guys)

on another note, the table NPC_types only goes to 1000 is this some error? i'm tring to locate a few npc's i attached to the DB so i can delete them by hand. since #npcspawn remove isn't working for me...

If this is a DB issue please let me know and Thanks!


Kgaul

Edgar1898
11-02-2003, 11:57 AM
hitting the A button doesn't start melee combat

Sony changed the default attack button to 'q'

All combat is showing as punching. if i have a slash weapon in my hand i'm only punching for 1 (skills at 252) unless i take my slash out then i puch closer to normal for (class/ skill/ str/ ect)

Not sure about this one, animations on my server look right...

Quests? not sure if they are up but atleast the .qst files dont' crash the zone your trying to load (WOOT go guys)

I'll have to look at this


Surname reports (surname rejected, please try another one) but you still get the name

We just had the wrong string specified.



on another note, the table NPC_types only goes to 1000 is this some error? i'm tring to locate a few npc's i attached to the DB so i can delete them by hand. since #npcspawn remove isn't working for me...


Thats a db issue.

Kgaul
11-02-2003, 12:10 PM
Actually with a slash in my hand i'm reporting punching, if i remove the slash weapon, i punch harder. its strange...

thanks for the information on the rest =)


Kgaul

Edgar1898
11-02-2003, 12:37 PM
dunno man, mine works fine:

[Sun Nov 02 19:22:43 2003] Auto attack is on.
[Sun Nov 02 19:22:43 2003] Debug mode: Dual wield enabled (GM Only)
[Sun Nov 02 19:22:43 2003] Debug Mode: Dual wield disabled (secondary weapon is not a weapon)
[Sun Nov 02 19:22:43 2003] You slash blah for 14 points of damage.
[Sun Nov 02 19:22:43 2003] You slash blah for 37 points of damage.
[Sun Nov 02 19:22:43 2003] Blah tries to punch YOU, but misses!
[Sun Nov 02 19:22:46 2003] You slash blah for 37 points of damage.
[Sun Nov 02 19:22:46 2003] You have slain blah!

Kgaul
11-02-2003, 03:59 PM
=/ Frostwrate was set to (archery) not one hand slash. It works wonderfully.

Thanks =)

Kgaul