View Full Version : Want server to be EQ Classic
xicross
11-13-2003, 01:13 PM
For the sake of simplicity and a realistic goal of having a finished Legit server, I was wondering if you could help me on modifying the following:
-Only the original 2 continents.
-EQ Classic races and classes only
-Level 50 cap
I want to keep it small to make for a more populated server feel.
Kgaul
11-13-2003, 01:47 PM
i thought there were 3 original continents. Anyway they are still in Dev Release so alot of things are still being worked on. Most of what you are asking is DB issues, there are wonderful posts in the forums about how to modify your world...
Kgaul
xicross
11-13-2003, 03:02 PM
can ya point me in the general direction? not even sure where to begin on keywords to search for :D
keelr
11-13-2003, 04:27 PM
I do agree that this is a better setup.....i'm all for pre-kunark severs
Draugr
11-13-2003, 05:03 PM
Is it possible to use the old interface? The interface as it was in the original release? What we would now call classic EQ? I've seen the newer client interface and wasn't too happy with it. I too would only want to run a classic EQ server.
xicross
11-13-2003, 05:57 PM
Interface doesnt really bother me as much as having a vast amount of zones form 5 expansions to fill.
I think if I could get it down to pre-kunark it would be so much easier to actually make a complete server.
For the sake of simplicity and a realistic goal of having a finished Legit server, I was wondering if you could help me on modifying the following:
-Only the original 2 continents.
-EQ Classic races and classes only
-Level 50 cap
I want to keep it small to make for a more populated server feel.
Either grab the database addons and delete all items/spawns/NPCs not related to classic OR just source it all and only boot up classic zones.
You'll need to mess with the source for a proper way to prevent BSTs, have a level 50 cap and all that. Add this line under OP_CharacterCreate in world/client.cpp, ABOVE SendCharInfo();
if (cc.class_ > 14 || cc.race > 12)
{
cerr << "database.CreateCharacter failed" << endl;
APPLAYER *outapp = new APPLAYER(OP_ApproveName, 1);
outapp->pBuffer[0] = 0;
QueuePacket(outapp);
delete outapp;
ret = false;
break;
}
in client.cpp, change the following line in SetEXP()
int8 maxlevel = 66;
to
int8 maxlevel = 51;
Simple way of doing it.
Shiroin
11-14-2003, 03:18 PM
I missed the pre-kunark and pre-velious days and have been wishing there'd be some way to go back to them. Please notify my as soon as you get this server up (I'll be like the first to log on).
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