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View Full Version : A couple questions


Unix
01-27-2004, 03:09 AM
First post on the site, and read all the rules and such. So I just pose a few questions.

1 - What's with the ItemDB and showing some items with Combat as effect when it's not even a combat slot item?

[For Instance]
Belt of Marvelous Visions -- It's supposed to be a click, but shows up as combat.
Earring of Endless Speed -- Haste (Combat) ??

And one other that stands out.

Songblade of the Eternal -- supposed to be a click, but shows up as combat. Now, it's a weapon, so you'd assume it'd proc.. but it doesn't.


Loot -- How come nothing drops anything? I haven't done a ton of research into how the loot tables work, but isn't it supposed to be as a mob spawns, loot drops? I've only noticed this 'problem' on the non-legit / semi-legit servers. I believe I've seen items drop on Winter's Roar, Scorpiklis2k (Excuse the horrible spelling), and a few others, but the rest just.. don't. Is it just a server-op thing that they configure before hand?

Instant Re-pops -- See aformented subject, and prose the same question..


I had more, but I'm running on no sleep, so I'll save 'em for after I look around more, and if these have already been asked (didn't see them in search :\ ) then I apologize.

Muuss
01-27-2004, 03:31 AM
For the first question, feel free to use packetcollector when playing on live and fix all those 'problems' with items.

I haven't done a ton of research into how the loot tables work

You gave yourself an answer to your second question.
a mob drops some stuff only if some stuff has been added to it.
- when its spawned from scratch by a GM
- or in the DB.

Instant repops : see npc_types table, there's a field that specifies the respawn time. Check also if there's not 2 or more npcs spawned instead of only one. There's a post in the world building forum about that.