View Full Version : EQ Patching Question
I wanna come back onto EQEmu again but I was wondering, am I supposed to use EQLive patcher or EQEmu Patcher.
You see when I first did this I had dialup, I couldn't stand the loadtimes, and now that I have DSL I assume it would make the patching and the loadtimes on EQ significantly faster. Would it?
Scorpious2k
02-07-2004, 12:05 PM
Patch to eqlive. There is no eqemu patcher any more.
Be sure to make a backup of your eq folder after patching. The backup will be the one you use for eqemu. If sony patches some time in the future in a way that breaks the emu, you will have the backup to use.
This is important! There is no eqemu patcher. If you patch with live and it breaks, and if you don't have a backup folder... you are out of luck until the emu catches up again.
thanks, I have another question though
I have another PC that I was thinking of putting EQEmu on. It's on my network with access to DSL. But it doesn't quite meet the system requirements. Here they are...
My PC
Pentium II 350
192MB RAM
S3 Savage 4 32MB AGP
Windows 98SE
32x CD Rom Drive
EQ says it requires
Pentium II 400
256MB RAM (Better for the fancy character models)
16MB 3D Accelerator card
4x CD Rom Drive
Now do you think it would be a good idea to put EQ on that? If so, which expansions would be safe bets? I just need a little advice
samandhi
02-07-2004, 01:00 PM
You could try and run the oldworld, with all the luclin models off, but it will run slow.. I run on two machines here, my main, and :
amd k6 2 500 mhz
192mb 133 mhz RAM
geforce 2 gts 32 mb vdo card
48x cdrom
and it runs very slow when any particles are enabled, or the clip plane is above minimun, or many npcs in zone and so on. If you are just running around the world, and mabye a single fight here and there you might be able to stand it. Otherwise the framerate is SO bad that it is almost unplayable (to me anyhow)...
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