View Full Version : GuildWars Character Wipe
DeletedUser
02-19-2004, 06:35 AM
Because of the GW forums being down at this point in time I am posting this here, would like to see how many agree/disagree to a character wipe March 15th (includes guilds,cities,etc.)
volcom
02-19-2004, 12:08 PM
i disagree. Just because it took so long to level. volcom = Gaan.
Farrenz
02-19-2004, 12:35 PM
is there any purpose?
DeletedUser
02-19-2004, 12:37 PM
Now that the majority of exploits/bugs have been fixed... take it from there
mrjag2
02-19-2004, 12:56 PM
bah i cant wait to try out GW sounds like a ton of fun
i play on a teams pvp server on live thats went astray and really isnt teams anymore but guild vs guild
SamTheMan67
02-19-2004, 01:14 PM
Nooo , A lot of us have put in hard time on pkp and deleting it would suck
vote : no
Erratic_Knight
02-19-2004, 01:44 PM
i vote yes, becasue it doens't take long at all to lvl and pvp in GW has become repediative. If the forums were up i would post my server suggestions that i think would help alot, but they are down for the moment so i guess i'll wait to post em.
ragnarok22
02-19-2004, 01:59 PM
yes.
Stabbe
02-19-2004, 03:08 PM
Yes, just because of how fun and challenging PvP is when you DON'T have all the uber gear, and working to attain that gear is that much more fun!
Belian1
02-19-2004, 05:03 PM
Yes, but wait until "the majority" has actually been fixed. With 15 buffing, no resists, bugged hastes, chain LDS, it still has a bit of a ways to go, before you should take it out of Beta.
Erratic_Knight
02-19-2004, 05:39 PM
remeber the ld's and lag get fixed on the 15th when image retunrs home and replaces the router.
and there is approximately a month between now and then, i see no reson to wait later than the 15th to wipe.
stugger
02-19-2004, 08:42 PM
Myself and my friends have been playing a lot to get where we are. I don't think I would want to go through the whole process again. Not that it is hard, but I just don't feel like it.
If there is a character wipe, the population will drop drastically. There will be hardly anyone to pvp and the servers that the people who played bought will not have any use anymore...
Azrail
02-19-2004, 09:56 PM
I donated so I feel that I have at least a small say in things, so here it goes. These are the reasons why it is a bad idea. The people saying Yes or No should have to post a comment with there char name.
Cons:
1. Server will drop in population and there will be no one to pk.
2. Unfair to people with greater play times that have invested there time away from other things to have there character thrown away.
3. Unfair to people who have been on this server for along time. If you played on live classic like I have before any expansions guise and rubicite where a big deal. Since others started earlier than I have and gotten those items before they where taken out of game you didn't see me complain.
Pros:
1. None
If you think about it what good could possibly come from this?
I feel that the idea of this is to destroy the uber guilds of the server, They will still have the majority of people who play the longest and devote the most time. It will take two weeks before everything is back where it is now. Bugs/exploits will always exist a full payed team of live tech's still can't find everything. So another bug/exploit is found then what? another char wipe? what after another char wipe?
I play a warrior resists don't work but I still pk. It is unfair to pure melee class's that they do not work. I have been robbed of a few pk points, so what.
Sugestion:
If uber guilds controling the server is the problem and taking away fun from others. I would say start a thread with your name class playtime and so one even if in a guild so people who are non bot/twink with good play times can put together a tougher guild.
There will always be an uber guild controling the server that is how it exists everywhere. But this is how guildwars is structured if you think about it seeing it is GUILDwars. The players who do devote a fair ammount of time need to all get together and start a guild. Or just make like 3 to 4 guild on server as a whole (i def think a bad idea but just throwing out ideas).
Final thoughts:
A character wipe will destroy the server. People are saying that our votes do not matter and it is already decided so. I say prove them wrong and do not let this happen, there is no reason. What would be the point? for a few items? everyone will throw away there points? If it is does happen count me out of it, I did my work legitly and I don't want to see it wasted. Everyone had the chance to START AT THE SAME TIME, everyone had the chance TO PLAY THE FIRST DAY. Why punish those who have been waiting so many months to play and started around the first day???????
I vote NO
Kain
Tezrain
Hellfyre
02-19-2004, 10:46 PM
I have to agree with Kains post, a character whip benefits noone.
Alot of people have invested alot of time into the server etc, If anything a character whip will only hurt the server, cause most of the population wont be rebuilding.
DeletedUser
02-19-2004, 11:25 PM
I have my doubts that 68 different people actually came to this thread.
Silenteer
02-20-2004, 12:27 AM
No way, no wipe !!
Erratic_Knight
02-20-2004, 07:02 AM
hmm people whining about work and effort when the server hasn't been up long at all. Please you can lvl to 50 in 3 days, you have got to be kidding,
It doesn't take long to lvl to 50, and right now the post 50 action in GW is slow and repetitive. Where does all the PvP action take place, in either NRO or Nektulos.
Do people bother siege each others cities NOPE. You could walk into cities and take them over becasue guilds dont bother placing guards for the most part. If they do place guards they hide them.
Face it, you talking about people quiting if theres a wipe, if anytihng people will quite becaue atm GW is getting repetitive and boring. A wipe will refresh the server, encourage moer new players to join and hopefully rejuvinate the GW comunity which it is sorely in need of.
Monrezz
02-20-2004, 07:04 AM
repeditive
repetitive*
Yeah, a char wipe will attract new players and give image time to work on some post 50 stuff.
onejessman
02-20-2004, 07:35 AM
nothing would change in whiping the chars just a lot of the people wouldnt come back i know i wouldnt waste the time. derangment would still be just as strong as before it would just set the entire thing up from the start. Id b really pissed if i had to relvl my cleric and get all the resist gear again
Cuewen
50 bitching cleric
zemen_wang
02-20-2004, 07:58 AM
I think it will be best that you wipe it all and start a new. I say go foor it!!
Hellfyre
02-20-2004, 09:22 AM
Lots of people put alot of time into getting pkp points etc, its not the getting to 50, I think the only people who are for this whip are the lazy/jealous newbs who got no skillz.
Erratic_Knight
02-20-2004, 09:35 AM
hmm did u bother reading my post.
Post 50 experiences in GW consist of camping the NRO or Nek spires over and over or going to hate and fear. The whole city guildwar aspect is non existant.
Its all about uber items and not about guild wars. That isn't how it should be.
You can whine all you want about loosing you stick of uberness but when it comes down to it, player skill should determine the outcome of a fight not special items.
hmoob
02-20-2004, 10:08 AM
You can whine all you want about loosing you stick of uberness but when it comes down to it, player skill should determine the outcome of a fight not special items.
I read your 2 post (multiple times) just so I understood where you are coming from. You call these people who have invested many hours to obtain "uber" items complainers if a whipe happens? I think their concern is very valid.
They have everything to lose while a new person (after wipe) has everything to gain. How is that fair?
Let's turn this around... I bet that if YOU were the Uber toon, you would throw a tatrum (sp) piss and moan if there was a wipe. Tell me I am wrong, please... I dont think so.
You used the term "skill"in your arguement. Fresh start does not automatically display skills at all. Ex: like 2 PkP level 1 toons with newb daggers going at it DOES NOT defines skills. Its a matter of who's HP will go down first due to who got to hit first (and margit stats class - duh).
Which illustrates the "fair" statement: say these 2 level 1 toons fight it out.... toon A is edging out toon B because of quicker intial start, just as toon B is about to die, toon B calls time out and say, "hey wait... let's start over." Toon A: WTH!
My point? Skill is a learned trait. How do you learn? Learned by playing over time. Therefore, people who have invested enough time are skilled. And if they dont learn, they move on. Thanks for reading. English isnt my fortade ... however I (hopefully) communicated my opinion clear.
StarLightKitten
02-20-2004, 12:47 PM
All Characters are being wiped For more info:
http://guildwars.eqemulator.net/
-------------------------------------------------------------------------------------
Guild Wars GM
dragomir
02-20-2004, 03:29 PM
i disagree. :twisted: :twisted:
JohnRev
02-20-2004, 03:57 PM
Well, off to WR I guess.
johnny2k3
02-20-2004, 05:06 PM
Now that the majority of exploits/bugs have been fixed... take it from there
Come on guys we all know what the Pro's are but nobody seems to want to admit them because they "worked too hard" for their character. I have 3 lvl 50's on GW server and I wouldnt have a problem with a character wipe.
The people that are saying No because they rarely play and it took them a long time to get where they are are very respectable answers. However people giving this BS about blah blah blah Im the most dedicated person ever blah blah blah I worked so hard to get where I am! So did the rest of us.
I am all about a character wipe.
topdog2004
02-20-2004, 06:38 PM
I been playing for a while now and i see no reason to wipe characters. I Think That maybe the players need to get smarter and form better guilds to take derrange. I think that the guards that can bet purchase should be more uber because frankly it is to easy to take over a city. So maybe wipe guilds but thats it and make guards better.
Igim 50 mage
getdown orlaydown 50 shaman
laotus
02-20-2004, 07:47 PM
one fun thing is gonna be everyone and there mother camping jboots for there toons as well as other staple items.
i just started 2 months ago and am a casual player
i got my toon to 30
got him jboots
bought him some ok gear
joined a guild
and got booted back to zero
doesnt matter if you were in the top guild or a noob
this comprimise sux
sxranger
02-21-2004, 02:48 AM
Doing wipe will = less people on your server, but if it needs to be done do it dont want any exploits going around
Ramos
02-21-2004, 03:48 AM
Wipe em all, we can start over and be a lil less concenred with power gaming, now that you have a good player base.
sureal
02-21-2004, 05:12 AM
First off, Kain hit this one on the money.
Alright, for those of you who do not know I am Ninja.
My list of opinions...
#1 Whipeing the server will as they said accomplish nothing. You guys want to restart it so that pvp takes place outside of NRo and Nek. Then get rid of the PvP point system. Until that happens, there will always be people farming pvp points. You want to restart it so image has time to add content. Content can be added without whiping characters. The problem is the content is going in the wrong way. They are adding raid encounters in old zones. And making the loot drop far to often, and the mobs far to easy to kill.
#2 The people who want the server whipe = the blind ignorant people who think when the server gets whiped they will be better than Derangment. The truth is, I doubt Derangment remains #1, because most of us have spent over 20 days played time since server came up, and it's not worth the effort to do it again. Killing nagafen is only fun the first 10 times. Pwning hate even got old quick. The game is ever changing, and the ones who are on top, usually quit on top, due to fear of falling to the bottom. I have not logged in since new servers because I was getting to angry about the ld's. I Personally do not plan on returning when the whipe is finished, I may but doubtful.
#3
Part a - I think if you're gonna do it, do it right. Revamp the way things are run pwz. For instance, the guides of other guilds being able to join Derangment guild chat for no reason other then their personal amusement, or to spy on our chat is total bullshit. There was 3 occasions when a guide either joined our guild to see how we killed something, or to inform their guild of our organization during a pvp battle.
Part b - alot more agressive in the rules. I Know for a fact that alot went on that was never accounted for, alot of cheaters were never confronted, and if they were they were let go due to friendship or respect. I know that 55% of the server were using hacks, I saw people poofing around as if they were using the #goto command. I saw people zoning into nro spires, and in 4 seconds they would be in oasis. (SoW... Yeah right.)
Part c - If its broke its an exploit. None of this bullshit convience exploiting. For instance, HASTE IS BROKE (or was when I was playing) that means using it is a bug and should be punishable. Same thing with hasted pets. Stacking buffs, same thing. Using dots like the infectious cloud series that broke root every time it hit... EXPLOIT0Rz weather you were using it to break mez or not, its still bugged. ( I don't know which spell it was, but it was a sk castable DoT)
#4 Fix the imbalance. Take all the pvp point shit out. It makes it very boring to have people running around using wurmslayers at level 10. Yes, I feel weapons do need to put into the game for melee so they aren't weak. But, reasonable weapons. Wurmslayers adapted to only knight classes = good. Faster lower dmg weps for duel wielders. Primary only piercers for rogues. To have the BEST paladin/sk weapons, have the same as or weaker ratio than the best warrior weapons defeats the purpose of being a knight. You would think the spells give an advantage. But, with all the bugs, like root insta breaking with over 140 mr, dots insta breaking root. Stuns not over writing each others effects, so chain stunning isn't an option. All the resist gear that SHOULDn't be in old world eq.
#5 and Final. Do the char whipe, Because i'm a bitch, and want everyone to have to start over (since I most likely wont be here) it will be nice to know that everyone else got screwed.
K my ranting is down, now here is what I think would make the server better, not just start over. And I am not just complaining here, if I can help I have plenty of time on my hands.
My personal opinion, revamp 90% of items that drop. A few ideas.
1. Make the PoD in GFay give out a suit of armor. Similar to the armor they added for newbies to do in eqlive. low ac, and pointless stats but, they make you feel good. Weapons as well, or spells for casters.
2 Instead of earning items in pvp revamp real items. Add 2 resists to all reubicite, 3 to legs and arms and 5 to bp. Add rings that drop off ice/fire giants that give hp's or resists or whatever. Make weapons drop in game, not over powering weapons. But weapons. Anything better than Kunark will ruin the experiance and some kunark has to have limitations. Warriors running around with wurmy's on GW will ruin it due to all the bugs. The bow that was available is the same thing. The flowers, giving a monk the ability to haste/mr buff themselves was not the greatest idea ever. I understand your desire to make things great but it's having an adverse effect.
(now this is where the "THE SERVER IS ABOUT PVP NOT PVE" rants start happening. There is no pvp in the current set up, its PFPP or players farming pk points. You make the mobs drop the good gear, the people are gonna fight over the mobs, cuzing there to be pvp outside of NRo and Nek. The points wont be an issue.)
Leave the points in, but only for epic pieces for quests, or normal quest pieces. example: To obtain the soulfire, a paladin would have to buy a 1000 point item, kill nagafen, vox... hand the 3 items in to random guy 01. Then fight a wave battle and the finaly guy drops the soulfire. Now realisticly soulfire isn't worth that kind of effort. BUT, some things are. If I knew that Jotto was gonna be getting a Firey avenger, I would train his raid to hell to prevent it. And then ninja loot and destroy FA if I killed the mob. THAT IS PVP, not me killing you x times a day so I can make 700 points.
I know most of you pretty well, and the funnest times we had on eqemu was when someone was being cockblocked from a raid. Some of the wildest most imaginitive strats came out during those times. (Audacity DA'ing and training EL's entire spawn to zone in of SolB. My training half of PoHate ontop of <Hate>. Thraxal's amusment of mezzing people and keeping them there for 45 minutes just to waste their time.) Killing the pvp point system is gonna disappoint some, but when they realize that putting the items in game will fix it. The last thing, is the items have to be put in logically. That means don't make level 20 mobs drop wurmslayers, and make all good items require a decent group to kill. For instance the rubicite is obtainable at level 50 solo, by any class in game, if resists are put on it, make the mobs more difficult.
This is the Diary of Ninja the Samurai! (woot robbed MTV <<<<)
You people enjoy yourselves, and remember <--- #1 Pallah!
Quiksilver3115
02-21-2004, 08:53 AM
Im not very much for this character wipe. Although, it would be nice to have everything started over. It's not becuase im a "jealous newb" i just really think if they restarted with some basic rules for guilds like something that a guild actually has to do to stay a guild. Not camp spires until people go crazy and get really angry but something like some people said before. Like a guild should go on a town raid at least once a week or something like that. And then make some of the planes harder to get to like the fear plane, that was a good idea with the i think it was 3 towns you needed to control to go into there. Well if they did that for hate, but in a lesser degree or something like that. If those changes occur then i would say yes to a server character wipe, but if they dont i guess im just gonna have to keep bitching that i lost all my characters.
My vote: Yes.
Ramos
02-21-2004, 12:03 PM
I think one problem with the current pvp situation is the only negative consequence to dying pvp is if you get killed by a pet, you lose xps. If you do a char wipe, consider that.
The system now encourages suicide tactics. If a wizard kills someone, and is low on mana and/or health, he continues nuking other people in hopes to get more pvp points. If he dies, great...he gets more mana and more health.
There is no sense in NOT dying, unless it is to a pet. Maybe if you added CORPSE RECOVERY as an incentive not to die foolishly, or LOSE PVP POINTS if you lose pvp, it would make tactics more important. Obviousy, if you lose in a 1 vs 1 contest, the pvp point hit should be greater than if you are gang raped by a group of 6 (similar to the pvp bonus now being reduced if you are in a group).
I must also say....something really needs to be done to prevent ppl from using EXPLOITS. I won't mention any names, but you all know who we are talking about. That makes ppl feel that the server is not fair, and no one wants to play on it and/or donate to improve the game.
holycannoli
02-21-2004, 02:15 PM
My character is Solarnus
I reluctantly vote 'yes'. At first I said 'no way', but now after thinking about it, it might be best.
I remember reading posts etc. about how people took advantage of bugs/exploits to level insanely fast. This was also when the server was brand new and there weren't many others to compete with.
Now, hopefully, most of the bugs/exploits are fixed (and some of the biggest ones aren't yet), and with a greater population, leveling will be challenging and competitive like it should have been all along. No way one group of players can dominate a brand new and still unknown server this time around. No way one group of players can rocket through the levels and gain as many items as they can without fear of competition, or so I'm hoping. Sucks if you're one the players that did this, but oh well.
It will be competitive for all, right from the start. That's fun.
laotus
02-21-2004, 03:38 PM
i like some of ninjas ideas
first the one about mobs dropping loot at lower lvls is good.
the rings that drop of 10-20 mobs is ok but getting a ok AC piece of armor better then what can be bought off a vendor would be cool. Nothing insane for that lvl.
PoD handing out newbie gear isnt a bad choice either. I know its a CLASSIC server....but wer are all here for one thing and that is PVP
not grinding exp or farming gear.
a CHAR wipe is gonna mess the servers population......people who have alot of time invested and are pretty well geared up are not gonna wanna start at lvl 1 with no gear.
in eq live.....once you had plat and gear and made a twink.....did you start him new or did you give him gear? you twinked him because who wants to do all that farming and crap again?
i hope the team can fix the exploits and hacks and make this server something we all wanna play.
holycannoli
02-21-2004, 03:59 PM
people who have alot of time invested and are pretty well geared up are not gonna wanna start at lvl 1 with no gear.
Well, I think of it like this: they either have to, or they can leave. Not like they pay a subscription fee that somewhat guarantees service and characters.
That's what I've come to accept. Whatever happens happens, and I'll deal with it if I want or leave. I mean, I simply cannot expect nor demand anything whatsoever when it comes to any Eqemu server right?
Quiksilver3115
02-21-2004, 04:15 PM
Agreed, this isnt our say-so. They say they wanna get rid of the characters that have been there from what seems like before the beginning *cough* Harney *cough* then who are we to complain?
Unless you donated of course... then you can bitch all you want.... waiting for the donation rush.. this is gonna be good!
fentheb
02-21-2004, 07:43 PM
A character wipe does benefit people. The people who join and have to start from scratch but find is really difficult because everyone else is way stronger. Haveing some guy with great gear and powerful friends make it difficult for new people to do anything. On non pvp servers char wipes are pointless but on pvp servers people can benefit. If you are so upset by the lost time why not ask the gm's to have a massive exp bonus for a few days afterwards so you can get to a respectable level without haveing to waste weeks trying to get there. Or reset the characters every few months and have huge exp continously and have it like a competition or something. which guild can get the most pk points or something.
I would say the population would rise because less people would be afraid of starting and getting their ass kicked by a bunch of uber twinked morons and their guild
ragnarok22
02-21-2004, 08:31 PM
"If I knew that Jotto was gonna be getting a Firey avenger, I would train his raid to hell to prevent it. And then ninja loot and destroy FA if I killed the mob. THAT IS PVP, not me killing you x times a day so I can make 700 points"
This is from a blue player so its a valid mistake. Thats not PvP, That's being a dickhole.
PvP is solo/group/guild fighting fairly and in generally good humor saving good fight from both sides and walking away when the deed is done. Not trainning mobs from Nagafen to LS zonline to drop a group of people.
i like some of ninjas ideas
Did you really?
I thought he seemed well-intentioned but horribly misguided for the most part. :(
a CHAR wipe is gonna mess the servers population
Where were all these concerns about dwindling server population while half the playerbase disappeared these past couple of weeks?
A suspicious person might get the impression that the lion's share of these warnings are being given from a selfish standpoint rather than the benevolent position being portrayed. :shock:
PvP is solo/group/guild fighting fairly and in generally good humor saving good fight from both sides and walking away when the deed is done.
/chuckles
Maybe if the PvP in question was a friendly duel, arena battle or a rousing game of tiddlywinks. :lol:
I've always been against training (and assholish tactics -- such as portal camping -- as a whole) on general principle but the person you quoted seemed to have a more realistic vision of what PvP in an MMORPG actually is.
Remember Thull and his hatred for Derangement during the first few weeks? That is PvP.
Recall the mix of disdain and fear when DB (WWE, hatever) rocked everyone in NK for two days straight? That is PvP.
The uproar when LV would do... Well... Pretty much anything? That is PvP.
Getting together with your opposition for a circle-jerk after a conflict? That is tic-tac-toe. :P
Nnuk
PS The following is worth repeating:
The system now encourages suicide tactics. If a wizard kills someone, and is low on mana and/or health, he continues nuking other people in hopes to get more pvp points. If he dies, great...he gets more mana and more health.
There is no sense in NOT dying, unless it is to a pet.
That, right there, is the ultimate cause of most PvP-related issues on GW -- It's incredibly similar to a phenomenon which occured on RZ back during EQ's first year (the Naked Mage Syndrome) and has pretty much the same effect.
Losing PKPs (precisely how many would vary depending upon many factors and is a discussion in and of itself) sounds likes an incredibly good solution... Assuming that issues like portal camping are addressed (either via coding or policy change), of course.
Ramos
02-22-2004, 04:27 AM
A 3rd option (to corpse recovery after pvp death and loss pf pvp points in a pvp death) is allowing the victorious character to loot something from you. All three would encourage sensible tactics in pvp. This however would require having lootable items.
In a world where platinum has no real value and all good gear is no-drop, this is not the best choice of the aforementioned three.
I do not see a problem with having gear bought with pvp points to be dropable (or sellable). If you want to sepnd time farming for SMR's, etc, or pvping for dropable gear, either can be sold, it's just a matter of how you spend your time.
Stabbe
02-22-2004, 06:37 AM
so i guess the guildwars character wipe is happening regardless now. So what do you all think about it?
Erratic_Knight
02-22-2004, 08:42 AM
um, this whole thread is whta people think about it. Perhaps you should go to irc, instead of posting the same questinos in multiple threads.
ragnarok22
02-22-2004, 05:18 PM
"Remember Thull and his hatred for Derangement during the first few weeks? That is PvP."
Thats not PvP, thats jealousy.
"Recall the mix of disdain and fear when DB (WWE, hatever) rocked everyone in NK for two days straight? That is PvP."
Thats not PvP, thats a hatred of Hackers.
"The uproar when LV would do... Well... Pretty much anything? That is PvP."
Thats not PvP, thats laughing at morons.
"Getting together with your opposition for a circle-jerk after a conflict? That is tic-tac-toe."
I never said sit around and chat and shit with the people your fighting. I ment keeping a lvl of Fairness, and Honor. Respecting peoples time. Not "OMFG YOUR SUCH A NEWB AND COULDN'T RESIST MUH ROOT YOUR DEAD PWNED BISCH!" and Bind Rush/Corpse camp/Bind Camp people. Thats not PvP thats wasteing everyone involved's time.
StarLightKitten
02-22-2004, 11:34 PM
GuildWars will be returning March 15th, 9PM PST, 12AM EST(March 16th). Click here (http://guildwars.eqemulator.net/intrusion.php) for information about the recent server intrusion.
------------------------------------------------------------------------------------
GuildWars GM
Assorted stuff
I've been a borderline critic of Darkenbane since they stopped being a darkie RP guild and indulged in assorted assholish behavior (most of which had little to do with "cheating") -- 4 or 5 years.
I've been at odds with most of Lucid Vision on more than one occasion since they quit being a bluebie raid guild and became worthy of my attention -- Roughly 2 years.
The lion's share of my on-again/off-again experience with Thullane was him being an Anti-PK and despising the very ground I walked upon... And it was quite mutual -- 3 years or so.
I mention this to make two things crystal clear: I know these people better than anybody here and, more importantly, I'm not some simpering groupie kissing their collectives arses.
And it is on that basis that I say that your version of things is, at best, skewed.
/shrugs
GW boards are back up so I'll stop taking up space on these forums with my idle chit chat. :wink:
Nnuk
av10k
02-25-2004, 11:00 AM
"Recall the mix of disdain and fear when DB (WWE, hatever) rocked everyone in NK for two days straight? That is PvP."
Lol, really who feared them owning north karana, shit only toxx has less trafic then that spire. Hell i loved them camping it because i'd port in and gank 2/3 of them before gating and repeating a few min later.
"The uproar when LV would do... Well... Pretty much anything? That is PvP."
Uproar about what really, lv did uh... hate once and killed a few people, and made a big shit about it on the message board for weeks.
Btw i wouldn't call wwe darkenbane, shit i wouldnt call most of darkenbane, darkenbane now, its a fucking zerg fest and gray is just trying to bolster numbers to zerg to victory in WoW or whatever. The number of real DB in WWE is neglible, i mean shit look at people like vlad (not vladmyir/amreet, im talking about the newbie shaman), hes accepted in DB and he didn't even know what a fucking crim pot is, look at the apps thier accepting on the forums, random blue newbs.
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