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zite
03-02-2004, 03:42 PM
I'm having a problem with connecting to Winter's Roar server.
I originally patched to GoD not knowing any better and found a fix that would take me back a few patches and allow me to connect to the server.
Everything worked at first. Created my character, did their approval command once entering the game but shortly after got disconnected. I thought perhaps my cable modem blitzed out on me or something. So I reconnected at was playing for about 5 minutes until it disconnected me again. Now, when I try to log on it gives me an error, I think it is 1017, saying something about patching. I've looked around and found that error information is in the dbg.txt file. I don't know anything about the file structure or how things work with EverQuest files. I've attempted to use the fix again since it corrected my patch problem the first time but after the disconnects the back up files aren't working anymore. Could someone please help.. I'm desperate.
Thank you

Here is the information from my dbg.txt file.
(not sure what all info I need to post so only going to post the last area which I believe contains the error)


[Tue Mar 02 21:13:32 2004]00019:OpenComms create begin
[Tue Mar 02 21:13:33 2004]00020:OpenComms create end
[Tue Mar 02 21:13:33 2004]00021:OpenComms create success
[Tue Mar 02 21:13:38 2004]00022:Exiting eqmain.dll with success
[Tue Mar 02 21:13:38 2004]00016:Execute point A...
[Tue Mar 02 21:13:38 2004]00017:B...
[Tue Mar 02 21:13:38 2004]00018:C...
[Tue Mar 02 21:13:38 2004]00019:Done.

[Tue Mar 02 21:13:38 2004]00020:Creating font list...
[Tue Mar 02 21:13:38 2004]00021:Deleting obsolete sound drivers.

[Tue Mar 02 21:13:38 2004]00022:Deleting bad files list.

[Tue Mar 02 21:13:40 2004]00023:Display init start.

[Tue Mar 02 21:13:40 2004]00024:Display init point a.

[Tue Mar 02 21:13:40 2004]00025:Display init done.

[Tue Mar 02 21:13:42 2004]00026:net_connect(), (g_rdp=0x00000000, g_world=0x00000000) before receive

[Tue Mar 02 21:13:42 2004]00027:net_connect: rdp 0x03582e50 is connecting to 69.57.144.73:9000...

[Tue Mar 02 21:13:42 2004]00028:net_connect: I am connected to 69.57.144.73:9000...

[Tue Mar 02 21:13:42 2004]00029:net_connect: returning 0...

[Tue Mar 02 21:13:42 2004]00030:WorldAuthenticate. sending on conn 0x036e15a8...

[Tue Mar 02 21:13:42 2004]00031:wait_message(), (g_rdp=0x03582e50, g_world=0x00000000) before receive

[Tue Mar 02 21:13:52 2004]00032:wait_message(), after receive, msg is 0x00000000

[Tue Mar 02 21:13:52 2004]00033:*** ERROR: wait_message(), no message, bailing

[Tue Mar 02 21:13:52 2004]00034:*** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown...

[Tue Mar 02 21:13:52 2004]00035:*** WorldAuthenticate. Checkpoint 3...

[Tue Mar 02 21:13:52 2004]00036:Cleanup 4

[Tue Mar 02 21:13:52 2004]00037:Cleanup 5

[Tue Mar 02 21:13:52 2004]00038:Cleanup 6

[Tue Mar 02 21:13:52 2004]00039:Cleanup 7

[Tue Mar 02 21:13:52 2004]00040:Cleanup 8

[Tue Mar 02 21:13:52 2004]00041:Cleanup 9

[Tue Mar 02 21:13:52 2004]00042:Cleanup 10

[Tue Mar 02 21:13:52 2004]00043:Cleanup 11

[Tue Mar 02 21:13:52 2004]00000:Entering eqmain.dll
[Tue Mar 02 21:13:53 2004]00001:FE: Found adapter #0 - NVIDIA GeForce2 MX 100/200

[Tue Mar 02 21:13:53 2004]00002:FE: Adapter #0 - NVIDIA GeForce2 MX 100/200 :

[Tue Mar 02 21:13:53 2004]00003:FE: 32Bit = 1, D32 = 0, D24 = 1, D16 = 1

[Tue Mar 02 21:13:53 2004]00004:FE: 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1

[Tue Mar 02 21:13:53 2004]00005:FE: 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0

[Tue Mar 02 21:13:53 2004]00006:FE: t3dInitializeDevice: Using 32bit mode.

[Tue Mar 02 21:13:53 2004]00007:FE: t3dInitializeDevice: Using 24bit depth buffer.

[Tue Mar 02 21:13:53 2004]00008:FE: Before Create Device

[Tue Mar 02 21:13:54 2004]00009:FE: After Create Device

[Tue Mar 02 21:13:54 2004]00010:FE: Create Succeded

[Tue Mar 02 21:13:54 2004]00011:FE: Before Get Backbuffer

[Tue Mar 02 21:13:54 2004]00012:FE: Before Get Device Caps

[Tue Mar 02 21:13:54 2004]00013:FE: Before Create Viewport

[Tue Mar 02 21:13:54 2004]00014:FE: t3dInitializeDevice: t3dD3DCreateViewport Succeded.

[Tue Mar 02 21:13:54 2004]00015:FE: Before Set Default Render State

[Tue Mar 02 21:13:54 2004]00016:FE: Before Init Buffers

[Tue Mar 02 21:13:54 2004]00017:FE: Before GetAvailableTextureMem

[Tue Mar 02 21:13:54 2004]00018:FE: t3dInitializeDevice completed successfully.

[Tue Mar 02 21:13:54 2004]00019:OpenComms create begin
[Tue Mar 02 21:13:54 2004]00020:OpenComms create end
[Tue Mar 02 21:13:54 2004]00021:OpenComms create success
[Tue Mar 02 21:14:04 2004]00022:Exiting eqmain.dll with exit game

samandhi
03-02-2004, 04:41 PM
Repatch up to current, and try playing on a different server labeled as 0.5.5 DR1. See if you continue to have this problem.. Do you have DX9 or higher installed?

zite
03-02-2004, 05:01 PM
Hrm.. seems to be working now.. strange
thanks anyhow