PDA

View Full Version : One Stop Shop for Source Code Updates!


mikenune
04-15-2004, 03:50 PM
OK people, I've about had it with trying to figure out if something's been done already or not. So, I was thinking that everyone who makes an update to the code, post here! That way there's no searching for updates between releases (and it maked it easier for the Devs to find stuff that they may want to put into the next release).

I'd say format should be as follows:

Path to File\ File Name (line number)
Source code.
Description of changes.

For my first example, I'll use a fix for Dual Wield for Warriors.

common\ MaxSkill.cpp (649)
case WARRIOR: case WARRIORGM:
case ROGUE: case ROGUEGM: {
// 13 210 245
r_value = ((level*5) + 5);
if ( level < 13 )
r_value = 0;
if ( level < 51 ) {
if (r_value > 210)
r_value = 210;
}
if (r_value > 245)
r_value = 245;
break;
}
I changed the level check for Dual Wield so that it will start working when it should (level 13) instead of at level 15.

m0oni9
04-15-2004, 05:08 PM
Just a request.. maybe link to threads talking about the changes instead. :wink:

Here are my recent ones:

perl callbacks implementation
http://www.eqemulator.net/forums/viewtopic.php?t=13920

command queue and comma parse fix
http://www.eqemulator.net/forums/viewtopic.php?t=13906

NarutoLegacy
04-16-2004, 03:17 PM
I need to get the files compiled badly, lol

smogo
04-18-2004, 01:36 PM
perl callbacks implementation
http://www.eqemulator.net/forums/viewtopic.php?t=13920

command queue and comma parse fix
http://www.eqemulator.net/forums/viewtopic.php?t=13906


Both merged to Quest CVS. Check :
http://quests.eqemulator.net, look in the menu to get to CVS Web