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View Full Version : Aggro Event for Perl Quests


sandy
04-27-2004, 03:45 AM
event_attack is triggered when someone do an attack or dmg to the monster, it was not sufficient because I needed the npc to react in general when he is aggroed by the player, it can be by entering in its aggro range, casting a spell on him, or attack or doing dmg to him too

here are the updates :

in attack.cpp : function Mob::AddToHateList
just after : ~line 2070

if (!wasengaged) {

add this :

parse->Event(EVENT_AGGRO, this->GetNPCTypeID(), 0, this, other->CastToMob());

in embparser.cpp : function PerlembParser::Event
just after : ~line 273

after :

case EVENT_SIGNAL: {
SendCommands(packagename.c_str(), "EVENT_SIGNAL", npcid, npcmob, mob);
break;
}

add this :

case EVENT_AGGRO: {
SendCommands(packagename.c_str(), "EVENT_AGGRO", npcid, npcmob, mob);
break;
}

in event_codes.h:
add at the end :

#define EVENT_AGGRO 11

that's all =)

eq_addict_08
04-28-2004, 06:04 AM
cool! So, this could be used in mob saying "How dare you attack me, Soandso, now you will feel my wrath!" or in a ring war style quest...?

Shadow-Wolf
04-28-2004, 11:28 AM
addict thats already possible, what he is doing adds aggro range event... instead of being attacked when a mob aggros because of faction(not because hes being attacked) will say what it has to say...i believe it also works like EVENT_ATTACK when they get engaged....

animepimp
04-28-2004, 12:35 PM
Yeah, this event will be triggered more often than EVENT_ATTACK and in fact every time EVENT_ATTACK is triggered this one will also be triggered. Because this triggers anytime the mob decides to attack you while EVENT_ATTACK only triggers when you physically attack it, like it will trigger when you hit it with a sword but not if you cast a damge spell on it.