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valaerosilantix
04-28-2004, 01:42 AM
Heh ok here I can be a bit more descript, as well as inform those that are curious to how far ive gotten.

This is a custom Legit server with custom coding to bring back an expanded version of the M code. (for those old timer eq'ers you know what it is :P)

Basically...

I am building a server where one can "quest" for a race/class change.

Ogre Mages for rp purposes :P

When I say race change, I mean any EQ race.. Plans to have upgraded quests, for example a person quests to be a drake, and then has to do a much tougher quest to get restartes as a dragon.

Yes.. I said dragon.

I am needing C++ programmers willing to work in tandem with me in getting the coding right.

Things that have been done

Loading any model into any zone... Naggie in Feerrott. Unfortunatly, this is a client side fix, meaning once I get the server running, Ill have to be able to supply the fixes

Changing Race/class...using #permarace and #permaclass. Rather keep this as GM only, but if a quest can be programmed to do this I would take that as well.

Current Issues

#texture reverts back to 0 when zoning.. need a #permatexture command

ExpSet -- major coding here. mainly having to trick the database to see the race/class combo as valid. if anyone knows where the expset is defined at. it will be helpful. Ive already added Dragon to the arrays

To Do

Mobs -- I got a near empty server lol


Again, any C++ programmers willing to work with me on this will be welcomed

ryder911
04-28-2004, 09:31 AM
Would being dragon work. I don't think there are any global models for a dragon. I'm not really sure though

valaerosilantix
04-28-2004, 09:43 AM
your right. there isnt.. but there is a way to force a zone to load the models.. but thats a client end fix. Meaning I may be able to see myself as a dragon, but you see me as a human floating over your head..... with a claw attack..