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View Full Version : PacketCollector Release Candidate 1


Edgar1898
05-12-2004, 03:05 PM
I believe all the bugs are fixed in this latest version of PacketCollector. You can get it from the usual link of http://eqemulator.net/PacketCollector.zip Starting as soon as we have enough items (hopefully by this weekend), we are going to release an updated items table that will work with the latest code set. This items table should fix any corrupt item issues that have been happening in the last few months. I'm going to do a complete wipe of the old table and start with these items that are known to be in a good state, so please help the items table to be as complete as possible. All you have to do it have this small program running in the background as you play everquest. Please see the PacketCollector Support forum if you find a bug or need help with anything.

Improvements:

1. Items are sent in their raw form so that we can reprocess them if needed.
2. Item loading speed has increased by at least 700%.
3. It now keeps track of your item uploads. Once you upload an item (even if you restart the program), it wont try to upload that item again unless it has changed.
4. New -items mode will make pc ignore all other packets and will allow it to run much faster.
5. Various bugs have been fixed, such as not collecting bag items, augments, book collecting, crash bugs, etc.

Mr. Sparkle
05-13-2004, 03:02 AM
Im kind of new to this but you need the DB to run the item collector right?

ndnet
05-13-2004, 03:32 AM
I get a crash upon zoning while using the -noitems argument :/

packetcollector -noitems -nodb -o all -l log.txt 192.168.0.3

as an example

Edgar1898
05-13-2004, 04:11 AM
Mr. Sparkle: no you dont, it will upload to our database

ndnet: items are a large part of running pc, so I havent focused on getting it to work if your ignoring items, but I'll take a look at it when I get time.