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View Full Version : Removing Client from ip.. help!


Mooch
08-02-2004, 12:54 PM
Ok, so far I've managed to set up a server on my computer. Which is directly connected to the internet. On my computer which passes from the computer directly connected, to the hub then my computer. Ok now when I run the server, I see it on the server list and everything. The servers being run on the "Main" computer, the one directly connected. When I try to logon the server the following appears in "World"...

5726263 New client from ip: 192.168.0.2 port: 1138
Logged in: FirstLogin LS#56043: Drudge
Logged in: FirstLogin LS#56043: Drudge
Logged in: FirstLogin LS#56043: Drudge
Logged in: FirstLogin LS#56043: Drudge
Logged in: FirstLogin LS#56043: Drudge
Logged in: FirstLogin LS#56043: Drudge
Logged in: FirstLogin LS#56043: Drudge
Logged in: FirstLogin LS#56043: Drudge
Logged in: FirstLogin LS#56043: Drudge
Logged in: FirstLogin LS#56043: Drudge
Logged in: FirstLogin LS#56043: Drudge
Client disconnected
Romoving client from ip:192.168.0.2 port:1138


On the computer I'm trying to logon is ends up giving me that 1017 error. But I don't think thats the problem. Your help would be greatly appreciated. Thanks
PS. sorry if its a little confusing.

hypershadow66
08-04-2004, 02:34 AM
Could you post your LoginServer.ini?

Mooch
08-07-2004, 10:32 AM
### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.

### --- Public Login is un-supported as is LAN playing. We recommend using the eqemulator.net Loginserver ALWAYS.

### --- NOTE: You can NOT use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automatically.

# READ README.TXT
[LoginServer]
loginserver=eqemulator.net
loginserver2=eqemulator.net
loginserver3=eqemulator.net
loginport=5995
loginport2=5995
loginport3=5995
worldname=Twist of Fate
worldaddress=69.70.114.136
locked=false

[WorldServer]
Defaultstatus=0
Unavailzone=

[LoginConfig]
ServerMode=Standalone
ServerPort=5999
UplinkAddress=
UplinkPort=
UplinkAccount=
UplinkPassword=

[ChatChannelServer]
server=localhost

hypershadow66
08-07-2004, 11:29 AM
i think the loginserver= and loginport= arent right, i may be rong tho,

mine look like this

loginserver=eqemulator.net
loginport=5995

and mine works fine.

gottasummer
08-07-2004, 12:10 PM
redownload the config files it looks very very odd...

boot16zones.bat (i have boot16, not boot5) has it go start zone . ip port localhost

its odd though... i dotn know what to tell you.

Mooch
08-07-2004, 04:29 PM
People ARE able to log onto the server. I don't know if they go ld right away or anything. But I do know people can log on the server, I watched it on "World". The only problem is Me not being able to log on.. Therfor if I can't get on I can't really do much. Especially since I can't seem to get the Admin Tool to work. Not sure what they mean by database name and all that.