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View Full Version : 5.8 server bugs


dragonflz
09-06-2004, 08:22 AM
This is hopefully in the correct spot, please forgive me if it is not...

I just downloaded the newest source from cvs, and compiled a fresh bin.

noticed these problems...

1) I wanted the server to be locked, and it showed up as locked, but while I was testing I got visitors.

2) I also noticed that all previous characters created using 5.7 for the person logged in got deleted, with a message of it being a bogus character.





I will post more bugs as I come across them

Drag

Edgar1898
09-06-2004, 08:59 AM
1) Was your server set to locked in your LoginServer.ini file?

2) Yah thats normal, a converter wasnt written for this version, so it will delete old characters that are incompatible.

sotonin
09-06-2004, 09:06 AM
Will there be a convertor before official 5.8 release?

This would be the deciding factor of wether or not we upgrade )

Edgar1898
09-06-2004, 09:18 AM
I guess I could write one

dragonflz
09-06-2004, 09:52 AM
Edgar1898 Wrote
Was your server set to locked in your LoginServer.ini file?


Yes, it was set to locked, as well as showing up as locked on the server select screen.

Drag

fathernitwit
09-06-2004, 10:57 AM
I have a converter that I will release eventually.

Melwin
09-06-2004, 10:59 AM
Everybody loves Nitty.

^_^

Edgar1898
09-06-2004, 11:32 AM
I have a converter that I will release eventually.

too late!

I checked mine into cvs, it should reach public cvs in a few hours.

animepimp
09-06-2004, 11:39 AM
1) I wanted the server to be locked, and it showed up as locked, but while I was testing I got visitors.


This is probably related to the bug that people could log into other peoples characters. SInce when its locked, GMs can still get on, they were probably getting in as the server thought they had a GM account.

samandhi
09-09-2004, 10:09 AM
On the 5.8 Testserver when using a necromancer, and tyring to go down to neriakc to talk to trainer, the gouls at the entrance to the necro/sk training area are aggro to me.. KOS as a matter of fact...Unless they have changed this from live, it has ALWAYS been that they are warm to necros/sk's.....

RangerDown
09-09-2004, 11:21 AM
KOS faction is a database issues, not a code bug.

And if you're anything but a dark elf, those ghouls are supposed to be KOS, necro or not. Ask my gnome.

samandhi
09-09-2004, 11:26 AM
KOS faction is a database issues, not a code bug. Yes, I understand... and:
And if you're anything but a dark elf, those ghouls are supposed to be KOS, necro or not. Ask my gnome. Yes, I understand... TY...:)

[edit] Semi-my fault, as this is test server bug, and I suppose I posted it in a general 5.8 bug thread, when there IS (as I saw after posting) a test server specific thread... Oh well, Is still a bug nonetheless.....

jbb
09-09-2004, 11:53 PM
I tried playing on the "official 5.8 test server" and I find that almost all the time when I zone I never come out the other end. My client just hangs. And then a lot of the time I can't get back in at all with that character.

Is that "normal"?

This is a direct copy of a client that is working fine with EQ Live so I'd be suprised if it's a client issue at all.

giulietta
09-11-2004, 01:34 PM
No, it is not normal. I have been playing test every day for the last 5 days and no trouble zoning at all... other than it turning me around on zone so that I face the zone line again and if I take a step before looking around I end up zoning back again.