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View Full Version : Mobs not following attacker?


aridale
09-06-2004, 04:14 PM
I ran about 10 different searches on this and didnt find any answers.

What Im wondering is why dont mobs follow you once you attack em? Is it grid related? (I know nothing of grids havent messed with em yet) Im not tryin to get mobs walkin around by themselves Im talkin about when you attack somethin it just stands there. You can back up where it cant hit you and it wont move itll just stand there like its perma rooted.

Like I said I ran 10 different searches tryin to find out if it was just somethin I was missin but I couldnt find anything ever remotely similar. One guy said his mobs didnt move when he attacked em but no one ever responded to his post so there was no help there.

sotonin
09-06-2004, 04:21 PM
Make sure their runspeed and walkspeed are not 0.

jimbox114
09-06-2004, 06:33 PM
Easiest way to fix this is to zone out of the zone your building, then zone back in. Once your back in target each unique npc and type:

npcedit help

This will display a lot of things you can edit. This only needs to be ran once per npc id. So another words if you got 10 mobs with the npcid of 200001 you only gotta do this to one of them. The changes will take place after the zone is rebooted (example: you zone out and zone back in).

killspree
09-06-2004, 07:53 PM
Or just run the sql command update npc_types set walkspeed=0.67 runspeed=1.25;

Or whatever you want the values to be. Then you can manually edit in any NPCs you actually want to be permarooted by resetting that to 0.

aridale
09-06-2004, 08:27 PM
ok cool ty I got em chasin me now =)