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maveren
10-09-2004, 06:51 PM
when i try and connect to a zone from character selection screen, client and server running on the same WinPro box.
i get a dialog box
Zone not availible!
world.exe shows
Recived unknown opcode: 0x02eb size:0 bytes
then it kicks one of my zone.exe instances.

Anybody familiar with this error and if its a server/client or my ISP settings?

Malignus Wingnut
10-10-2004, 03:15 AM
What version of eqemu are you running?

Have you sourced aa.sql, aa_timers.sql, aa_levels.sql and altadv_vars.sql to your database?

govtcheeze
10-10-2004, 03:49 AM
Source zonecfg.sql to fix it

Arcane
10-10-2004, 04:02 AM
It fixes it, but I am still getting the unknown op code error, but it's transparent in game.

Malignus Wingnut
10-10-2004, 07:36 AM
Mine does that too...nothing to be worried about, i dont think the unkown opcode is anything bad.

maveren
10-10-2004, 09:34 AM
using DR2
Have you sourced aa.sql, aa_timers.sql, aa_levels.sql and altadv_vars.sql to your database?
zonecfg.sql http://www.eqemulator.net/sql/zonecfg.sql
aa_levels.sql http://www.eqemulator.net/sql/aa_levels.sql
altadv_vars.sql http://www.eqemulator.net/sql/altadv_vars.sql
aa.sql ?
aa_timers.sql ?

RE-sourced my database and downloaded the newest compile for 5.9-DR2 (it contained the World.exe, Zone.exe and SharedMem.dll)
World exe nolonger shows errors.
But when I loginto a zone, EverQuest=No Responce, and eqgame.exe=>200,000K Mem Usage on the taskmanager.
I the client freezes, however world.exe logs the player into the zone fine, and doesnt show an error untill i end the eqgame.exe process.